seyn Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 8, D:1) a rat skeleton (5, 30, D:1) a +0 hand axe (7, 6, D:1) a bat skeleton (15, 18, D:1) a ball python skeleton (26, 20, D:1) an inkwell talisman (27, -15, D:1) a hobgoblin corpse (skeletalised by now) (29, -15, D:1) a +0 dagger (33, -18, D:1) a +0 dagger (37, 16, D:1) a +0 whip (42, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (48, -23, D:1) a hobgoblin skeleton (48, -21, D:1) a +0 whip (54, -9, D:1) a +0 short sword (57, -12, D:1) a ball python skeleton Level 2 of the Dungeon (2, 10, D:2) a rat corpse (skeletalised by now) (5, -8, D:2) a +0 dagger (16, 25, D:2) a rat skeleton (17, 23, D:2) an adder skeleton (19, -7, D:2) a +0 whip a kobold corpse (skeletalised by now) (21, 17, D:2) a rat skeleton (22, 5, D:2) a rimehorn talisman (24, 14, D:2) a hobgoblin skeleton (28, -1, D:2) a +0 dagger (33, 2, D:2) a +0 robe (33, 18, D:2) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (33, 23, D:2) a +0 flail a gnoll corpse (skeletalised by now) (34, 23, D:2) a +0 flail (35, 23, D:2) a +0 spear a gnoll corpse (skeletalised by now) (39, 18, D:2) a +0 club a kobold skeleton (40, 28, D:2) a +0 short sword 4 stones Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) [Shop] Veococwa's Magic Scroll Emporium a scroll of amnesia (40 gold) a scroll of poison (40 gold) a scroll of teleportation (30 gold) a scroll of noise (unknown) (10 gold) 3 scrolls of identify (60 gold) a scroll of identify (20 gold) a parchment of Call Canine Familiar (88 gold) a parchment of Malign Gateway (328 gold) a scroll of fear (unknown) (40 gold) [Shop] Kujauts's Distillery 2 potions of invisibility (unknown) (192 gold) a potion of brilliance (unknown) (48 gold) a potion of moonshine (unknown) (12 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of mutation (unknown) (96 gold) [Shop] Oggomm's Assorted Antiques a +0 flail (63 gold) a scroll of revelation (135 gold) a scroll of identify (36 gold) 2 potions of curing (108 gold) 2 scrolls of enchant armour (270 gold) a potion of moonshine (18 gold) a box of beasts (720 gold) a potion of haste (180 gold) (0, 0, D:3) a +0 robe (8, -3, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (13, -5, D:3) a +0 trident (20, -12, D:3) a +0 war axe an orc corpse (skeletalised by now) (20, -11, D:3) a +0 whip (21, -22, D:3) a ball python corpse (skeletalised by now) (21, -11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (27, 11, D:3) 5 poisoned darts (28, -30, D:3) a +0 mace an orc corpse (skeletalised by now) (29, -30, D:3) an adder corpse (skeletalised by now) (29, -14, D:3) a +0 robe (32, -5, D:3) a bat skeleton (37, -18, D:3) a +0 dagger (38, -21, D:3) a frilled lizard skeleton (38, -4, D:3) the quill talisman of Zighej {Harm rN+ Slay-5} [quill talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (46, -23, D:3) a +0 quarterstaff (48, -10, D:3) a rat skeleton (49, -11, D:3) a +0 scale mail Level 4 of the Dungeon (3, 3, D:4) a +0 trident an orc skeleton (5, -1, D:4) a +0 dagger a +0 scale mail (5, 0, D:4) a +0 mace an orc skeleton (5, 5, D:4) a +0 trident (6, 0, D:4) a +0 dagger an orc skeleton (10, 25, D:4) a hobgoblin skeleton (14, 22, D:4) a +0 short sword (18, 3, D:4) a +0 rapier (27, -1, D:4) a +0 club an orc skeleton (27, 0, D:4) a +0 flail an orc skeleton (27, 37, D:4) a +0 club (28, -1, D:4) a +3 flail (29, -1, D:4) a +0 dagger a +1 ring mail of positive energy a +0 short sword an orc skeleton (30, 7, D:4) a +0 leather armour (36, 8, D:4) an iguana skeleton (37, 38, D:4) a +2 dagger of venom a kobold corpse (skeletalised by now) (50, 6, D:4) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (57, 4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (skeletalised by now) (6, -6, D:5) the +2 glaive "Orb Guardian's Doom" {freeze, rF- rC+ SInv} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (13, 10, D:5) the +0 robe "Ahoicw" {rPois rC++ rN+ Int-5} rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (14, -3, D:5) a +0 dagger an orc corpse (skeletalised by now) (14, -2, D:5) a +0 club a +0 leather armour (15, -3, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (15, -2, D:5) a +0 hand axe (22, -8, D:5) a +0 short sword a +0 giant club an orc corpse (skeletalised by now) (31, -8, D:5) a +0 whip Level 6 of the Dungeon [Shop] Enommuga's Antique Weapon Shoppe a +0 quarterstaff (130 gold) a +0 mace (78 gold) a +0 dagger (52 gold) a +0 morningstar (156 gold) a +0 morningstar (156 gold) a +0 flail (91 gold) a +0 long sword (91 gold) a +0 glaive (260 gold) a +0 spectral giant spiked club (221 gold) [Shop] Couj's Antique Armour Emporium a +3 leather armour of fire resistance (504 gold) a +0 leather armour (42 gold) a +0 chain mail (126 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +4 scale mail of fire resistance (651 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) (0, 0, D:6) a +0 robe (8, -22, D:6) a +0 barding (19, 6, D:6) a +0 chain mail (21, -5, D:6) a +0 club (23, -12, D:6) a +0 leather armour (25, -3, D:6) a scorpion corpse