Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file.

Game seed: 6982212258399895200

43 shakal93 the Cruncher (level 3, -1/25 HPs)
             Began as a Gnoll Wanderer on May 23, 2025.
             Slain by Terence
             ... wielding a +0 mace
              (6 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:01:39 (1093 turns).

shakal93 the Cruncher (Gnoll Wanderer)              Turns: 1093, Time: 00:01:40

Health: -1/25      AC:  4    Str: 12    XL:     3   Next: 58%
Magic:  7/7        EV: 10    Int: 11    God:    
Gold:   77         SH:  0    Dex: 12    Spells: 6/7 levels left

rFire   . . .        a - +0 quarterstaff
rCold   . . .          [offhand occupied]
rNeg    . . .        d - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            b - +0 pair of gloves
SInv    .            i - +0 pair of boots
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.10/turn

%: no passive effects
@: no status effects
A: fangs 1, treasure sense, distributed training
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 77 gold pieces.

Inventory:

Hand Weapons
 a - a +0 quarterstaff (weapon)
Armour
 b - a +0 pair of gloves (worn)
 d - a +0 robe (worn)
 i - a +0 pair of boots (worn)
Wands
 k - a wand of flame (12)
 l - a wand of paralysis (5)
Scrolls
 e - a scroll of fear {unknown}
 g - a scroll of immolation {unknown}
 n - a scroll of identify {unknown}
 p - 2 scrolls of teleportation {unknown}
Potions
 c - a potion of brilliance
 f - a potion of curing {unknown}
 h - 2 potions of berserk rage {unknown}
 j - a potion of moonshine {unknown}
 m - a potion of ambrosia {unknown}
 o - a potion of mutation {unknown}


   Skills:
 + Level 0.9 Fighting
 + Level 0.9 Short Blades
 + Level 0.9 Long Blades
 + Level 0.9 Axes
 + Level 0.9 Maces & Flails
 + Level 0.9 Polearms
 + Level 8.5 Staves
 + Level 0.9 Ranged Weapons
 + Level 0.9 Throwing
 + Level 0.9 Armour
 + Level 0.9 Dodging
 + Level 2.4 Stealth
 + Level 0.9 Shields
 + Level 0.9 Unarmed Combat
 + Level 2.8 Spellcasting
 + Level 0.6 Conjurations
 + Level 0.6 Hexes
 + Level 5.4 Summonings
 + Level 0.6 Necromancy
 + Level 0.6 Translocations
 + Level 0.6 Forgecraft
 + Level 0.6 Fire Magic
 + Level 0.6 Ice Magic
 + Level 0.6 Air Magic
 + Level 0.6 Earth Magic
 + Level 0.6 Alchemy
 + Level 1.0 Invocations
 + Level 0.9 Evocations
 + Level 2.6 Shapeshifting


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
z - Summon Small Mammal   Summ           52%        N/A       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Summon Ice Beast         Ice/Summ       8%         N/A       22%         3
 Hoarfrost Cannonade      Ice/Frge       1%         3d6/3d12  99%         5
 Sculpt Simulacrum        Ice/Alch       1%         N/A       100%        6
 Splinterfrost Shell      Ice/Frge       1%         6d4       100%        7


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You have an uncanny knack for detecting items.
Your experience applies equally to all skills.

Message History

You hit Terence.
Terence is lightly wounded.
Terence hits you with a +0 mace!
* * * LOW HITPOINT WARNING * * *
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You completely miss Terence. You bite Terence, but do no damage.
Terence is lightly wounded.
Terence closely misses you.
You hit Terence but do no damage.
Terence is lightly wounded.
You hit Terence. Your bite misses Terence.
Terence is moderately wounded.
Terence screams, "I want to be left alone!"
Terence hits you with a +0 mace.
* * * LOW HITPOINT WARNING * * *
You closely miss Terence.
Terence is moderately wounded.
Terence says, "I've sent legions of armataurs to their deaths. With their
elephants."
Terence barely misses you.
You barely miss Terence.
Terence is moderately wounded.
Terence hits you but does no damage.
You closely miss Terence. Your bite misses Terence.
Terence is moderately wounded.
Terence screams, "I fought strong elephant-riders! You're not strong!"
Terence closely misses you.
You hit Terence. Your bite misses Terence.
Terence is heavily wounded.
Terence hits you with a +0 mace.
You die...
Terence says, "Win and live. Lose and die. It's the rule of life."

