Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 10094438514421468618 0 sh2512 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Dec 6, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:26 (370 turns). sh2512 the Conjurer (Deep Elf Conjurer) Turns: 370, Time: 00:06:27 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 short sword Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a shaft here. You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a scroll labelled ZET FINOITATZ and a short sword. Found a stone staircase leading down and a stone staircase leading up. c - a scroll labelled ZET FINOITATZ Okay, then. You encounter a ribbon worm. You see here a +0 short sword. b - a +0 short sword Okay, then. There are no items here. Okay, then. You hit the ribbon worm but do no damage. The ribbon worm barely misses you. Okay, then. The ribbon worm closely misses you. You completely miss the ribbon worm. A ribbon worm is nearby! You hit the ribbon worm but do no damage. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You struggle to detach yourself from the web. You disentangle yourself. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you! Ouch! That really hurt! You die... #.# #.# #######.# #.......#### ####..........###. #..........##..... #.............>... #...#####.....##.. +@w..# #.###.# #....# #.# .. #......##.# ..< ..........# .# #....##.#### # #....+ .# ##...# # ##### You could see a ribbon worm (catching breath). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh2512 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 346 | D:1 | You fall into a shaft and drop 1 floor! 370 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, hellmonk_ecumenical_altar_zigzags, serial_shops, nicolae_shop_hallway_stairs, nicolae_shop_relaxation, nicolae_shop_bloodbath_and_beyond, nicolae_shop_hallway_plus, shop D:2: layout_basic, basic_altar Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 354 | 16 | 300 | 0 | 2 | 185.0 | Dungeon | 370 | 354 | 16 | 300 | 0 | 2 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 346 daAuts D:2: 24 daAuts