seock0894 Level 1 of the Dungeon (1, -3, D:1) a jackal corpse (skeletalised by now) (5, 2, D:1) a bat corpse (skeletalised by now) (12, 11, D:1) 6 stones (14, -10, D:1) a ball python skeleton (16, 20, D:1) a staff of death (18, -7, D:1) a +0 mace (22, -20, D:1) a +0 club (24, 6, D:1) 2 stones (26, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, 28, D:1) a +0 sling (27, 17, D:1) 7 stones (29, -12, D:1) 2 stones (31, -3, D:1) a +0 whip (32, 29, D:1) 5 stones (37, 26, D:1) a frilled lizard corpse (skeletalised by now) (38, 9, D:1) a jackal skeleton (38, 11, D:1) a jackal skeleton (40, 22, D:1) a +1 dagger of flaming (46, 6, D:1) a rat corpse (skeletalised by now) (50, -2, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Vyhopaen's Weapon Boutique a +0 war axe (35 gold) a +0 falchion (30 gold) 5 stones (5 gold) a +0 short sword (30 gold) 6 stones (6 gold) the +1 sling "Joygize" {drain, +Blink Stlth+} (245 gold) +Blink: It lets you blink. Stlth+: It makes you more stealthy. 4 stones (4 gold) a +0 rapier (40 gold) (0, 0, D:2) a rat skeleton (4, -10, D:2) a hobgoblin skeleton (5, 24, D:2) a +0 ring mail (6, -17, D:2) a +0 sling (12, 5, D:2) a hobgoblin skeleton (13, 5, D:2) a bat skeleton (16, 7, D:2) a +6 ring of strength (18, 17, D:2) an adder skeleton (20, 1, D:2) 3 poisoned darts (22, 14, D:2) 7 stones (22, 19, D:2) a frilled lizard skeleton (28, -9, D:2) 3 stones (32, -4, D:2) a hobgoblin skeleton (32, 0, D:2) 2 stones a +0 dagger a kobold skeleton (36, -16, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Fefrocup's Weapon Emporium the +2 rapier of Time Moved Backwards {freeze, rC+ rCorr} (441 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. 6 stones (7 gold) a +0 mace (36 gold) 5 stones (6 gold) a +1 long sword of draining (159 gold) a +0 whip (30 gold) a +0 mace (36 gold) a +0 whip (30 gold) a +0 whip (30 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (424 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (0, 0, D:3) a +0 spear (19, -5, D:3) a +1 short sword of electrocution (22, 1, D:3) a +0 robe (22, 2, D:3) a human corpse (skeletalised by now) (23, 0, D:3) a +0 club (29, 15, D:3) a +0 dagger an orc corpse (skeletalised by now) (29, 18, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (30, 16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (31, 12, D:3) a +0 dagger (34, 24, D:3) 5 stones (38, 5, D:3) a +0 leather armour (40, 14, D:3) a +0 long sword (42, 10, D:3) a ball python corpse (skeletalised by now) (44, -19, D:3) the +5 mace "Brush" {elec, rPois rF- rN+++} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. (44, 10, D:3) a +0 dagger (45, -7, D:3) a ball python corpse (skeletalised by now) (51, -2, D:3) 6 stones (52, 1, D:3) a bat skeleton (54, 6, D:3) a bat skeleton (59, -17, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 5 stones a +0 dagger a kobold skeleton (4, 8, D:4) a +0 club (5, -2, D:4) a jackal skeleton (10, 11, D:4) a +0 dagger a goblin skeleton (14, -4, D:4) a ball python corpse (skeletalised by now) (15, 9, D:4) an adder skeleton (17, -2, D:4) a +0 chain mail of cold resistance (20, -1, D:4) a +0 robe (20, 1, D:4) a +0 dagger a goblin skeleton (21, 4, D:4) 2 stones (32, 12, D:4) a potion of resistance (35, 16, D:4) a +0 rapier a +0 ring mail (38, 16, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (40, 0, D:4) 2 stones a +0 short sword (40, 15, D:4) a +0 hand axe (42, 21, D:4) a +0 robe (51, 6, D:4) an adder skeleton (53, 4, D:4) a bat skeleton a jackal skeleton (53, 5, D:4) a +0 robe a +0 dagger (55, 0, D:4) a +0 giant club (56, 16, D:4) a +0 robe (65, 37, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (9, -10, D:5) a +0 robe a +0 dagger an orc skeleton (11, -5, D:5) a +0 club (11, -1, D:5) a jackal skeleton (12, -4, D:5) a +0 dagger (13, -5, D:5) a +0 flail (13, 0, D:5) 6 stones (26, -10, D:5) an adder skeleton (28, 31, D:5) 6 stones (32, -8, D:5) a +0 hand axe (33, 1, D:5) a +2 ring mail of cold resistance (36, 30, D:5) a +0 spear a gnoll skeleton (37, 31, D:5) a +0 flail a +0 flail a gnoll skeleton (39, -5, D:5) a +0 quarterstaff (46, 6, D:5) a +0 orcbow a centaur skeleton (46, 19, D:5) a +0 giant club (50, -11, D:5) a +0 club (56, 10, D:5) 4 large rocks Level 6 of the Dungeon (0, 0, D:6) 2 stones (7, -10, D:6) a steam dragon skeleton (8, -6, D:6) a +0 ring mail a +0 short sword an orc skeleton (8, -3, D:6) an adder skeleton (10, 18, D:6) 5 stones (24, -4, D:6) a +0 spear (25, -2, D:6) a +0 leather armour a +0 rapier (32, -29, D:6) a +0 scale mail (36, -6, D:6) an electric eel skeleton Level 7 of the Dungeon (0, 0, D:7) 7 stones (13, 31, D:7) 8 stones (16, 25, D:7) 8 stones (21, 28, D:7) a +0 longbow (25, 6, D:7) a +0 robe a +0 dire flail (26, 28, D:7) a +0 leather armour a +0 dagger a kobold skeleton (36, 29, D:7) a water moccasin skeleton (37, 26, D:7) a +0 whip a kobold skeleton (39, 24, D:7) 2 stones a +0 dagger a kobold skeleton (40, 19, D:7) a +0 hand axe an orc skeleton (40, 24, D:7) 6 poisoned darts a +0 dagger (40, 29, D:7) a hound skeleton (41, 18, D:7) a +0 short sword 4 stones (42, 22, D:7) a +0 short sword (43, 19, D:7) a +0 mace an orc skeleton (44, 27, D:7) an orb of mayhem a +0 robe a +3 trident of draining the barachi skeleton of Jeremiah (45, 22, D:7) a howler monkey skeleton (46, 20, D:7) 6 stones (50, 21, D:7) a +2 dagger of draining (50, 28, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 5 stones (2, 22, D:8) a +0 spear a +0 robe (3, 22, D:8) a +0 mace a +0 robe a +0 scimitar a +0 robe (7, 24, D:8) a +0 flail a +0 robe (7, 30, D:8) a +0 whip 5 poisoned darts (16, 33, D:8) a death yak corpse (skeletalised by now) (22, 28, D:8) a yak corpse (skeletalised by now) (26, 25, D:8) a yak corpse (skeletalised by now) (26, 26, D:8) a yak corpse (skeletalised by now) (30, 8, D:8) a +0 morningstar (31, 7, D:8) a +0 leather armour (35, 33, D:8) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (13, 10, Lair:1) a bullfrog skeleton (13, 12, Lair:1) a komodo dragon skeleton (15, 12, Lair:1) a water moccasin skeleton (20, 2, Lair:1) a +0 leather armour (20, 14, Lair:1) 9 stones (20, 41, Lair:1) a +0 scale mail (32, 2, Lair:1) a water moccasin skeleton (33, 2, Lair:1) a water moccasin skeleton (33, 3, Lair:1) a komodo dragon skeleton (36, -2, Lair:1) a water moccasin skeleton (39, -1, Lair:1) 4 stones (42, -4, Lair:1) a +0 robe (44, -3, Lair:1) a blink frog corpse (skeletalised by now) (44, 13, Lair:1) a +0 ring mail (44, 30, Lair:1) a stone (44, 31, Lair:1) a stone (44, 32, Lair:1) a stone (44, 33, Lair:1) a stone (45, 29, Lair:1) a stone (45, 34, Lair:1) a stone (46, 28, Lair:1) a stone (46, 35, Lair:1) a stone (47, 27, Lair:1) a stone (47, 36, Lair:1) a stone (48, 27, Lair:1) a stone (48, 36, Lair:1) a stone (48, 50, Lair:1) a blink frog corpse (skeletalised by now) (49, -2, Lair:1) a bullfrog skeleton (49, 27, Lair:1) a stone (49, 36, Lair:1) a stone (49, 50, Lair:1) a cane toad corpse (skeletalised by now) (50, 27, Lair:1) a stone (50, 36, Lair:1) a stone (51, 27, Lair:1) a stone (51, 36, Lair:1) a stone (52, -1, Lair:1) a +6 ring of strength a +4 ring of slaying (52, 27, Lair:1) a stone (52, 36, Lair:1) a stone (53, 27, Lair:1) a stone (53, 36, Lair:1) a stone (53, 40, Lair:1) a +0 dagger (54, 27, Lair:1) a stone (54, 36, Lair:1) a stone (55, 28, Lair:1) a stone (55, 35, Lair:1) a stone (56, 29, Lair:1) a stone (56, 34, Lair:1) a stone (57, 15, Lair:1) a bullfrog skeleton (57, 30, Lair:1) a stone (57, 31, Lair:1) a stone (57, 32, Lair:1) a stone (57, 33, Lair:1) a stone (58, 41, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (8, -9, Lair:2) a +0 robe (12, 3, Lair:2) an orb of guile (14, -12, Lair:2) 18 gold pieces (15, -13, Lair:2) a scroll of blinking (15, -12, Lair:2) the amulet "Kunegosk" {Spirit Regen+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. (unseen) (16, -12, Lair:2) a +3 mace of protection (unseen) (16, 32, Lair:2) a +0 trident (30, 28, Lair:2) a +0 chain mail (36, 24, Lair:2) a bullfrog skeleton (38, 22, Lair:2) a +1 demon whip of venom (38, 25, Lair:2) a blink frog skeleton (39, 5, Lair:2) a +0 plate armour (39, 23, Lair:2) a blink frog skeleton (45, -18, Lair:2) 4 stones (52, 29, Lair:2) a +0 ring mail (55, 21, Lair:2) a black bear skeleton (57, -4, Lair:2) an elephant skeleton (58, -5, Lair:2) a water moccasin skeleton (61, -11, Lair:2) a bullfrog skeleton