shakal93 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a frilled lizard corpse (skeletalised by now) (22, 30, D:1) a hobgoblin corpse (skeletalised by now) (24, -6, D:1) 3 boomerangs (24, 28, D:1) a +0 ring mail (25, -14, D:1) a +0 whip a kobold skeleton (25, -13, D:1) a frilled lizard skeleton (25, 4, D:1) a +0 ring mail (26, 3, D:1) a +0 club (26, 5, D:1) a +0 short sword (26, 32, D:1) a +0 cloak (29, 7, D:1) a jackal skeleton (30, 6, D:1) a jackal skeleton (30, 33, D:1) a bat corpse (skeletalised by now) (31, 6, D:1) a bat skeleton (31, 33, D:1) a +0 mace (33, -12, D:1) a +0 robe (35, 13, D:1) a +0 leather armour (39, 3, D:1) a +0 dagger (41, -8, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (51, 14, D:1) a ball python corpse (skeletalised by now) (51, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +4 dagger "Rummage" {distort, *Rage rPois rN++ Will-} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (22, -6, D:2) a +0 ring mail (24, -7, D:2) a +0 ring mail (35, -5, D:2) an adder corpse (36, -5, D:2) a +0 flail a +0 whip a gnoll corpse (43, -7, D:2) 11 gold pieces (43, 0, D:2) a scroll of immolation