Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 3453996177626361856 1324 setset321 the Conjurer (level 8, 0/58 HPs) Began as a Gnoll Conjurer on Jan 31, 2026. Slain by an ice beast (9 damage) ... on level 6 of the Dungeon. The game lasted 00:15:19 (6509 turns). setset321 the Conjurer (Gnoll Conjurer) Turns: 6509, Time: 00:15:19 Health: 0/58 AC: 2 Str: 7 XL: 8 Next: 60% Magic: 7/17 EV: 13 Int: 17 God: Gold: 379 SH: 0 Dex: 13 Spells: 5/19 levels left rFire . . . (100%) j - +0 rapier (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ d - ring of see invisible HPRegen 0.29/turn b - ring of resist corrosion MPRegen 0.15/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 379 gold pieces. Inventory: Hand Weapons c - a +0 short sword h - the +7 hand cannon "Mule" {flame, backblast, rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. j - a +0 rapier of speed (weapon) Missiles e - 3 datura-tipped darts k - 7 poisoned darts Armour a - a +0 robe (worn) Magical Staves f - a staff of conjuration g - a staff of fire i - a staff of alchemy Jewellery b - a ring of resist corrosion (worn) d - a ring of see invisible (worn) Scrolls j - a scroll of immolation {unknown} c - a scroll of poison {unknown} t - 3 scrolls of teleportation g - 3 scrolls of fog m - a scroll of fear {unknown} o - a scroll of vulnerability {unknown} b - a scroll of blinking x - a scroll of amnesia Potions g - a potion of magic b - a potion of brilliance A - 4 potions of attraction B - a potion of berserk rage d - a potion of enlightenment {unknown} L - a potion of lignification Skills: + Level 3.4 Fighting + Level 3.4 Short Blades + Level 3.4 Long Blades + Level 3.4 Axes + Level 3.4 Maces & Flails + Level 3.4 Polearms + Level 3.4 Staves + Level 3.4 Ranged Weapons + Level 3.4 Throwing + Level 3.4 Armour + Level 5.8 Dodging + Level 5.5 Stealth + Level 3.4 Shields + Level 3.4 Unarmed Combat + Level 6.1 Spellcasting + Level 7.7 Conjurations + Level 2.8 Hexes + Level 2.8 Summonings + Level 2.8 Necromancy + Level 2.8 Translocations + Level 2.8 Forgecraft + Level 2.8 Fire Magic + Level 2.8 Ice Magic + Level 2.8 Air Magic + Level 2.8 Earth Magic + Level 2.8 Alchemy + Level 3.8 Invocations + Level 3.4 Evocations + Level 3.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 14% 4 e - Call Canine Familiar Summ 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 92% 2d12 1% 1 Mercury Arrow Conj/Alch 46% 2d8 2% 2 Static Discharge Conj/Air 46% 3-5/arc 2% 2 Stone Arrow Conj/Erth 46% 3d9 4% 3 Jinxbite Hex 28% 2d2 6% 2 Scorch Fire 28% 2d6 6% 2 Sublimation of Blood Necr 14% N/A 6% 2 Mephitic Cloud Conj/Alch/Air 20% N/A 6% 3 Launch Clockwork Bee Frge 14% N/A 12% 3 Summon Ice Beast Ice/Summ 14% N/A 12% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Uskayaw Wu Jian Shops: D:6 ! Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray hits the ice beast! The ice beast is heavily wounded. The ice beast misses you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .........# ########.#### ....>.......### #######.#.....# #.####.##.###.#### .#....###.# #....# ...#...##.# #.##.# .#...#..#.....##.# ...#...#.##.####@# .#...#...##. #Y# ...#...#.## #.# .#...#....# ..# )..#...#..# ### .#...#..... ...#...#. .#...#. ...#. You could see an ice beast. Vanquished Creatures 2 black bears (D:5) A phantom (D:5) A kobold brigand (D:6) 6 scorpions A marrowcuda (D:6) 2 jellies A hound (D:6) An orc priest (D:4) A clockroach (D:4) 4 iguanas 2 sleepcaps Natasha (thrice) (D:2) An orc wizard (D:4) 4 gnolls (D:3) 6 adders 2 shadow imps A dart slug (D:1) 6 orcs A ribbon worm (D:3) 9 endoplasms 5 hobgoblins 2 jackals (D:4) A quokka (D:5) 14 ball pythons 7 bats 4 frilled lizards 7 goblins 5 kobolds 2 rats (D:3) 102 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:6) 2 kobolds (D:6) 4 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | setset321 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 161 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/7 925 | D:2 | Encountered Natasha 945 | D:2 | Killed Natasha 946 | D:2 | Reached skill level 5 in Spellcasting 946 | D:2 | Reached skill level 1 in Invocations 946 | D:2 | Reached XP level 3. HP: 17/25 MP: 2/9 949 | D:2 | Learned a level 2 spell: Searing Ray 1095 | D:2 | Reached skill level 1 in Fighting 1095 | D:2 | Reached skill level 1 in Short Blades 1095 | D:2 | Reached skill level 