Dungeon Crawl Stone Soup version 0.34-a0-61-g1162ebf0da (webtiles) character file. Game seed: 11886701744688088647 289 shakal93 the Chiller (level 6, 0/44 HPs) Began as a Gnoll Wanderer on May 20, 2025. Slain by an ice beast (13 damage) ... on level 4 of the Dungeon. The game lasted 00:06:10 (3554 turns). shakal93 the Chiller (Gnoll Wanderer) Turns: 3554, Time: 00:06:11 Health: 0/44 AC: 12 Str: 9 XL: 6 Next: 31% Magic: 7/11 EV: 12 Int: 14 God: Gold: 231 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . p - +2 mace (protect) rCold . . . (no offhand) rNeg . . . c - +1 robe rPois . (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv . e - +0 pair of boots Will +.... (no amulet) Stlth ++ i - ring of willpower HPRegen 0.27/turn k - ring of wizardry MPRegen 0.12/turn %: wizardry (x1) @: under a protective aura A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons g - a +1 quarterstaff p - a +2 mace of protection (weapon) Missiles d - 11 poisoned darts Armour c - a +1 robe (worn) e - a +0 pair of boots (worn) o - a +0 cloak (worn) Jewellery f - a ring of see invisible i - a ring of willpower (worn) k - a ring of wizardry (worn) Scrolls a - a scroll of identify b - 2 scrolls of fog s - a scroll of enchant armour Potions h - a potion of resistance {unknown} j - a potion of mutation {unknown} l - 3 potions of enlightenment m - 2 potions of curing {unknown} q - a potion of might {unknown} Talismans n - a talisman of death Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Ranged Weapons + Level 3.2 Throwing + Level 3.2 Armour + Level 3.2 Dodging + Level 2.0 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 3.4 Spellcasting + Level 2.6 Conjurations + Level 1.5 Hexes + Level 1.5 Summonings + Level 1.5 Necromancy + Level 1.5 Translocations + Level 1.5 Forgecraft + Level 1.5 Fire Magic + Level 7.3 Ice Magic + Level 1.5 Air Magic + Level 1.5 Earth Magic + Level 1.5 Alchemy + Level 2.1 Invocations + Level 2.0 Evocations + Level 3.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Frozen Ramparts Ice 44% 1d7 1% 3 x - Searing Ray Conj 18% 2d5 4% 2 z - Freeze Ice 88% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 22% N/A 1% 3 Sandblast Erth 12% 2d6 4% 1 Static Discharge Conj/Air 16% 3-4/arc 5% 2 Stone Arrow Conj/Erth 16% 3d8 11% 3 Passwall Erth 6% N/A 13% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Xom The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Okay, then. The ice beast hits you. The ice beast freezes you! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (76% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast barely misses you. The ice beast hits you but does no damage. The ice beast hits you but does no damage. You closely miss the ice beast. You bite the ice beast, but do no damage. The ice beast is moderately wounded. The ice beast closely misses you. The ice beast hits you but does no damage. You hit the ice beast. Your weapon exudes an aura of protection. The ice beast is heavily wounded. The ice beast misses you. You barely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .###...........#..#.......(.. ..................##......... .....#...........##.......... .....#............##.....##>. .............#....##...... #. #.......# #.##.........## ##......# #.##......# #.......###..##....# #........#......@### ..............##.Y..# ..............#.....# ......................# ...................##..# †...........#......# .. #...........##...... # ###...............### ##..#..........## You could see an ice beast. