shkky01 Level 1 of the Dungeon (0, 0, D:1) 2 boomerangs (2, -24, D:1) a quokka skeleton (6, -43, D:1) a +0 short sword (6, 1, D:1) a +0 robe (15, -29, D:1) a +0 dagger (15, -20, D:1) a hobgoblin corpse (skeletalised by now) (19, -38, D:1) a +0 robe (20, -24, D:1) a frilled lizard corpse (skeletalised by now) (22, -16, D:1) a +0 short sword a +0 short sword (27, 4, D:1) a +0 club (29, -33, D:1) a hobgoblin skeleton (35, -45, D:1) a +2 short sword of venom 2 stones a kobold skeleton (36, -46, D:1) a +0 short sword a kobold skeleton (38, -12, D:1) a +0 club a goblin skeleton (42, -14, D:1) a ball python skeleton (46, -28, D:1) a +0 whip a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (1, 1, D:2) a quokka corpse (skeletalised by now) (6, -17, D:2) a +0 robe (8, -35, D:2) a +0 dagger (9, 9, D:2) a +0 dagger (17, 4, D:2) a rat skeleton (23, -36, D:2) a +0 club (23, -28, D:2) the +8 sling "Kiafurae" {drain, *Slow Int+6 Stlth+} *Slow: It may slow you when you take damage. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (23, -8, D:2) a hobgoblin skeleton Level 3 of the Dungeon (1, -1, D:3) a hobgoblin skeleton (4, 0, D:3) a ball python skeleton (6, 12, D:3) a jackal skeleton (7, 12, D:3) a +1 dagger of protection (8, 12, D:3) a jackal skeleton (10, 31, D:3) a bat corpse (skeletalised by now) (13, 6, D:3) a +0 dagger (15, 25, D:3) a rat corpse (skeletalised by now) (16, 1, D:3) a +0 helmet (16, 31, D:3) a +0 club a +0 sling (17, 31, D:3) a +0 club 5 stones (19, 27, D:3) a +0 dagger a +0 leather armour (27, 7, D:3) the +0 leather armour of Oblivion {+Inv rC+ Will+} +Inv: It lets you turn invisible. rC+: It protects you from cold. Will+: It increases your willpower. (37, -3, D:3) a +0 short sword 2 poisoned darts (37, 7, D:3) a +0 short sword 3 stones a kobold corpse (42, 26, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (8, -15, D:4) a ball python corpse (8, -14, D:4) an iguana corpse (8, 20, D:4) a +0 club a kobold corpse (15, -13, D:4) a potion of resistance