shkky01 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger 5 stones a goblin corpse (skeletalised by now) (4, 0, D:1) a +0 spear (4, 5, D:1) a +0 dagger (9, 17, D:1) a +0 club (9, 54, D:1) a +0 short sword (11, 30, D:1) a frilled lizard skeleton (14, 3, D:1) a +0 dagger (21, 51, D:1) a +0 sling (28, -1, D:1) a +0 leather armour (32, 40, D:1) a bat skeleton (35, 4, D:1) a hobgoblin skeleton (37, 43, D:1) a +0 club (38, -5, D:1) a frilled lizard skeleton a jackal skeleton (38, -3, D:1) a +0 short sword a kobold skeleton (38, -2, D:1) a jackal skeleton (39, -5, D:1) a jackal skeleton (43, 15, D:1) a +0 robe (43, 25, D:1) a +0 leather armour (46, 3, D:1) a +0 ring mail (47, 50, D:1) a rat corpse (skeletalised by now) (49, 30, D:1) a frilled lizard skeleton (50, 26, D:1) a +0 club (60, 39, D:1) a bat corpse (skeletalised by now) (61, -1, D:1) 4 boomerangs (61, 33, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 14, D:2) an inkwell talisman (4, 8, D:2) a +0 whip (13, 23, D:2) a +0 dagger (19, -13, D:2) a +0 club (24, 23, D:2) a +0 dagger a +0 sling a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +2 dagger of electrocution a +0 animal skin the +1 helmet of Hinalul {+Inv rElec rN++ Int-3 Dex+3} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). a +0 dagger (27, -4, D:2) a +0 helmet (36, 27, D:2) a +0 ring mail (38, 6, D:2) a +0 short sword (47, -5, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Saakaf's Assorted Antiques a condenser vane (960 gold) a sack of spiders (960 gold) a +1 battleaxe of electrocution (768 gold) a phantom mirror (960 gold) a +0 pair of gloves (108 gold) (3, 3, D:3) a +0 robe a +0 club the human skeleton of Jessica (3, 32, D:3) a +0 club (16, -9, D:3) a +0 dagger (20, -8, D:3) a +0 dagger (32, 10, D:3) a +0 flail (36, 0, D:3) a +0 long sword (39, 10, D:3) a +0 club 5 stones (51, 12, D:3) a +0 dagger (59, 31, D:3) a parchment of Frozen Ramparts (61, 15, D:3) a +0 whip 2 stones Level 4 of the Dungeon (4, 16, D:4) a +0 short sword a stone (5, 9, D:4) a +0 sling (8, 17, D:4) a +0 whip (21, -21, D:4) 5 stones a +0 animal skin (21, -2, D:4) a +0 animal skin 5 stones (22, -7, D:4) an adder skeleton (27, -13, D:4) a hobgoblin skeleton (28, 7, D:4) 5 stones a +0 animal skin (29, 6, D:4) a +0 club (33, 7, D:4) 5 stones a +0 animal skin (36, -7, D:4) 5 stones a +2 leather armour of fire resistance (37, 7, D:4) a +0 animal skin (41, 14, D:4) a +0 falchion (43, 1, D:4) a +0 spear (45, 3, D:4) a +0 animal skin Level 5 of the Dungeon (20, 11, D:5) 2 poisoned darts (24, 29, D:5) 5 javelins (26, 15, D:5) the inkwell talisman "Ushrodwufe" {rF- rC++ SInv} [inkwell talisman] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. (28, 44, D:5) a +0 leather armour (30, 35, D:5) a +0 pair of gloves (52, 9, D:5) 4 poisoned darts (52, 34, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -10, D:6) a +0 helmet (4, -6, D:6) a +0 robe a +0 dagger a +0 leather armour a +4 flail (4, -5, D:6) a +0 robe a +0 dagger (5, -6, D:6) a +0 mace a +0 leather armour (5, 2, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 scale mail (6, 3, D:6) a +0 halberd (20, -2, D:6) a +0 whip a +0 whip a +0 club (21, -2, D:6) a +3 antimagic spear a +0 scale mail (23, -1, D:6) a +0 halberd a +0 flail (28, 16, D:6) a +0 leather armour (28, 17, D:6) a +0 short sword (32, 0, D:6) a +0 club a +0 ring mail the Ecumenical Temple