Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 11874505529111636495 23 setset321 the Conjurer (level 3, 25/25 HPs) Began as a Gnoll Conjurer on Jan 31, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (569 turns). setset321 the Conjurer (Gnoll Conjurer) Turns: 569, Time: 00:01:09 Health: 25/25 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 7/9 EV: 12 Int: 17 God: Gold: 18 SH: 5 Dex: 10 Spells: 10/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: reflection @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of reflection (worn) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of moonshine {unknown} j - 2 potions of haste {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The endoplasm is heavily wounded. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! You encounter a kobold and a frilled lizard. Found 2 glowing sapphire potions. The kobold shouts! You hear a shout! The magic dart hits the frilled lizard. You kill the frilled lizard! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a kobold. It is wielding a +0 dagger. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You encounter a rat. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a hobgoblin. Found an embroidered scarf. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - 2 glowing sapphire potions You encounter a bat. The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# ####......# #......†.## ## # #.........## #. # #.#.......#..# #. #.#.#.......##.# ###. #...........##.#####... ##.#........##.#....... .. #..@.....##....####. ##................## ## ##.#...........### ...#...#....##.# ##### ....[.†....####.####.... .. .....)............### .....)...#.....####... ...##.#....###...# #... ...#....##...###... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | setset321 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 104 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 569 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 569 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, skrybe_limestone_x Action || total ---------------------------++------- Cast: Magic Dart || 33