Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 3514829196431719712 7 shakal93 the Ducker (level 2, -1/23 HPs) Began as a Gnoll Wanderer on May 24, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (154 turns). shakal93 the Ducker (Gnoll Wanderer) Turns: 154, Time: 00:00:32 Health: -1/23 AC: 3 Str: 14 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 11 God: Gold: 16 SH: 0 Dex: 8 Spells: 6/6 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 4 throwing nets (quivered) Armour e - a +0 leather armour (worn) Scrolls c - a scroll of teleportation f - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} Potions d - a potion of lignification h - a potion of invisibility {unknown} Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 4.4 Armour + Level 6.4 Dodging + Level 2.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 2.4 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 10% 2d4 22% 2 Static Discharge Conj/Air 6% 3-4/arc 32% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 43% 2 Passwall Erth 1% N/A 67% 3 Swiftness Air 1% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal misses you. The jackal barely misses you. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. The dart slug bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. The jackal completely misses you. The jackal closely misses you. The dart slug bites you but does no damage. You completely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. The dart slug bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. You kill the jackal! The bat misses you. The bat hits you but does no damage. The jackal barely misses you. The dart slug barely misses you. The jackal completely misses you. You have reached level 2! You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. The dart slug misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2; The dart slug barely misses you. You hit the jackal but do no damage. You bite the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ..# ∆ ... #.# #$. #.# ##.. # ###.# #... .#. ... #. ##.#... #.# #.# #.##. .......####.# #.# #.##. #.....bh@..###.###.##. ........wh.......##.##. ####...####.###..##.##.## #... #.###..##.##..# #... #......##.# #.# #... #..###.##.###.# #... #..# #.##...#.# .... ....###.#.###..# ..........## ##.# You could see a dart slug, 2 jackals and a bat. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakal93 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | shakal93 set off with the following items: a +0 club, 4 | throwing nets, a scroll of teleportation, a potion of | lignification, a +0 leather armour; and the following | spells available to memorise: Searing Ray, Static | Discharge. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 152 | D:1 | Reached XP level 2. HP: 3/23 MP: 5/5 154 | D:1 | HP: 1/23 [jackal (2)] 154 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 0.2 Armour | | 4.4 Dodging | | 6.4 Stealth | | 2.2 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 2.6 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Forgecraft | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Shapeshifting | | 2.4 Action || total ---------------------------++------- Melee: Club || 34 Bite || 4 Armour: Leather armour || 41 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 0 | 89 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 0 | 89 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 163 daAuts