#     #...#...###.
#     #.......##..
#######..##...##.#
.........##...##.#
#####.........##.#
####.....##(.....#
............[....#
.....######...##.#
#...##  #..<..##@#
..###   #.######@#
###     #.#    #.#
.#     ##.#    ...
.#     #..#  .....
.#######.##........
.##............#.##
.#)...>...###.##.#
†.......###


You could see Terence.

Vanquished Creatures
  2 adders (D:2)
  3 dart slugs (D:2)
  A giant cockroach (D:2)
  A quokka (D:1)
  2 ball pythons
  4 bats (D:2)
  An endoplasm (D:2)
  4 goblins
  3 kobolds
  3 rats (D:1)
24 creatures vanquished.

Vanquished Creatures (collateral kills)
  A ribbon worm (D:2)
  A goblin (D:2)
2 creatures vanquished.

Grand Total: 26 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | shakal93 the Gnoll Wanderer began the quest for the Orb.
     0 | D:1      | shakal93 set off with the following items: a +0
                  | quarterstaff, a +0 pair of gloves, a potion of brilliance,
                  | a +0 robe; and the following spell memorised: Summon Small
                  | Mammal; and the following spells available to memorise:
                  | Summon Ice Beast.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 4/4
   157 | D:1      | You fall into a shaft and drop 1 floor!
   247 | D:2      | Reached XP level 2. HP: 16/19 MP: 3/5
   634 | D:1      | Reached XP level 3. HP: 23/25 MP: 7/7
   805 | D:2      | Found a faded altar of an unknown god.
  1031 | D:2      | Reached skill level 1 in Invocations
  1081 | D:2      | Noticed Terence
  1093 | D:2      | Slain by Terence

Illustrated notes

Levels and vault maps discovered:
D:1:      lightli_molten_gateway, layout_basic, minmay_tetromino_l4
D:2:      layout_rooms, basic_ecumenical_altar, grunt_ministairs_15,
          uniq_terence

Skill      XL: |  1  2  3 |
---------------+----------+-----
Invocations    |        1 |  1.0
Fighting       |          |  0.9
Short Blades   |          |  0.9
Long Blades    |          |  0.9
Axes           |          |  0.9
Maces & Flails |          |  0.9
Polearms       |          |  0.9
Staves         |          |  8.5
Ranged Weapons |          |  0.9
Throwing       |          |  0.9
Armour         |          |  0.9
Dodging        |          |  0.9
Stealth        |          |  2.4
Shields        |          |  0.9
Unarmed Combat |          |  0.9
Spellcasting   |          |  2.8
Conjurations   |          |  0.6
Hexes          |          |  0.6
Summonings     |          |  5.4
Necromancy     |          |  0.6
Translocations |          |  0.6
Forgecraft     |          |  0.6
Fire Magic     |          |  0.6
Ice Magic      |          |  0.6
Air Magic      |          |  0.6
Earth Magic    |          |  0.6
Alchemy        |          |  0.6
Evocations     |          |  0.9
Shapeshifting  |          |  2.6

Action                     || total
---------------------------++-------
  Melee: Quarterstaff      ||    78
         Bite              ||     8
   Cast: Summon Small Mamm ||    12
   Stab: Sleeping          ||     3
 Armour: Robe              ||    48
  Dodge: Dodged            ||    47

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1081 |   1042 |     39 |      0 |    849 |   2 |  540.5 |
       Dungeon |   1081 |   1042 |     39 |      0 |    849 |   2 |  540.5 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 638 daAuts
     D:2: 443 daAuts