shkky01 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 whip a gnoll corpse (skeletalised by now) (5, 23, D:1) a +0 dagger (14, -3, D:1) a hobgoblin corpse (skeletalised by now) (15, 17, D:1) a +0 dagger (15, 18, D:1) a bat skeleton (15, 23, D:1) a +0 dagger 5 stones a kobold skeleton (17, -3, D:1) a rat corpse (skeletalised by now) (21, 16, D:1) a +0 robe (23, -2, D:1) a +0 robe (31, -2, D:1) a ball python skeleton (31, 3, D:1) a bat corpse (skeletalised by now) (33, -6, D:1) a +0 club (34, -16, D:1) a +3 leather armour (34, -8, D:1) a +0 club 4 stones (36, -7, D:1) a +0 dagger (42, 2, D:1) a ball python skeleton a rat skeleton (57, 5, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 0, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (9, 7, D:2) a staff of fire (25, 23, D:2) a +0 cloak