shakal93 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (0, 36, D:1) a hobgoblin skeleton (0, 52, D:1) a bat corpse (skeletalised by now) (2, 47, D:1) a quokka corpse (skeletalised by now) (4, 46, D:1) a +0 robe (6, 22, D:1) a blade talisman (19, 36, D:1) a +0 club (24, 20, D:1) a +0 dagger a goblin skeleton (39, 36, D:1) a +0 short sword (40, 24, D:1) a hobgoblin corpse (skeletalised by now) (42, 0, D:1) a quokka corpse (skeletalised by now) (43, 6, D:1) a +0 whip (44, 27, D:1) a +0 club (44, 37, D:1) a hobgoblin skeleton (45, 21, D:1) a +0 dagger (46, 36, D:1) a ball python skeleton (46, 50, D:1) a +0 spear (54, 29, D:1) a +0 club a goblin skeleton (56, 7, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -1, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (6, 34, D:2) a bat corpse (skeletalised by now) (7, 12, D:2) a hobgoblin corpse (skeletalised by now) (8, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 18, D:2) a +0 dagger (24, -9, D:2) a ball python corpse (skeletalised by now) (26, 20, D:2) 2 stones a +0 short sword a kobold skeleton (28, -4, D:2) a +0 dagger a stone (29, 17, D:2) a +1 short sword of flaming (29, 22, D:2) a +0 hand axe (31, -5, D:2) a hobgoblin corpse (skeletalised by now) (32, 29, D:2) a rat corpse (skeletalised by now) (46, -2, D:2) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (49, -10, D:2) a +0 rapier (50, -9, D:2) a ball python corpse (skeletalised by now) (50, 3, D:2) a +0 mace (50, 18, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -37, D:3) an adder corpse (skeletalised by now) (8, -1, D:3) a +0 quarterstaff (18, -7, D:3) a rat corpse (skeletalised by now) (20, -4, D:3) the felid corpse of Natasha (skeletalised by now) (21, 12, D:3) a +0 flail an orc corpse (skeletalised by now) (23, 11, D:3) a +0 morningstar a +0 ring mail (24, 10, D:3) a +0 dagger (24, 11, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 10, D:3) a +0 dagger an orc corpse (skeletalised by now) (29, -34, D:3) a +0 chain mail (29, -33, D:3) a quokka skeleton (31, -5, D:3) the felid skeleton of Natasha (32, 7, D:3) a bat corpse (skeletalised by now) (37, -4, D:3) the felid skeleton of Natasha (44, -6, D:3) a blade talisman (46, -16, D:3) an adder corpse (skeletalised by now) (50, -21, D:3) a bat corpse (skeletalised by now) (61, -7, D:3) a +2 vampiric whip (63, -37, D:3) a +2 pair of boots Level 4 of the Dungeon [Shop] Viceyrita's Jewellery Shoppe a ring of poison resistance (unknown) (220 gold) a +6 ring of dexterity (unknown) (396 gold) an amulet of the acrobat (unknown) (330 gold) the amulet of Hoshrym {Harm Acrobat} (407 gold) [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. a +5 ring of evasion (396 gold) a +6 ring of strength (unknown) (396 gold) an amulet of reflection (unknown) (330 gold) an amulet of guardian spirit (unknown) (330 gold) a +6 ring of intelligence (unknown) (396 gold) (1, 16, D:4) a +0 leather armour (2, 11, D:4) a +0 club (4, 14, D:4) a +0 whip (12, 6, D:4) a +0 dagger a +0 whip 2 poisoned darts (18, -4, D:4) a +0 leather armour (18, 20, D:4) a +0 leather armour (20, 13, D:4) 3 large rocks (24, 6, D:4) a +0 club a +0 sling (24, 23, D:4) a jackal skeleton a jackal skeleton (30, -12, D:4) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (31, 24, D:4) a hobgoblin skeleton (32, -13, D:4) a +0 spear a +4 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (34, 21, D:4) a +2 dagger of freezing a goblin skeleton (35, 19, D:4) a hound skeleton (37, -8, D:4) a +0 robe (37, -3, D:4) a +0 leather armour (40, -7, D:4) a +0 sling a +0 dagger a goblin skeleton (40, 1, D:4) a +0 whip (42, -2, D:4) a +0 giant club Level 5 of the Dungeon (7, -32, D:5) a +0 dagger (8, -32, D:5) 16 gold pieces (21, 1, D:5) a +0 giant club an ogre corpse (skeletalised by now) (27, -5, D:5) a quokka corpse (skeletalised by now) (28, -17, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (30, -19, D:5) a black bear corpse (skeletalised by now) (32, -14, D:5) a +0 giant spiked club