seomseom Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (2, -5, D:1) a +0 dagger (7, -8, D:1) a +0 robe (9, -6, D:1) a +0 dagger (9, 29, D:1) a bat corpse (skeletalised by now) (9, 37, D:1) a +0 helmet (10, 31, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (11, 31, D:1) a +0 dagger (13, -3, D:1) a +0 chain mail (13, 35, D:1) a +0 sling (15, 35, D:1) a book of Beasts (17, 21, D:1) a +0 robe (20, -8, D:1) a hobgoblin corpse (skeletalised by now) (31, -2, D:1) a +0 animal skin (39, -1, D:1) a rat skeleton (44, 2, D:1) a book of Frost (52, 7, D:1) a ball python corpse (skeletalised by now) (53, -1, D:1) a ball python corpse (skeletalised by now) (56, 39, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ogofammoa's Antique Weapon Shop a +0 dagger (62 gold) a +0 flail (108 gold) a +0 rapier (124 gold) a +1 flail of protection (347 gold) the +7 sling "Letoaf" {flame, ^Fragile rF+ Int+5} (1754 gold) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. ^Fragile: It will be destroyed if unequipped. a +0 spear (93 gold) a +3 sling of flaming (610 gold) a +0 mace (93 gold) a +0 sling (46 gold) a +1 demon trident of electrocution (1379 gold) [Shop] Eschan's Distillery a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of might (48 gold) [Shop] Vupluat's General Store 2 potions of curing (72 gold) a +0 whip (30 gold) 8 stones (9 gold) a +0 leather armour (24 gold) a potion of curing (36 gold) a scroll of teleportation (36 gold) 7 stones (8 gold) a +2 rapier of venom (201 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (459 gold) [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. a potion of curing (36 gold) a +0 pair of gloves (54 gold) (0, 0, D:2) a +0 robe (5, -6, D:2) a +0 mace (10, 32, D:2) a scroll of noise (14, 25, D:2) a +0 dagger 5 stones (14, 34, D:2) a +0 dagger (19, -5, D:2) a ball python skeleton (19, -4, D:2) a hobgoblin skeleton (19, 14, D:2) a quokka skeleton (19, 17, D:2) an adder skeleton (20, -2, D:2) an adder skeleton (20, 15, D:2) a frilled lizard skeleton (22, 19, D:2) a ball python skeleton (24, 12, D:2) a +0 quarterstaff (24, 14, D:2) a rat skeleton (24, 30, D:2) 2 large rocks (25, 3, D:2) a hobgoblin skeleton (25, 20, D:2) a +0 leather armour (27, 20, D:2) a bat skeleton (28, 13, D:2) a quokka skeleton a hobgoblin skeleton (29, -10, D:2) a +0 leather armour (36, -8, D:2) an adder corpse (skeletalised by now) (36, -5, D:2) a +0 helmet (37, 19, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Ewkiph's Assorted Antiques the +0 plate armour of the Curupira {Str+3 Dex+2} (850 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +0 long sword (73 gold) the +5 trident of Byoddyub {freeze, Dex+2} (892 gold) Dex+2: It affects your dexterity (+2). a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 mace (63 gold) a potion of mutation (168 gold) a wand of roots (3) (151 gold) a +0 robe (14 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (7, 19, D:3) a +0 flail an orc corpse (skeletalised by now) (8, 19, D:3) a +0 mace a +0 leather armour (9, 20, D:3) a +0 dagger a +0 robe (10, 23, D:3) 5 silver javelins (21, -10, D:3) a +3 dagger a goblin skeleton (22, -21, D:3) a +0 dagger (22, 27, D:3) a +0 club a goblin skeleton (23, -10, D:3) a +0 leather armour (24, -19, D:3) a +4 trident of flaming (30, -10, D:3) the +0 leather armour of Rodeb {Will++} Will++: It greatly increases your willpower. (30, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 15, D:3) a frilled lizard corpse (skeletalised by now) (32, 13, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (34, -21, D:3) a frilled lizard skeleton (35, -25, D:3) a book of Fire (36, 14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (5, -1, D:4) a +0 robe (7, -12, D:4) an adder skeleton (7, 7, D:4) a talisman of death (14, 3, D:4) a +0 trident (16, 1, D:4) a +0 giant club (17, 20, D:4) the +0 scale mail of Saipol {rN++ rCorr Str-3 Stlth+} Str-3: It affects your strength (-3). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (19, 19, D:4) a +0 leather armour (21, 20, D:4) a quokka skeleton (23, 24, D:4) a +0 giant spiked club (24, 15, D:4) 3 stones (25, 4, D:4) a scroll of identify (25, 5, D:4) a scroll of revelation (26, -19, D:4) a +0 flail (32, -2, D:4) a hobgoblin skeleton (35, -18, D:4) a +4 dagger (36, -3, D:4) an iguana skeleton (37, -2, D:4) 7 stones (43, 14, D:4) a ball python skeleton (48, 19, D:4) a +0 rapier (52, 2, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (0, 1, D:5) a +0 hand axe (5, -14, D:5) a +0 mace a +0 hand axe a +0 hand axe a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) (6, -16, D:5) a +0 dagger (8, -25, D:5) a +0 dagger (10, -2, D:5) a +0 club a +0 hand axe an orc skeleton (10, 6, D:5) a +0 leather armour a +0 dagger (11, -33, D:5) a +0 mace (11, -2, D:5) a +0 club (11, 6, D:5) a +0 dagger a curare-tipped dart a kobold skeleton a water moccasin skeleton (12, 10, D:5) a +0 short sword 4 poisoned darts (13, 5, D:5) a +0 short sword 2 poisoned darts a kobold skeleton (20, -27, D:5) a +0 robe (32, -33, D:5) an adder corpse (skeletalised by now) (33, -30, D:5) an adder corpse (skeletalised by now) (33, -5, D:5) a hound corpse (skeletalised by now) (35, -33, D:5) a +0 giant club (42, 5, D:5) a river rat corpse (skeletalised by now) (43, 4, D:5) a river rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (43, 9, D:5) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. (46, 5, D:5) a river rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (49, -24, D:5) 6 stones (49, 13, D:5) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (51, 9, D:5) a river rat corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 9 stones (1, 3, D:6) a +0 spear (2, 0, D:6) 9 stones (4, -1, D:6) 7 stones (7, -13, D:6) a +0 giant spiked club (15, 4, D:6) a hound skeleton (18, 3, D:6) a hound skeleton (18, 4, D:6) a +0 giant club a hound skeleton (19, -13, D:6) 5 stones (20, 7, D:6) a book of Battle (22, -17, D:6) a +0 leather armour (25, -13, D:6) a +0 short sword (26, -13, D:6) an adder corpse (skeletalised by now) (31, -17, D:6) a +0 halberd (31, -15, D:6) an adder corpse (skeletalised by now) (33, 13, D:6) a +0 mace (33, 19, D:6) a +0 leather armour (35, -22, D:6) a +0 quarterstaff (36, -21, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (37, 2, D:6) a staff of cold (45, -5, D:6) a +0 robe (45, 2, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (1, 0, D:7) a +0 short sword of speed a +0 club a curare-tipped dart a +0 dagger a +0 short sword a +0 club a kobold corpse (skeletalised by now) (5, -22, D:7) an orb of light (11, -13, D:7) a hound skeleton (15, -8, D:7) a +0 short sword a +0 short sword a +0 short sword a +0 dagger a +0 short sword 11 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, -23, D:7) 4 boomerangs (23, -15, D:7) an orb of mayhem a +0 robe a +4 trident of draining (24, 16, D:7) a +1 heavy scimitar +0 swamp dragon scales the human corpse of Maggie (skeletalised by now) (25, -25, D:7) a +0 robe (25, -19, D:7) a +0 robe a +0 