setset321 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 34, D:1) a +0 club (20, -1, D:1) a rat corpse (skeletalised by now) (20, 32, D:1) a quokka skeleton (25, 13, D:1) a +0 spear (26, 28, D:1) a jackal skeleton (27, 8, D:1) a +0 leather armour (37, 3, D:1) a quokka skeleton (37, 17, D:1) a hobgoblin skeleton (45, -15, D:1) a +0 leather armour (47, -17, D:1) a hobgoblin corpse (skeletalised by now) (48, 7, D:1) a +0 short sword a kobold skeleton (51, 3, D:1) a bat skeleton (52, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 10, D:1) a +0 robe (69, -19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 2, D:2) a bat skeleton (13, -15, D:2) a +0 sling (15, 18, D:2) a +0 club a goblin skeleton (17, 13, D:2) a ball python skeleton (19, 19, D:2) a +0 short sword (32, -14, D:2) a +0 short sword a kobold skeleton (32, -4, D:2) a +0 club (33, 31, D:2) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (37, -10, D:2) a ball python skeleton (37, -4, D:2) a +0 chain mail a +0 dagger an orc skeleton (39, -13, D:2) a +0 robe (44, 0, D:2) a rat skeleton (45, 2, D:2) 4 stones a +0 club (47, -2, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 leather armour of Uskayaw, Baking {rF- Str+8 Int+4} (3720 gold) rF-: It makes you vulnerable to fire. Str+8: It affects your strength (+8). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +9 dagger of Tender Mercy {holy, rF+ Stlth+} (6540 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +11 spear of the Dozen Persimmons {reap, rElec} (7200 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +7 whip "Zaju" {freeze, rElec rC+ Dex+4 SInv} (7310 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Sihu {Fly MP+9 Str+4 Dex-3 Slay+4} (6610 gold) [ring of slaying] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of the Jolly Knives {rElec RegenMP+ Dex+4} (5240 gold) [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). the air staff of Lym Nauc {rElec rPois rF- Will++ Air} (4320 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Air: It increases the power of your Air spells. the ring of Etten {rPois rF- Int+4 Dex+2 SInv} (3680 gold) [ring of poison resistance] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the ring "Bonahemymmo" {rElec rN+ Str+4 Slay+2} (5080 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Epufroamn {+Blink Fly rPois Int-3 Stlth+} (3220 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. the +5 short sword "Gischo Cejo" {vamp, rN+ Dex+4} (5360 gold) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 leather armour of the Game of Kings {Regen+ Int+3} (1530 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 leather armour "Omoemm" {rElec Regen+ Str-2 Dex+3} (2310 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the storm talisman "Nejuwn" {Str+4} (11890 gold) [storm talisman] Str+4: It affects your strength (+4). the ring of Qolozup {rCorr EV+5 Str+3 Slay+2} (6330 gold) [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the air staff "Moysmi" {*Corrode rElec rN+ Int+4 Air Alch} (4460 gold) [staff of air] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the ring of the Cockatrice {+Blink rPois Will++ Int-4 SInv} (3880 gold) [ring of see invisible] +Blink: It lets you blink. rPois: It protects you from poison. Will++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. the +9 spear "Yxibaisu" {antimagic, rElec rN+ Int+3} (7850 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 robe "Xear" {rC- Int+3} (1720 gold) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the granite talisman of Absence {Fly Slay-5 SInv} (3000 gold) [granite talisman] Fly: It grants you flight. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. (7, 26, D:3) an adder corpse (skeletalised by now) (18, 11, D:3) a hobgoblin skeleton (19, 14, D:3) a +0 dagger (20, -5, D:3) a bat skeleton (28, 18, D:3) a +0 short sword a kobold skeleton (30, -8, D:3) a ball python skeleton (31, -1, D:3) a +0 dagger a kobold skeleton (31, 11, D:3) a +0 dagger (33, 15, D:3) a +1 vampiric dagger (34, -9, D:3) a +0 dagger (34, 28, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (34, 29, D:3) a +0 club a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (35, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, -6, D:3) a +0 dagger (35, -3, D:3) a +0 dagger (35, 29, D:3) a +0 short sword an orc corpse (skeletalised by now) (35, 30, D:3) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (36, -7, D:3) a +0 robe a +0 dagger (36, -5, D:3) a +0 ring mail a +0 short sword (37, -7, D:3) a +0 dagger (38, 12, D:3) a +0 whip (38, 13, D:3) a +0 spear a frilled lizard skeleton a ball python skeleton a rat skeleton a gnoll skeleton (39, -9, D:3) a rat skeleton (39, 12, D:3) a +0 spear a gnoll skeleton (39, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, 10, D:3) a +0 spear (41, 17, D:3) a hobgoblin skeleton (45, 21, D:3) a +0 ring mail a +0 short sword (46, 10, D:3) a +0 dagger a +0 sling (50, -6, D:3) a +0 dagger (58, 23, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (5, -13, D:4) a +0 ring mail (7, -18, D:4) a +0 robe of positive energy (8, -7, D:4) a +0 scale mail (27, 10, D:4) a +0 dagger (27, 18, D:4) a ball python corpse (skeletalised by now) (28, -25, D:4) 2 datura-tipped darts (34, -17, D:4) a +0 quarterstaff (35, 8, D:4) a potion of moonshine (37, -10, D:4) a hobgoblin skeleton (38, -22, D:4) a hobgoblin skeleton (38, 7, D:4) a potion of moonshine (39, 12, D:4) a +0 club (39, 13, D:4) a +0 dagger a goblin corpse (skeletalised by now) (39, 22, D:4) a potion of moonshine (40, 3, D:4) a +0 whip (40, 12, D:4) a +0 club (42, 3, D:4) a +0 club (42, 11, D:4) a +0 club (43, 3, D:4) a +0 mace a +0 animal skin a +0 helmet (44, 12, D:4) a +0 dagger a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin skeleton (45, 11, D:4) a +0 club a +0 sling a +2 dagger of venom a goblin skeleton (46, 8, D:4) a hobgoblin skeleton a hound skeleton (46, 10, D:4) a +0 dagger (47, 7, D:4) a parchment of Fulminant Prism Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (0, 1, D:5) a +0 mace an orc corpse (skeletalised by now) (0, 10, D:5) a +0 leather armour (3, -32, D:5) a +0 robe (3, -25, D:5) a scroll of identify (5, -20, D:5) a +0 ring mail (22, -34, D:5) a +0 trident (24, -32, D:5) a +0 dagger a +0 robe (26, -26, D:5) a +0 falchion a +0 leather armour an orc corpse (26, -12, D:5) an iguana corpse (skeletalised by now) (27, -29, D:5) a water moccasin corpse (27, -28, D:5) a +0 dagger (27, -26, D:5) a +0 dagger a +0 robe an orc corpse (32, -2, D:5) a +0 chain mail the Ecumenical Temple