Dungeon Crawl Stone Soup version 0.34-a0-360-g1c8910b83b (webtiles) character file. Game seed: 5663734361228147966 16 shakal93 the Vexing (level 2, -9/16 HPs) Began as a Deep Elf Hexslinger on July 12, 2025. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (913 turns). shakal93 the Vexing (Deep Elf Hexslinger) Turns: 913, Time: 00:00:34 Health: -9/16 AC: 2 Str: 5 XL: 2 Next: 41% Magic: 6/7 EV: 12 Int: 17 God: Gold: 43 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} Potions d - a potion of mutation {unknown} h - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 3.0 Ranged Weapons + Level 2.6 Dodging + Level 2.0 Spellcasting + Level 4.1 Hexes + Level 1.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Jinxbite Hex 30% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel your willpower return. An ogre comes into view. It is wielding a +0 giant club. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ogre shouts! You hear a shout! You shoot a sling bullet. The sling bullet barely misses the ogre. A giggling sprite leaps out and makes the ogre trip over its own feet. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, heavily drained, chance to call a sprite on attack: 55%, 75% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, heavily drained, chance to call a sprite on attack: 55%, 75% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. A giggling sprite leaps out and doodles on the ogre's face. The ogre is heavily wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, heavily drained, chance to call a sprite on attack: 62%, 75% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. A giggling sprite leaps out and makes the ogre trip over its own feet. The ogre is severely wounded. The jinxing sprites lose interest in you. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... .####..........# ...............###### .####...###..)......# #....##.........### ....###.##..........## #.## #.##..........## # #.##........†.## ..#.#####.##..........## ......O@...+............ #.#.#####.##..........## #.##..........# #.##.....<....## #.##########.... #.. ...... #.# #..... ... ...... #.#.## You could see an ogre (very drained). Vanquished Creatures 2 endoplasms 2 giant cockroaches A hobgoblin (D:1) 3 ball pythons 3 bats 7 goblins A kobold (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakal93 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 247 | D:1 | Reached skill level 1 in Fighting 284 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 287 | D:1 | Learned a level 2 spell: Jinxbite 907 | D:2 | Noticed an ogre 913 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_deadend, corexii_hall_statues_l, minmay_misc_feat_tower D:2: layout_basic, serial_shops, nicolae_shop_well_armoured Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Spellcasting | 2 | 2.0 Ranged Weapons | 3 | 3.0 Dodging | | 2.6 Hexes | | 4.1 Fire Magic | | 1.3 Action || total ---------------------------++------- Fire: Sling || 41 Cast: Jinxbite || 9 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 922 | 901 | 21 | 0 | 802 | 2 | 461.0 | Dungeon | 922 | 901 | 21 | 0 | 802 | 2 | 461.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 741 daAuts D:2: 181 daAuts