Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 17294412371513995998 28 setset321 the Conjurer (level 3, 0/3 HPs) Began as a Gnoll Conjurer on Jan 31, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:02 (980 turns). setset321 the Conjurer (Gnoll Conjurer) Turns: 980, Time: 00:02:02 Health: 0/3 AC: 0 Str: 18 XL: 3 Next: 12% Magic: 7/9 EV: 7 Int: 19 God: Gold: 53 SH: 0 Dex: 10 Spells: 11/12 levels left rFire + . . (50%) c - melded staff of earth rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.11/turn e - dragon-coil talisman "Geluoqus" {rCorr Str+2 SInv Stlth-} %: no passive effects @: lethally poisoned (0 -> -6), dragon-form, flying A: dragon claw, dragon scales, golden breath, flying, reduced hp, giant, (fangs 1), treasure sense, distributed training a: Golden Breath (0%) You were on level 2 of the Dungeon. You were a fearsome dragon! You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Missiles b - 3 poisoned darts d - a throwing net Armour a - a +0 robe (melded) Magical Staves c - a staff of earth (melded) Talismans e - the dragon-coil talisman "Geluoqus" (worn) {rCorr Str+2 SInv Stlth-} (You found it on level 1 of the Dungeon) [dragon-coil talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Scrolls c - 3 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Borgnjor's Revivificati Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a fearsome dragon! You have a powerful clawing attack. Your giant scaled body is strong and resilient, but less evasive. You can breathe a blast of fire, cold, and poison. You are flying. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 whip. There is a staircase leading out of the dungeon here. Things that are here: a +0 dagger; a goblin skeleton You encounter a frilled lizard. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Done exploring. Done exploring. You see here the dragon-coil talisman "Geluoqus" {rCorr Str+2 SInv Stlth-}. e - the dragon-coil talisman "Geluoqus" {rCorr Str+2 SInv Stlth-} You begin transforming. You continue transforming. x3 You turn into a fearsome dragon! Your +0 robe and staff of earth meld into your body. HP restored. You feel stronger. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is a stone staircase leading down here. You fly downwards. You encounter an adder. Found 34 gold pieces, a bubbling purple potion and a halberd. There is a stone staircase leading up here. Okay, then. The magic dart hits the adder. The adder is moderately wounded. The adder closely misses you. The magic dart hits the adder. The adder is heavily wounded. The adder bites you. You are lethally poisoned! The adder poisons you! Ouch! That really hurt! You die... ...... .....## $....# ∆ .)..### ..... ∆ ... # #.#.# #DS.# ∆ #.#.# #.. .. #$#. ... #.!.. ... #.. #. .# ... .. + .... .. You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | setset321 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 487 | D:1 | Identified the dragon-coil talisman "Geluoqus" {rCorr Str+2 | SInv Stlth-} 540 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/9 601 | D:1 | Reached skill level 5 in Spellcasting 980 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Cast: Magic Dart || 44 Armour: None || 1 Dodge: Dodged || 3 Form: Dragon || 1