Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 5975296396009538274 5 shakal93 the Changeling (level 1, -7/16 HPs) Began as a Gnoll Wanderer on May 31, 2025. Mangled by a kobold ... wielding a +2 whip of electrocution (16 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (89 turns). shakal93 the Changeling (Gnoll Wanderer) Turns: 89, Time: 00:00:41 Health: -7/16 AC: 4 Str: 13 XL: 1 Next: 80% Magic: 6/6 EV: 8 Int: 12 God: Gold: 10 SH: 0 Dex: 8 Spells: 9/9 levels left rFire x . . f - melded +2 dagger (drain) rCold + + . (offhand unavailable) rNeg . . . d - melded +0 leather armour rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: yak-form A: frigid aura, ice wizardry, amphibious, reduced hp, large, (fangs 1), treasure sense, distributed training a: Begin Untransformation You were on level 1 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons f - a +2 dagger of draining (melded) Armour d - a +0 leather armour (melded) Wands b - a wand of polymorph (4) (quivered) Scrolls c - a scroll of blinking g - a scroll of amnesia {unknown} Potions a - a potion of might {unknown} h - a potion of heal wounds {unknown} i - a potion of ambrosia {unknown} Talismans e - a rimehorn talisman (active) Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 2.0 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 2.4 Invocations + Level 4.4 Evocations + Level 6.4 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 14% 2 Sublimation of Blood Necr 7% N/A 14% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History h - a murky orange potion No target in view! Found a stone staircase leading down. i - a brown potion No target in view! A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You headbutt the hobgoblin! You kill the hobgoblin! Your Necromancy skill increases to level 2! You see here a hobgoblin corpse. You see here a +1 vampiric whip. You see here a hobgoblin corpse. A ball python comes into view. The ball python hisses angrily. A bat comes into view. A kobold comes into view. It is wielding a +2 whip of electrocution. The kobold shouts! The bat closely misses you. You barely miss the bat. The frigid air chills the bat. You kill the bat! A kobold comes into view. It is wielding a +0 dagger. You hit the ball python. You kill the ball python! You see here a bat corpse. The kobold barely misses you. You barely miss the kobold. The kobold barely misses you. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +2 whip of electrocution. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +2 whip of electrocution. You are electrocuted! Ouch! That really hurt! You die... ##. ##..... ##.# # #...... ..# .# ....... ####.#####.. ....... ##........... ....... ##............ .......####...)......... ......K......†.......... ......KY†............... ........##.#............ .#.....###.##......###.. ##...# #.##.....#...#. ##.. .?......#.....# #.# #.##....#...... #. #.##...#....#.. #. .......#....#.. #.##...#...<.#. You could see 2 kobolds. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakal93 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | shakal93 set off with the following items: a +0 club, a | wand of polymorph (4), a scroll of blinking, a +0 leather | armour, a rimehorn talisman; and the following spells | available to memorise: Grave Claw, Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 89 | D:1 | Mangled by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Translocations | | 0.1 Forgecraft | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 2.4 Evocations | | 4.4 Shapeshifting | | 6.4 Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Skin || 5 Dodge: Dodged || 3 Form: Yak || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 42 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 42 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts