Dungeon Crawl Stone Soup version 0.34-a0-65-g4c23f74a62 (webtiles) character file.

Game seed: 2920736098004893613

919 shakal93 the Conjurer (level 8, -7/58 HPs)
             Began as a Gnoll Wanderer on May 21, 2025.
             Was an Initiate of Ashenzari.
             Mangled by a mummy (15 damage)
             ... in an ossuary.
             The game lasted 00:09:38 (6144 turns).

shakal93 the Conjurer (Gnoll Wanderer)              Turns: 6144, Time: 00:09:39

Health: -7/58      AC:  2    Str: 11    XL:     8   Next: 9%
Magic:  3/25       EV: 12    Int: 23    God:    Ashenzari [......]
Gold:   319        SH:  0    Dex: 13    Spells: 12/18 levels left

rFire   + + .        i - +2 dagger (flame)
rCold   . . .        (no offhand)
rNeg    . . .        d - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           j - ring of magical power
HPRegen 0.29/turn    a - ring of Ashenzari's Augurer {rF++ Str+4 Int+6, Sorc, Bglg} (curse)
MPRegen 0.19/turn

%: no passive effects
@: marked
A: fangs 1, treasure sense, distributed training
a: Renounce Religion, Curse Item, Shatter the Chains


You were in an ossuary.
You worshipped Ashenzari.
Ashenzari was noncommittal.
You visited 1 branch of the dungeon, and saw 6 of its levels.
You also visited: Ossuary.

You collected 319 gold pieces.

Inventory:

Hand Weapons
 i - a +2 dagger of flaming (weapon)
 l - a +0 shortbow
Missiles
 b - 5 poisoned darts
Armour
 d - a +0 robe (worn)
Jewellery
 a - the cursed ring of Ashenzari's Augurer (worn) {rF++ Str+4 Int+6, Sorc, Bglg}
   (You found it on level 4 of the Dungeon)   
   
   [ring of intelligence]
   
   rF++:       It greatly protects you from fire.
   Str+4:      It affects your strength (+4).
   Int+6:      It affects your intelligence (+6).
   It has a curse which improves the following skills:
   Sorcery: Conjurations and Alchemy.
   Beguiling: Hexes and Translocations.
 j - a ring of magical power (worn)
 s - a +5 ring of evasion
 v - a +4 ring of slaying
 w - a +6 ring of intelligence
Wands
 g - a wand of flame (3)
 k - a wand of iceblast (13)
 q - a wand of acid (23)
 u - a wand of digging (1)
Scrolls
 h - a scroll of amnesia
 n - a scroll of teleportation
 o - 3 scrolls of vulnerability
 r - a scroll of silence
 t - a scroll of poison
 x - a scroll of revelation
Potions
 c - 2 potions of attraction
 e - 2 potions of invisibility
 f - a potion of ambrosia
 m - a potion of curing
 p - a potion of mutation {unknown}


   Skills:
 + Level 3.0 Fighting
 + Level 3.0 Short Blades
 + Level 3.0 Long Blades
 + Level 3.0 Axes
 + Level 3.0 Maces & Flails
 + Level 3.0 Polearms
 + Level 3.0 Staves
 + Level 4.0 Ranged Weapons
 + Level 5.5 Throwing
 + Level 3.0 Armour
 + Level 4.0 Dodging
 + Level 3.0 Stealth
 + Level 3.0 Shields
 + Level 3.0 Unarmed Combat
 + Level 5.9 Spellcasting
 + Level 6.0(6.4) Conjurations
 + Level 2.4(2.8) Hexes
 + Level 2.4 Summonings
 + Level 2.4 Necromancy
 + Level 2.4(2.8) Translocations
 + Level 2.4 Forgecraft
 + Level 2.4 Fire Magic
 + Level 2.4 Ice Magic
 + Level 2.4 Air Magic
 + Level 2.4 Earth Magic
 + Level 2.4(2.8) Alchemy
 + Level 3.3 Invocations
 + Level 3.0 Evocations
 + Level 3.8 Shapeshifting


You had 12 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
c - Tukima's Dance        Hex            19%        N/A       9%          3
x - Searing Ray           Conj           72%        2d7       1%          2
z - Magic Dart            Conj           100%       1d8       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Kiss of Death            Conj/Necr      100%       2d13      1%          1
 Soul Splinter            Necr           72%        N/A       3%          1
 Grave Claw               Necr           36%        2d9       4%          2
 Confusing Touch          Hex            19%        N/A       9%          3
 Vampiric Draining        Necr           18%        2d7       10%         3
 Flame Wave               Conj/Fire      27%        2d9       14%         4
 Passage of Golubria      Tloc           19%        N/A       26%         4
 Leda's Liquefaction      Alch/Erth      9%         N/A       28%         4
 Dispel Undead            Necr           18%        3d11      30%         4
 Yara's Violent Unravell  Hex/Alch       9%         3d6       58%         5
 Lee's Rapid Deconstruct  Erth           9%         3d7*      65%         5
 Permafrost Eruption      Ice/Erth       9%         2x4d3     99%         6


Dungeon Overview and Level Annotations

Branches:
Dungeon (6/15)            Ossuary (1/1)             
Temple: D:4-7       

Altars:
Ashenzari
Cheibriados
Elyvilon
Gozag
Qazlal
Zin

Shops:
D:5 :


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You have an uncanny knack for detecting items.
Your experience applies equally to all skills.

Message History

The magic dart hits the crocodile zombie.
The crocodile zombie is heavily damaged.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a crocodile zombie (heavily damaged, 88% to hit)
The searing ray hits the crocodile zombie.
The crocodile zombie is severely damaged.
(Press . to maintain the ray.)
The searing ray misses the crocodile zombie.
The crocodile zombie bites you!
* * * LOW HITPOINT WARNING * * *
The crocodile zombie drags you backwards!
You stop channelling your searing ray. The mummy enters a dispersal trap!
The mummy blinks! The crocodile zombie blinks! You blink. The mummy blinks!
Unknown command.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a mummy (91% to hit)
The searing ray hits the mummy.
The mummy is lightly damaged.
The searing ray hits the mummy!
The mummy is heavily damaged.
(Press . to maintain the ray.)
The searing ray hits the mummy but does no damage.
The mummy is lightly damaged.
The searing ray hits the mummy!
The mummy is almost destroyed.
The searing ray misses the mummy. The searing ray hits the mummy.
You destroy the mummy!
The mummy hits you.
* * * LOW HITPOINT WARNING * * *
The searing ray hits the mummy.
The mummy is moderately damaged.
You finish channelling your searing ray.
The mummy hits you!
You die...

 #.....#
 #..∩..#
 #..Z..#
 #.....#
###...###
#.......#
##.^.^.##
#...#...#
##@M...##
#.......#
##.....##
#...#...#
##.....##
 .......#
##....^##
 .^.#...#
 #.....##


You could see a mummy and a crocodile zombie.

Vanquished Creatures
  A sky beast (D:4)
  An ogre (D:4)
  A centaur (D:4)
  A bullfrog (D:4)
  2 scorpions
  2 hounds (D:5)
  2 jellies
  3 iguanas
  Ijyb (D:3)
  2 crocodile zombies (Ossuary)
  2 centaur zombies (Ossuary)
  A scorpion zombie (D:6)
  2 mummies (Ossuary)
  6 adders
  2 howler monkey skeletons (D:6)
  2 white imps
  An ufetubus (D:4)
  2 dart slugs
  A ribbon worm (D:4)
  A gnoll zombie (Ossuary)
  2 orcs
  3 giant cockroaches
  4 hobgoblins
  5 quokkas
  5 ball pythons
  2 bats
  5 endoplasms
  A frilled lizard (D:1)
  14 goblins
  11 kobolds
  4 rats
92 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | shakal93 the Gnoll Wanderer began the quest for the Orb.
     0 | D:1      | shakal93 set off with the following items: a +0 sling, 11
                  | poisoned darts, a potion of attraction, a +0 robe; and the
                  | following spell memorised: Magic Dart; and the following
                  | spells available to memorise: Searing Ray, Flame Wave.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 6/6
   171 | D:1      | Reached XP level 2. HP: 17/19 MP: 3/7
   174 | D:1      | Learned a level 2 spell: Searing Ray
   247 | D:1      | Found a faded altar of an unknown god.
  1112 | D:1      | Reached XP level 3. HP: 22/25 MP: 9/9
  1154 | D:1      | Reached skill level 5 in Spellcasting
  1404 | D:2      | Reached skill level 1 in Invocations
  1456 | D:2      | Reached skill level 1 in Fighting
  1456 | D:2      | Reached skill level 1 in Short Blades
  1456 | D:2      | Reached skill level 1 in Long Blades
  1456 | D:2      | Reached skill level 1 in Axes
  1456 | D:2      | Reached skill level 1 in Maces & Flails
  1456 | D:2      | Reached skill level 1 in Polearms
  1456 | D:2      | Reached skill level 1 in Staves
  1456 | D:2      | Reached skill level 1 in Armour
  1456 | D:2      | Reached skill level 1 in Stealth
  1456 | D:2      | Reached skill level 1 in Shields
  1456 | D:2      | Reached skill level 1 in Unarmed Combat
  1456 | D:2      | Reached skill level 1 in Evocations
  2251 | D:3      | Reached XP level 4. HP: 32/32 MP: 11/11
  2251 | D:3      | Noticed Ijyb
  2274 | D:3      | Killed Ijyb
  2275 | D:3      | Reached skill level 1 in Hexes
  2275 | D:3      | Reached skill level 1 in Summonings
  2275 | D:3      | Reached skill level 1 in Necromancy
  2275 | D:3      | Reached skill level 1 in Translocations
  2275 | D:3      | Reached skill level 1 in Forgecraft
  2275 | D:3      | Reached skill level 1 in Fire Magic
  2275 | D:3      | Reached skill level 1 in Ice Magic
  2275 | D:3      | Reached skill level 1 in Air Magic
  2275 | D:3      | Reached skill level 1 in Earth Magic
  2275 | D:3      | Reached skill level 1 in Alchemy
  2759 | D:3      | Found a broken altar of Ashenzari.
  2767 | D:3      | Became a worshipper of Ashenzari the Shackled
  3004 | D:4      | Noticed a centaur
  3016 | D:4      | Killed a centaur
  3017 | D:4      | Reached XP level 5. HP: 5/37 MP: 12/12
  3193 | D:4      | Identified the ring of Kiosk {rF++ Str+4 Int+6}
  3256 | D:4      | Reached XP level 6. HP: 21/44 MP: 10/13
  3260 | D:4      | Learned a level 3 spell: Tukima's Dance
  3402 | D:4      | Reached skill level 5 in Throwing
  3681 | D:4      | Found a glowing silver altar of Zin.
  3719 | D:4      | Reached XP level 7. HP: 50/50 MP: 15/15
  4071 | D:4      | You fall into a shaft and drop 1 floor!
  4071 | D:5      | Entered Level 5 of the Dungeon
  4383 | D:5      | Found Gecvupn's Self-Improvement Boutique.
  4507 | D:4      | Found a white marble altar of Elyvilon.
  4602 | D:4      | Found an opulent altar of Gozag.
  5043 | D:5      | Found a snail-covered altar of Cheibriados.
  5416 | D:5      | Found a stormy altar of Qazlal.
  5984 | D:6      | Reached skill level 6 in Conjurations
  6000 | D:6      | Found a sand-covered staircase.
  6006 | Ossuary  | Entered an ossuary
  6016 | Ossuary  | Reached XP level 8. HP: 41/57 MP: 10/16
  6144 | Ossuary  | Mangled by a mummy

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_diagonal_passages, layout_basic,
          basic_ecumenical_altar, minmay_tromino_v4_a
D:2:      layout_basic
D:3:      kennysheep_the_goblin_king, layout_basic, lemuel_round_altar
D:4:      wad_river_or_something, layout_basic,
          pdpol_temple_overflow_zin_treasury_gozag_greed, elyvilon_altar_3
D:5:      layout_cave_pods, mainiacjoe_overflow_24_doors, grunt_qazlal_clouds,
          nicolae_shop_self_help
D:6:      layout_layer_cave, mainiacjoe_ossuary_entry_find_the_door
Ossuary:  ossuary_the_hunt_dpeg

Skill      XL: |  1  2  3  4  5  6  7  8 |
---------------+-------------------------+-----
Spellcasting   |        5                |  5.9
Invocations    |        1     2     3    |  3.3
Fighting       |        1        2     3 |  3.0
Short Blades   |        1        2     3 |  3.0
Long Blades    |        1        2     3 |  3.0
Axes           |        1        2     3 |  3.0
Maces & Flails |        1        2     3 |  3.0
Polearms       |        1        2     3 |  3.0
Staves         |        1        2     3 |  3.0
Armour         |        1        2     3 |  3.0
Stealth        |        1        2     3 |  3.0
Shields        |        1        2     3 |  3.0
Unarmed Combat |        1        2     3 |  3.0
Evocations     |        1        2     3 |  3.0
Hexes          |           1        2    |  2.4
Summonings     |           1        2    |  2.4
Necromancy     |           1        2    |  2.4
Translocations |           1        2    |  2.4
Forgecraft     |           1        2    |  2.4
Fire Magic     |           1        2    |  2.4
Ice Magic      |           1        2    |  2.4
Air Magic      |           1        2    |  2.4
Earth Magic    |           1        2    |  2.4
Alchemy        |           1        2    |  2.4
Ranged Weapons |           3           4 |  4.0
Dodging        |           3           4 |  4.0
Shapeshifting  |              3          |  3.8
Throwing       |                 5       |  5.5
Conjurations   |                    6    |  6.0

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Dagger            |     5 |     3 |     8 ||    16
         Bite              |     1 |     1 |     2 ||     4
   Fire: Sling             |    18 |       |       ||    18
   Cast: Magic Dart        |    82 |    36 |    81 ||   199
         Searing Ray       |       |    10 |    13 ||    23
 Invoke: Curse Item        |       |       |     1 ||     1
    Use: Scroll            |     5 |     7 |     5 ||    17
   Stab: Sleeping          |       |     2 |     3 ||     5
 Armour: Robe              |    25 |    19 |    45 ||    89
  Dodge: Dodged            |    26 |    31 |    35 ||    92

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   6147 |   5929 |    218 |    100 |   5112 |   7 |  878.1 |
       Dungeon |   6010 |   5792 |    218 |    100 |   5033 |   6 | 1001.7 |
       Ossuary |    137 |    137 |      0 |      0 |     79 |   1 |  137.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:4: 1629 daAuts
     D:5: 1301 daAuts
     D:1: 1234 daAuts
     D:3: 1067 daAuts
     D:2: 691 daAuts
 Ossuary: 137 daAuts
     D:6: 86 daAuts