Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file.

Game seed: 1485942529873081147

4 shakal93 the Thaumaturge (level 1, 0/13 HPs)
             Began as a Gnoll Wanderer on May 31, 2025.
             Slain by an endoplasm (1 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:28 (157 turns).

shakal93 the Thaumaturge (Gnoll Wanderer)            Turns: 157, Time: 00:00:29

Health: 0/13       AC:  3    Str:  8    XL:     1   Next: 60%
Magic:  7/10       EV: 11    Int: 12    God:    
Gold:   32         SH:  0    Dex: 13    Spells: 17/18 levels left

rFire   . . .        a - +0 falchion
rCold   . . .        (no offhand)
rNeg    . . .        d - +0 robe
rPois   .            b - +0 helmet
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.12/turn

%: no passive effects
@: very slightly contaminated
A: fangs 1, treasure sense, distributed training
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 32 gold pieces.

Inventory:

Hand Weapons
 a - a +0 falchion (weapon)
Armour
 b - a +0 helmet (worn)
 d - a +0 robe (worn)
Jewellery
 e - an amulet of the acrobat
Scrolls
 c - a scroll of teleportation
Potions
 f - a potion of resistance {unknown}


   Skills:
 + Level 0.1 Fighting
 + Level 0.1 Short Blades
 + Level 4.4 Long Blades
 + Level 0.1 Axes
 + Level 0.1 Maces & Flails
 + Level 0.1 Polearms
 + Level 0.1 Staves
 + Level 0.1 Ranged Weapons
 + Level 0.1 Throwing
 + Level 2.4 Armour
 + Level 2.4 Dodging
 + Level 2.2 Stealth
 + Level 0.1 Shields
 + Level 0.1 Unarmed Combat
 + Level 9.2 Spellcasting
 + Level 0.1 Conjurations
 + Level 0.1 Hexes
 + Level 0.1 Summonings
 + Level 0.1 Necromancy
 + Level 0.1 Translocations
 + Level 0.1 Forgecraft
 + Level 0.1 Fire Magic
 + Level 0.1 Ice Magic
 + Level 0.1 Air Magic
 + Level 0.1 Earth Magic
 + Level 0.1 Alchemy
 + Level 0.2 Invocations
 + Level 0.1 Evocations
 + Level 0.1 Shapeshifting


You had 17 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
z - Shock                 Conj/Air       20%        1d4       12%         1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Foxfire                  Conj/Fire      20%        2x1d5     12%         1
 Mercury Arrow            Conj/Alch      10%        2d6       19%         2
 Launch Clockwork Bee     Frge           5%         N/A       36%         3
 Volatile Blastmotes      Fire/Tloc      10%        2d10      36%         3
 Eringya's Surprising Cr  Summ           5%         N/A       77%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You have an uncanny knack for detecting items.
Your experience applies equally to all skills.

Message History

No target in view!
No target in view!
No target in view!
Magic restored.
HP restored.
A hobgoblin comes into view.
A hobgoblin is nearby!
The zap hits the hobgoblin.
The hobgoblin is heavily wounded.
The hobgoblin shouts!
The zap misses the hobgoblin.
The zap misses the hobgoblin.
The hobgoblin hits you but does no damage.
You hit the hobgoblin.
You kill the hobgoblin!
You now have 32 gold pieces (gained 8).
You open the door.
There is an open door here.
An endoplasm comes into view.
An endoplasm is nearby!
The endoplasm quivers.
The endoplasm hits you.
You miscast Shock.
You are very lightly contaminated with residual magic.
Nothing appears to happen.
The endoplasm freezes you.
You are frozen.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Aiming: Shock (safe; 12% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
You miscast Shock. Nothing appears to happen.
The endoplasm freezes you.
You are frozen.
* * * LOW HITPOINT WARNING * * *
Aiming: Shock (safe; 12% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
You miscast Shock. Nothing appears to happen.
The endoplasm hits you.
You die...

               #....##.#
   ∆    ########....##.#
        ............'..#
##  #   ............#..#
 .. #.#########.#####..#
  #.#.#.................
  #....................#
  #...#.####..########.#
 ##....@...............#
+.....J.................
####..#.###...#.#####..#
   #..... ....#.#####..#
   #..#####...#.........
  ....    ..............
 ###.     #...#.#####.##
   #      ....#.# ###.##
                 .......


You could see an endoplasm.

Vanquished Creatures
  A dart slug (D:1)
  A hobgoblin (D:1)
2 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Reached skill level 9 in Spellcasting
     0 | D:1      | shakal93 the Gnoll Wanderer began the quest for the Orb.
     0 | D:1      | shakal93 set off with the following items: a +0 falchion, a
                  | +0 helmet, a scroll of teleportation, a +0 robe; and the
                  | following spells available to memorise: Foxfire, Shock,
                  | Launch Clockwork Bee, Volatile Blastmotes.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 10/10
     5 | D:1      | Learned a level 1 spell: Shock
   157 | D:1      | Slain by an endoplasm

Illustrated notes

Levels and vault maps discovered:
D:1:      erik_arrival_orb_chamber, layout_basic, serial_shops, shop

Skill      XL: | |
---------------+-+-----
Spellcasting   | |  9.2
Fighting       | |  0.1
Short Blades   | |  0.1
Long Blades    | |  4.4
Axes           | |  0.1
Maces & Flails | |  0.1
Polearms       | |  0.1
Staves         | |  0.1
Ranged Weapons | |  0.1
Throwing       | |  0.1
Armour         | |  2.4
Dodging        | |  2.4
Stealth        | |  2.2
Shields        | |  0.1
Unarmed Combat | |  0.1
Conjurations   | |  0.1
Hexes          | |  0.1
Summonings     | |  0.1
Necromancy     | |  0.1
Translocations | |  0.1
Forgecraft     | |  0.1
Fire Magic     | |  0.1
Ice Magic      | |  0.1
Air Magic      | |  0.1
Earth Magic    | |  0.1
Alchemy        | |  0.1
Invocations    | |  0.2
Evocations     | |  0.1
Shapeshifting  | |  0.1

Action                     || total
---------------------------++-------
  Melee: Falchion          ||     2
   Cast: Shock             ||     4
 Armour: Robe              ||     4
  Dodge: Dodged            ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    157 |    157 |      0 |      0 |    125 |   1 |  157.0 |
       Dungeon |    157 |    157 |      0 |      0 |    125 |   1 |  157.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 157 daAuts