Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 8685931344641235799 643 setset321 the Conjurer (level 7, -3/45 (51) HPs) Began as a Gnoll Conjurer on Feb 1, 2026. Slain by a wight ... wielding a +5 flail (12 damage) ... on level 4 of the Dungeon. The game lasted 00:10:01 (4222 turns). setset321 the Conjurer (Gnoll Conjurer) Turns: 4222, Time: 00:10:02 HP: -3/45 (51) AC: 5 Str: 6 XL: 7 Next: 51% MP: 0/15 EV: 12 Int: 26 God: Gold: 193 SH: 0 Dex: 10 Spells: 4/17 levels left rFire . . . (100%) c - +0 mace rCold + . . (50%) (no offhand) rNeg . . . (100%) h - +1 robe "Qogen" {+Inv} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . d - +0 pair of boots Will +.... b - amulet of regeneration Stlth +++ g - ring of flight HPRegen 1.07/turn a - ring of Lifulimi {^Contam rElec rC+ Will+ Int+6} MPRegen 0.14/turn %: no passive effects @: flying, drained A: fangs 1, treasure sense, distributed training a: Evoke Invisibility (19%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) h - the +1 robe "Qogen" (worn) {+Inv} (You found it on level 3 of the Dungeon) +Inv: It lets you turn invisible. It cannot be enchanted further. Magical Staves f - a staff of fire Jewellery a - the ring of Lifulimi (worn) {^Contam rElec rC+ Will+ Int+6} (You found it on level 3 of the Dungeon) [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). b - an amulet of regeneration (worn) g - a ring of flight (worn) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of amnesia {unknown} m - 2 scrolls of revelation {unknown} Potions g - a potion of magic f - 3 potions of invisibility {unknown} j - a potion of haste {unknown} k - a potion of berserk rage {unknown} l - a potion of might {unknown} n - a potion of heal wounds {unknown} o - a potion of enlightenment {unknown} Skills: + Level 2.6 Fighting + Level 2.6 Short Blades + Level 2.6 Long Blades + Level 2.6 Axes + Level 2.6 Maces & Flails + Level 2.6 Polearms + Level 2.6 Staves + Level 2.6 Ranged Weapons + Level 2.6 Throwing + Level 2.6 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.6 Shields + Level 2.6 Unarmed Combat + Level 5.6 Spellcasting + Level 7.4 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 2.1 Forgecraft + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 2.1 Alchemy + Level 2.9 Invocations + Level 2.6 Evocations + Level 2.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 e - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Kinetic Grapnel Frge 72% 1d6 3% 1 Slow Hex 72% N/A 3% 1 Blink Tloc 36% N/A 4% 2 Inner Flame Hex/Fire 18% N/A 9% 3 Dimensional Bullseye Hex/Tloc 9% N/A 30% 4 Splinterfrost Shell Ice/Frge 9% 6d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the wight but do no damage. The wight is moderately damaged. The wight hits you with a +5 flail. You feel drained. The wight completely misses you. You closely miss the wight. The wight is moderately damaged. The wight hits you with a +5 flail. You feel drained. You closely miss the wight. You bite the wight, but do no damage. The wight is moderately damaged. The wight hits you with a +5 flail! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 flail and wearing a +0 robe (moderately damaged, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" The wight hits you with a +5 flail! You die... .##### '.' #................ .# #.# #.#####.#....### .# '.' #..####....#~# .# #.# #....##....#≈≈≈ .# #'# #..#.##.#.##≈≈#≈ .# #.# #.......#.#≈≈≈≈ .#######.# #.........~≈# [........###.##.#....~#≈≈≈ ...............z@[)...# ........##.#.##.#5..†.~# ...#######.#.##.#..)..[.# ... #.#.......#...... .#.# #.####.########## .#.# ##.# #.# .#.# ##.## ### ...# ###..# ...# #....