shakal93

Level 1 of the Dungeon
(0, 0, D:1)
  8 stones
(5, 29, D:1)
  a +0 club
  a goblin skeleton
(21, 42, D:1)
  a +0 hand axe
(27, 33, D:1)
  a +0 robe
(38, 0, D:1)
  a +0 dagger of distortion
(38, 1, D:1)
  a goblin skeleton
(43, 9, D:1)
  a +0 dagger
  a kobold skeleton
(43, 46, D:1)
  a +0 dagger
  5 stones
  a kobold corpse (skeletalised by now)
(44, 8, D:1)
  a +0 club
(45, 18, D:1)
  a bat skeleton
(45, 19, D:1)
  a +0 dagger
  5 stones
  a kobold skeleton
(45, 42, D:1)
  a +0 dagger
(52, 24, D:1)
  a bat skeleton
(53, 24, D:1)
  a ball python corpse (skeletalised by now)

Level 2 of the Dungeon
[Shop] Goer's Armour Emporium
  a scarf of resistance (320 gold)
  a +2 cloak of preservation (215 gold)
  a +0 robe (9 gold)
  a +0 leather armour (20 gold)
  a +0 leather armour (20 gold)
  a +0 robe (9 gold)
  a +0 pair of gloves (45 gold)
  a +1 helmet of see invisible (165 gold)
[Shop] Toibuen's Assorted Antiques
  a +1 pair of gloves of strength (462 gold)
  a +0 ring mail (112 gold)
  a phantom mirror (1120 gold)
  a potion of curing (84 gold)
  a +2 great sword of freezing (840 gold)
  a condenser vane (1120 gold)
  a phial of floods (1120 gold)
[Shop] Qyiceer's General Store
  the quill talisman of Unreason {Int+3 Stlth+} (726 gold)
    [quill talisman]
    Int+3:      It affects your intelligence (+3).
    Stlth+:     It makes you more stealthy.
  a +0 robe (9 gold)
  a sack of spiders (440 gold)
  3 darts of disjunction (29 gold)
  a phantom mirror (440 gold)
[Shop] Olaur's Antique Weapon Emporium
  a +0 sling (40 gold)
  a +0 dagger (54 gold)
  a +0 arbalest (202 gold)
  a +0 hand axe (81 gold)
  the +4 whip of Cocytus {freeze, rF+ Dex+3 SInv} (1323 gold)
    rF+:        It protects you from fire.
    Dex+3:      It affects your dexterity (+3).
    SInv:       It lets you see invisible.
  a +0 dagger (54 gold)
  a +0 sling (40 gold)
  a +0 flail (94 gold)
[Shop] Qukh's Armour Emporium
  a +0 leather armour (20 gold)
  a +3 ring mail of positive energy (230 gold)
  a +2 chain mail of fire resistance (230 gold)
  a +0 leather armour (20 gold)
  the +2 leather armour of Qosaj {Harm rPois rN+ Stlth+} (302 gold)
    Harm:       It increases damage dealt and taken.
    rPois:      It protects you from poison.
    rN+:        It protects you from negative energy.
    Stlth+:     It makes you more stealthy.
  a +0 robe (9 gold)
  a +0 robe (9 gold)
  an orb of guile (90 gold)
  a +0 plate armour (180 gold)
(0, 0, D:2)
  a +0 scale mail
(2, 9, D:2)
  a +0 robe
(3, -32, D:2)
  a frilled lizard corpse (skeletalised by now)
(4, -33, D:2)
  5 stones
(5, -20, D:2)
  a +0 hand axe
(11, -19, D:2)
  a +0 short sword
(20, 4, D:2)
  a +0 vampiric dagger
(23, -3, D:2)
  a +0 hand axe
(28, -34, D:2)
  a +0 spear
(35, -3, D:2)
  a frilled lizard skeleton
(42, -11, D:2)
  a +0 club
(44, -13, D:2)
  a +0 dagger
  a goblin skeleton

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 club
  a +0 sling
  a goblin corpse (skeletalised by now)
(10, 1, D:3)
  a +0 dagger
  5 stones
  a kobold corpse (skeletalised by now)
(15, 35, D:3)
  a bat skeleton
(20, 40, D:3)
  a +0 short sword
(27, 13, D:3)
  a ball python skeleton
(39, 10, D:3)
  a hobgoblin skeleton
(40, 9, D:3)
  a +0 flail
  a gnoll skeleton
(41, 8, D:3)
  a +0 spear
  a +0 spear
(43, 28, D:3)
  a +0 club
(43, 40, D:3)
  a +0 short sword
  5 stones
  a kobold skeleton
(47, 38, D:3)
  a hobgoblin corpse (skeletalised by now)
(48, 38, D:3)
  a +0 club
  a goblin corpse (skeletalised by now)
(52, 34, D:3)
  4 stones
(52, 40, D:3)
  a +0 club
  a +0 sling
  a hobgoblin corpse (skeletalised by now)
  a goblin corpse (skeletalised by now)
(55, 39, D:3)
  a +0 hand axe
(57, 37, D:3)
  a quill talisman

Level 4 of the Dungeon
(0, 0, D:4)
  2 potions of mutation
(10, 1, D:4)
  an adder corpse (skeletalised by now)
(11, -25, D:4)
  a jackal corpse (skeletalised by now)

an ossuary
(0, 0, Ossuary)
  a scroll of revelation
(5, -8, Ossuary)
  a +0 mace
  a +0 robe