dagger (25, -18, D:7) a +0 mace a +0 robe a +0 dagger a +0 trident an orc skeleton (25, -17, D:7) a boomerang a +0 dagger an orc skeleton (30, -12, D:7) 5 large rocks a +0 robe (34, 3, D:7) a book of Vapours (36, -30, D:7) a +0 mace (40, 8, D:7) 4 stones (41, -12, D:7) 5 stones (44, -9, D:7) a +0 long sword (47, -21, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Byn Inew's Antique Armour Shoppe a +0 buckler (103 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +3 scale mail of poison resistance (529 gold) a +1 robe (177 gold) a +0 plate armour (529 gold) a +0 robe (16 gold) [Shop] Gaom's Magic Scroll Shop a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of acquirement (832 gold) a scroll of teleportation (48 gold) a scroll of vulnerability (64 gold) a scroll of amnesia (64 gold) a scroll of identify (32 gold) a scroll of noise (16 gold) [Shop] Aczad's Weapon Boutique a stone (1 gold) a +0 great sword (78 gold) a +0 battleaxe (78 gold) the +6 dagger of Opuomur {heavy, *Rage rElec rPois rC++} (806 gold) rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 club (12 gold) a +0 rapier (48 gold) the +8 sling "Ekey" {drain, rF+ rC+ Int+2 Dex-2} (764 gold) Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rC+: It protects you from cold. a +0 quarterstaff (48 gold) [Shop] Narches's Magic Scroll Boutique a scroll of blinking (105 gold) 2 scrolls of teleportation (84 gold) a scroll of enchant weapon (105 gold) a scroll of fear (56 gold) a scroll of revelation (105 gold) a scroll of butterflies (56 gold) a scroll of revelation (105 gold) (0, 0, D:8) 6 stones (6, -2, D:8) a +0 mace an orc skeleton (7, -4, D:8) a +0 hand axe a +0 chain mail a +0 club a +0 leather armour an orc skeleton (12, -24, D:8) a +0 whip 3 stones a kobold corpse (skeletalised by now) (13, -23, D:8) a +0 whip a kobold corpse (skeletalised by now) (13, -22, D:8) a +0 short sword a kobold corpse (skeletalised by now) (14, -21, D:8) a +0 whip a +0 whip a +0 short sword 9 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, -20, D:8) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (22, 3, D:8) Great Wizards, Vol. VII (24, -6, D:8) a +0 orcbow a centaur skeleton (27, -1, D:8) a +0 flail (28, 2, D:8) a howler monkey corpse (skeletalised by now) (29, 2, D:8) a howler monkey corpse (skeletalised by now) (30, -23, D:8) a +0 hand axe an orc skeleton (30, -22, D:8) a +0 hand axe a +0 leather armour an orc skeleton (30, -21, D:8) a +0 club 3 boomerangs a +0 dagger a +0 robe an orc skeleton (30, -20, D:8) a +0 dagger a +0 robe (31, -21, D:8) a +0 club a +0 flail an orc skeleton (32, -22, D:8) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (33, 1, D:8) a scroll of amnesia (39, -20, D:8) a book of the Hunter Level 9 of the Dungeon (0, 0, D:9) 4 javelins (0, 4, D:9) a scroll of teleportation (1, 0, D:9) 25 gold pieces (1, 1, D:9) a +0 falchion a stone (1, 3, D:9) a scroll of identify (2, 2, D:9) a +3 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 broad axe a +0 ring mail a +0 kite shield an orc corpse a tengu corpse (3, 2, D:9) a +0 short sword (still there?) 2 poisoned darts (still there?) a kobold corpse (still there?) (6, 17, D:9) a +3 scale mail of fire resistance a +1 battleaxe of freezing (6, 33, D:9) a +0 chain mail a +0 short sword (7, 33, D:9) a +0 short sword (7, 34, D:9) a +1 scimitar of flaming (7, 35, D:9) a +0 leather armour a +0 flail (7, 36, D:9) a +0 club an orc skeleton (8, 33, D:9) a +0 hand axe an orc skeleton (21, 22, D:9) a +0 hand axe