#∆ You could see a wight (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Sigmund (D:4) 2 weeping skulls (D:4) A wight (D:4) A human zombie (D:4) 2 orc wizards (D:4) 4 scorpion zombies (D:4) Robin (D:4) 5 adders 4 gnolls (D:3) A dart slug (D:2) A ribbon worm (D:2) 11 orcs (D:4) 3 endoplasms 10 hobgoblins 8 jackals 5 quokkas 2 ball pythons (D:1) 9 bats 4 frilled lizards 15 goblins 4 kobolds 14 rats 108 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:4) 1 creature vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | setset321 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 284 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 1020 | D:1 | Reached skill level 5 in Spellcasting 1562 | D:2 | Reached skill level 1 in Invocations 1640 | D:2 | Found a faded altar of an unknown god. 1993 | D:2 | Reached skill level 1 in Fighting 1993 | D:2 | Reached skill level 1 in Short Blades 1993 | D:2 | Reached skill level 1 in Long Blades 1993 | D:2 | Reached skill level 1 in Axes 1993 | D:2 | Reached skill level 1 in Maces & Flails 1993 | D:2 | Reached skill level 1 in Polearms 1993 | D:2 | Reached skill level 1 in Staves 1993 | D:2 | Reached skill level 1 in Ranged Weapons 1993 | D:2 | Reached skill level 1 in Throwing 1993 | D:2 | Reached skill level 1 in Armour 1993 | D:2 | Reached skill level 1 in Shields 1993 | D:2 | Reached skill level 1 in Unarmed Combat 1993 | D:2 | Reached skill level 1 in Evocations 1997 | D:2 | Reached skill level 1 in Shapeshifting 1997 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/11 2373 | D:3 | Reached skill level 1 in Hexes 2373 | D:3 | Reached skill level 1 in Summonings 2373 | D:3 | Reached skill level 1 in Necromancy 2373 | D:3 | Reached skill level 1 in Translocations 2373 | D:3 | Reached skill level 1 in Forgecraft 2373 | D:3 | Reached skill level 1 in Fire Magic 2373 | D:3 | Reached skill level 1 in Ice Magic 2373 | D:3 | Reached skill level 1 in Air Magic 2373 | D:3 | Reached skill level 1 in Earth Magic 2373 | D:3 | Reached skill level 1 in Alchemy 2390 | D:3 | Reached XP level 5. HP: 37/37 MP: 1/12 2395 | D:3 | Learned a level 4 spell: Fulminant Prism 2400 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2403 | D:3 | Learned a level 2 spell: Call Imp 2517 | D:3 | Identified the +1 robe "Qogen" {+Inv} 2857 | D:3 | Identified the ring of Lifulimi {^Contam rElec rC+ Will+ | Int+6} 3149 | D:4 | Encountered Sigmund 3581 | D:4 | Reached XP level 6. HP: 42/44 MP: 13/13 3674 | D:4 | Reached skill level 5 in Dodging 3822 | D:4 | Encountered Robin 3826 | D:4 | Killed Robin 4003 | D:4 | Identified the +6 scale mail of Yminaoq {rCorr} 4132 | D:4 | Killed Sigmund 4133 | D:4 | Reached XP level 7. HP: 47/51 MP: 4/15 4171 | D:4 | Reached skill level 5 in Stealth 4222 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_2, aquarium_view_2e, aquarium_pool_five D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, minmay_nonomino_d4 D:3: layout_basic, minmay_misc_feat_room D:4: layout_loops_cross, palyth_temple_overflow_mages, lemuel_mausoleum_altar_yredelemnul, minivault_4, serial_park_tiny_1, minivault_14, minmay_puff, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.6 Invocations | 1 2 | 2.9 Fighting | 1 2 | 2.6 Short Blades | 1 2 | 2.6 Long Blades | 1 2 | 2.6 Axes | 1 2 | 2.6 Maces & Flails | 1 2 | 2.6 Polearms | 1 2 | 2.6 Staves | 1 2 | 2.6 Ranged Weapons | 1 2 | 2.6 Throwing | 1 2 | 2.6 Armour | 1 2 | 2.6 Shields | 1 2 | 2.6 Unarmed Combat | 1 2 | 2.6 Evocations | 1 2 | 2.6 Shapeshifting | 1 2 | 2.3 Hexes | 1 2 | 2.1 Summonings | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Translocations | 1 2 | 2.1 Forgecraft | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Alchemy | 1 2 | 2.1 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Conjurations | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 81 | 38 || 120 Melee: Mace | 1 | 81 | 38 || 120 Bite | | 10 | 6 || 16 Cast: Magic Dart | 78 | 70 | 3 || 151 Searing Ray | | 7 | 1 || 8 Fulminant Prism | | 7 | 2 || 9 Call Imp | | 2 | 1 || 3 Stab: Sleeping | 1 | | || 1 Armour: Robe | 2 | 72 | 24 || 98 Dodge: Dodged | 1 | 49 | 21 || 71