seomseom Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -19, D:1) 4 stones (3, -18, D:1) 4 stones (18, -18, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (19, -1, D:1) a +0 ring mail (26, -25, D:1) a jackal corpse (skeletalised by now) (27, -25, D:1) a +0 dagger a stone (31, 3, D:1) 2 stones a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (32, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (5, -2, D:2) a rat skeleton (9, 24, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (10, -16, D:2) 2 stones (12, 8, D:2) a ball python corpse (skeletalised by now) (20, 27, D:2) a ball python skeleton (21, 8, D:2) a +0 dagger 5 stones a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 25, D:2) a +0 whip a +0 robe a kobold skeleton (21, 26, D:2) a frilled lizard skeleton (22, 8, D:2) a +0 club 3 stones a kobold skeleton (26, -1, D:2) a +0 whip a gnoll corpse (27, -1, D:2) a +0 whip a gnoll corpse (31, -9, D:2) an adder skeleton (33, 3, D:2) a +0 short sword (38, 2, D:2) a +0 hand axe a +0 leather armour (52, -4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (5, -3, D:3) 2 potions of heal wounds (8, -2, D:3) a +0 short sword a +0 leather armour (9, 0, D:3) a +0 dagger