setset321 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (5, -4, D:1) a frilled lizard skeleton (5, 16, D:1) a +0 dagger a goblin skeleton (5, 19, D:1) a +0 dagger 4 stones (6, 19, D:1) a +0 dagger a goblin skeleton (12, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 28, D:1) a +0 dagger (20, -6, D:1) 6 stones (23, 19, D:1) a gnoll skeleton (29, 5, D:1) a +0 short sword (29, 29, D:1) a +0 leather armour (31, 19, D:1) a gnoll skeleton (32, 37, D:1) a +0 short sword 5 stones a quokka skeleton a kobold skeleton (32, 38, D:1) a frilled lizard skeleton (34, -2, D:1) a quokka skeleton (37, 1, D:1) a +0 hand axe (38, 21, D:1) a +0 short sword (48, 14, D:1) a ball python corpse (skeletalised by now) (58, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (8, 5, D:2) a +0 dagger (9, 2, D:2) a +1 dagger of draining (9, 4, D:2) a +0 club a +0 dagger a +0 club (9, 5, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 sling a +0 sling a +0 robe (10, 4, D:2) a +0 club a +0 club (10, 5, D:2) a +0 club (10, 8, D:2) a +0 dagger (11, 8, D:2) a +0 buckler (12, 16, D:2) a +0 robe of willpower (17, 17, D:2) a +0 leather armour (27, 26, D:2) a +0 ring mail (30, 20, D:2) a jackal skeleton (40, 24, D:2) a +0 ring mail (42, 20, D:2) a rat skeleton (48, 20, D:2) a parchment of Ozocubu's Armour Level 3 of the Dungeon (10, 12, D:3) a +0 ring mail (16, -15, D:3) a +0 sling (16, 2, D:3) a +0 short sword (19, -13, D:3) a +0 trident (24, 20, D:3) a parchment of Momentum Strike (36, 7, D:3) a +0 leather armour (38, 18, D:3) a +0 whip (39, 18, D:3) a +0 dagger 5 stones (42, -2, D:3) a +0 dagger (46, 2, D:3) a +0 dagger (50, -5, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 dagger a +0 dagger (30, -3, D:4) a staff of cold (39, 22, D:4) a +0 falchion (45, 21, D:4) a +0 ring mail (50, -4, D:4) a +0 short sword a +0 ring mail (53, 6, D:4) a +0 hand axe a +0 ring mail (54, 6, D:4) a +0 heavy trident a +0 ring mail (55, 6, D:4) a +0 flail a +0 hand axe a +0 whip (56, 5, D:4) a +0 club (56, 6, D:4) a +1 dagger of venom (57, 4, D:4) a +0 flail a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -3, D:5) a +0 dagger a +0 robe (7, -5, D:5) a +0 dagger (12, 6, D:5) a large rock (12, 9, D:5) a +0 quarterstaff (13, 10, D:5) a +0 long sword (13, 12, D:5) a +0 scale mail a +1 mace of protection a +0 short sword a +0 ring mail (14, 10, D:5) a +0 quarterstaff a +0 quarterstaff (14, 11, D:5) a +0 dagger a +0 whip (15, 10, D:5) a +0 partisan (18, -2, D:5) a +0 short sword (25, -10, D:5) a +2 dire flail of protection a +0 scale mail (28, -2, D:5) a +0 hand axe a +0 chain mail (28, -1, D:5) a +0 leather armour (36, -9, D:5) a +0 giant club (37, 0, D:5) a +0 ring mail (38, 6, D:5) a +0 giant club (50, -12, D:5) a +0 giant club (50, 18, D:5) 9 gold pieces (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (52, -11, D:5) the spore talisman of Cocytus {rC++ MP+7 Str-4 Stlth+} [spore talisman] rC++: It greatly protects you from cold. MP+7: It affects your magic capacity (+7). Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (55, -8, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Eqaos's Armour Boutique the +2 ring mail of Zin {rPois Int+4} (504 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe (13 gold) a +0 robe (13 gold) a +3 leather armour of poison resistance (315 gold) a +0 ring mail (60 gold) a +1 helmet of light (247 gold) a +2 helmet (247 gold) a +0 leather armour (30 gold) (17, 9, D:6) a +0 dagger (18, 8, D:6) a +0 short sword a +0 scale mail a +0 mace a +0 leather armour (18, 9, D:6) a +0 dagger a +0 robe (18, 10, D:6) a +0 mace a +0 leather armour (20, 36, D:6) a +0 short sword (20, 37, D:6) a +0 short sword a +0 dagger a +0 robe of willpower (25, 27, D:6) a +0 chain mail (28, 40, D:6) a +0 falchion (29, 3, D:6) a +0 pair of gloves (29, 4, D:6) a +6 ring of dexterity (29, 5, D:6) a +0 flail (30, 3, D:6) 13 gold pieces (30, 4, D:6) a scroll of acquirement (30, 5, D:6) a +0 short sword (31, 3, D:6) a scroll of immolation (31, 4, D:6) the inkwell talisman "Poashom" {*Silence rF+ Stlth+} [inkwell talisman] *Silence: It may silence you when you take damage. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (31, 5, D:6) 18 gold pieces (32, 49, D:6) a +0 club (35, 2, D:6) a ring of see invisible (45, 50, D:6) an orb of pyromania (46, 33, D:6) 5 large rocks (46, 36, D:6) a +0 club (62, 40, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) the +4 great sword "Minotaur's Foe" {venom, ^Drain rElec Int+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (1, -7, D:7) a +0 buckler (3, 19, D:7) a +0 morningstar (4, 5, D:7) a +0 robe (5, 2, D:7) a +0 whip (6, 1, D:7) a +0 spear a +0 ring mail (7, 0, D:7) a +0 halberd (7, 1, D:7) a +0 spear (13, -10, D:7) a +0 flail a +0 club (14, -10, D:7) a +0 short sword a +0 leather armour a +0 short sword (19, 15, D:7) a +0 dagger (21, 26, D:7) a +0 giant club Level 8 of the Dungeon (10, -10, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (10, -8, D:8) a +0 short sword (11, -9, D:8) a +0 dagger a +0 short sword (12, -4, D:8) a +0 falchion