1 in Long Blades 1095 | D:2 | Reached skill level 1 in Axes 1095 | D:2 | Reached skill level 1 in Maces & Flails 1095 | D:2 | Reached skill level 1 in Polearms 1095 | D:2 | Reached skill level 1 in Staves 1095 | D:2 | Reached skill level 1 in Ranged Weapons 1095 | D:2 | Reached skill level 1 in Throwing 1095 | D:2 | Reached skill level 1 in Armour 1095 | D:2 | Reached skill level 1 in Shields 1095 | D:2 | Reached skill level 1 in Unarmed Combat 1095 | D:2 | Reached skill level 1 in Evocations 1374 | D:2 | Reached skill level 1 in Shapeshifting 1374 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 1641 | D:2 | Encountered Natasha 1647 | D:2 | Killed Natasha 1648 | D:2 | Reached skill level 1 in Hexes 1648 | D:2 | Reached skill level 1 in Summonings 1648 | D:2 | Reached skill level 1 in Necromancy 1648 | D:2 | Reached skill level 1 in Translocations 1648 | D:2 | Reached skill level 1 in Forgecraft 1648 | D:2 | Reached skill level 1 in Fire Magic 1648 | D:2 | Reached skill level 1 in Ice Magic 1648 | D:2 | Reached skill level 1 in Air Magic 1648 | D:2 | Reached skill level 1 in Earth Magic 1648 | D:2 | Reached skill level 1 in Alchemy 2056 | D:2 | Encountered Natasha 2059 | D:2 | Killed Natasha 2060 | D:2 | Reached XP level 5. HP: 37/37 MP: 8/12 2675 | D:3 | Found the +7 hand cannon "Mule" {flame, backblast, rF+} 2683 | D:3 | Got the +7 hand cannon "Mule" {flame, backblast, rF+} 2933 | D:3 | Found a hide-covered altar of Uskayaw. 3398 | D:4 | Reached XP level 6. HP: 32/44 MP: 8/13 3468 | D:4 | Found a blossoming altar of Fedhas. 3470 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3513 | D:4 | Reached skill level 5 in Dodging 3521 | D:4 | HP: 2/44 [poisoned by a scorpion] 3879 | D:5 | Entered Level 5 of the Dungeon 3988 | D:4 | Reached XP level 7. HP: 32/50 MP: 7/15 4293 | D:4 | Found an ornate altar of the Wu Jian Council. 4630 | D:5 | Reached skill level 5 in Stealth 5363 | D:5 | Reached XP level 8. HP: 58/58 MP: 11/16 5967 | D:6 | Learned a level 4 spell: Fulminant Prism 5972 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5976 | D:6 | Learned a level 3 spell: Call Canine Familiar 6333 | D:6 | Found Zenel's Distillery. 6509 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, nicolae_twisty_statue_hallways, hangedman_decor_clover_reticule D:2: layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_1, infiniplex_forest_corner_1, infiniplex_forest_straight_2, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_lined_3, patterned_corridor, st_stairs_8, grunt_decor_arrowhead, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, minmay_misc_feat_more_columns D:4: layout_rooms, grunt_temple_overflow_growth_and_decay, nicolae_wu_jian_immortal_techniques, mrwooster_statue_mirror D:5: layout_gridville, serial_undead, serial_undead_c, serial_undead_f, serial_undead_e D:6: layout_loops_ring, lemuel_round_altar, minmay_temple_entry_offerings, serial_shops, shop, chequers_garden, kennysheep_decorative_pillar, hex_medium, eino_tiny_chamber, st_stairs_2, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.1 Invocations | 1 2 3 | 3.8 Fighting | 1 2 3 | 3.4 Short Blades | 1 2 3 | 3.4 Long Blades | 1 2 3 | 3.4 Axes | 1 2 3 | 3.4 Maces & Flails | 1 2 3 | 3.4 Polearms | 1 2 3 | 3.4 Staves | 1 2 3 | 3.4 Ranged Weapons | 1 2 3 | 3.4 Throwing | 1 2 3 | 3.4 Armour | 1 2 3 | 3.4 Shields | 1 2 3 | 3.4 Unarmed Combat | 1 2 3 | 3.4 Evocations | 1 2 3 | 3.4 Shapeshifting | 1 2 3 | 3.1 Hexes | 1 2 | 2.8 Summonings | 1 2 | 2.8 Necromancy | 1 2 | 2.8 Translocations | 1 2 | 2.8 Forgecraft | 1 2 | 2.8 Fire Magic | 1 2 | 2.8 Ice Magic | 1 2 | 2.8 Air Magic | 1 2 | 2.8 Earth Magic | 1 2 | 2.8 Alchemy | 1 2 | 2.8 Dodging | 5 | 5.8 Stealth | 5 | 5.5 Conjurations | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 22 | 235 | 54 || 311 Melee: Unarmed | 3 | | || 3 Short sword | 19 | | || 19 Staff | | 222 | 18 || 240 Bite | | 50 | 7 || 57 Rapier | | 13 | 36 || 49 Fire: Hand cannon | | 27 | || 27 Cast: Magic Dart | 49 | 27 | 75 || 151 Searing Ray | | 8 | 12 || 20 Call Canine Famil | | | 2 || 2 Fulminant Prism | | | 1 || 1 Drink: Heal wounds | | 2 | || 2 Attraction | | 1 | || 1 Ambrosia | | 1 | || 1 Moonshine | | 1 | || 1 Read: Identify | | | 7 || 7 Stab: Sleeping | 4 | | 5 || 9 Armour: Robe | 10 | 33 | 70 || 113 Dodge: Dodged | 15 | 38 | 56 || 109 Form: Default | | | 1 || 1 Maw | | | 1 || 1