shkky01 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (3, -15, D:1) a +0 robe (6, 8, D:1) a +0 club (13, 4, D:1) a +0 mace (14, -1, D:1) a +0 dagger (14, 2, D:1) a +0 club a goblin skeleton (15, 17, D:1) a +0 ring mail (17, -6, D:1) a jackal skeleton (17, -5, D:1) a jackal skeleton a jackal skeleton (17, 15, D:1) a rat corpse (skeletalised by now) (17, 26, D:1) a +0 sling (19, -7, D:1) a +0 dagger a goblin skeleton (21, -12, D:1) a bat skeleton (21, 24, D:1) a quokka corpse (skeletalised by now) (22, 23, D:1) a ball python corpse (skeletalised by now) (26, -20, D:1) a +1 dagger of speed (38, 16, D:1) a rat skeleton (45, 10, D:1) the quill talisman of Darkness {Harm Dex+3} [quill talisman] Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). (54, -8, D:1) a +0 club a goblin corpse (skeletalised by now)