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) A hound (D:4) An orc priest (D:3) An iguana (D:4) 4 adders 5 dart slugs 6 orcs 3 ribbon worms 2 giant cockroaches 4 hobgoblins (D:1) 4 jackals (D:4) 3 quokkas 6 ball pythons 6 bats 7 endoplasms 2 frilled lizards 6 goblins 3 kobolds 4 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakal93 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | shakal93 set off with the following items: a +0 dagger, a | scroll of fog, a +0 robe, 8 poisoned darts; and the | following spell memorised: Freeze; and the following spells | available to memorise: Frozen Ramparts, Ozocubu's Armour, | Searing Ray, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 270 | D:1 | Reached XP level 2. HP: 12/19 MP: 3/5 975 | D:1 | Found a radiant altar of Vehumet. 1030 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/7 1144 | D:2 | Learned a level 3 spell: Frozen Ramparts 1177 | D:2 | Reached skill level 1 in Invocations 1619 | D:2 | Learned a level 2 spell: Searing Ray 1631 | D:2 | Reached skill level 1 in Fighting 1631 | D:2 | Reached skill level 1 in Short Blades 1631 | D:2 | Reached skill level 1 in Long Blades 1631 | D:2 | Reached skill level 1 in Axes 1631 | D:2 | Reached skill level 1 in Maces & Flails 1631 | D:2 | Reached skill level 1 in Polearms 1631 | D:2 | Reached skill level 1 in Staves 1631 | D:2 | Reached skill level 1 in Ranged Weapons 1631 | D:2 | Reached skill level 1 in Stealth 1631 | D:2 | Reached skill level 1 in Shields 1631 | D:2 | Reached skill level 1 in Unarmed Combat 1631 | D:2 | Reached skill level 1 in Evocations 1762 | D:3 | Reached XP level 4. HP: 24/32 MP: 3/8 2368 | D:3 | Reached skill level 1 in Hexes 2368 | D:3 | Reached skill level 1 in Summonings 2368 | D:3 | Reached skill level 1 in Necromancy 2368 | D:3 | Reached skill level 1 in Translocations 2368 | D:3 | Reached skill level 1 in Forgecraft 2368 | D:3 | Reached skill level 1 in Fire Magic 2368 | D:3 | Reached skill level 1 in Air Magic 2368 | D:3 | Reached skill level 1 in Earth Magic 2368 | D:3 | Reached skill level 1 in Alchemy 2473 | D:3 | Reached XP level 5. HP: 27/37 MP: 4/9 3129 | D:4 | Found a glowing golden altar of the Shining One. 3129 | D:4 | Found a radiant altar of Vehumet. 3129 | D:4 | Found a shimmering altar of Xom. 3391 | D:4 | Reached XP level 6. HP: 36/44 MP: 4/11 3554 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_fountain, infiniplex_forest_lined_corner, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_3, infiniplex_forest_clump_long, minmay_door_square, minmay_misc_feat_doors D:2: layout_rooms, grunt_decor_one_mirror D:3: layout_basic D:4: kennysheep_kobold_camp, layout_cave_pools, gammafunk_temple_overflow_forgotten Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 | 2.6 Invocations | 1 2 | 2.1 Fighting | 1 2 | 2.0 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Ranged Weapons | 1 2 | 2.0 Stealth | 1 2 | 2.0 Shields | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.0 Spellcasting | 3 | 3.4 Hexes | 1 | 1.5 Summonings | 1 | 1.5 Necromancy | 1 | 1.5 Translocations | 1 | 1.5 Forgecraft | 1 | 1.5 Fire Magic | 1 | 1.5 Air Magic | 1 | 1.5 Earth Magic | 1 | 1.5 Alchemy | 1 | 1.5 Throwing | 3 | 3.2 Armour | 3 | 3.2 Dodging | 3 | 3.2 Shapeshifting | 3 | 3.1 Ice Magic | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 34 | 6 || 40 Bite | 4 | 1 || 5 Quarterstaff | | 6 || 6 Mace | | 5 || 5 Throw: Dart | 5 | || 5 Cast: Freeze | 48 | 59 || 107 Frozen Ramparts | 2 | 2 || 4 Searing Ray | | 1 || 1 Use: Scroll | 5 | 3 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 50 | 43 || 93 Dodge: Dodged | 46 | 46 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3552 | 3446 | 106 | 0 | 2870 | 4 | 888.0 | Dungeon | 3552 | 3446 | 106 | 0 | 2870 | 4 | 888.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1248 daAuts D:1: 1121 daAuts D:2: 625 daAuts D:4: 557 daAuts