semaforo Level 1 of the Dungeon (0, 1, D:1) a +0 mace (9, -6, D:1) a +0 spear (10, -30, D:1) a +0 robe (10, -13, D:1) a rat skeleton (11, -1, D:1) a +0 dagger a goblin skeleton (23, -34, D:1) a +0 robe (25, -1, D:1) a ball python skeleton (26, -1, D:1) a frilled lizard skeleton (28, -11, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (30, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -8, D:1) a +0 chain mail (33, -35, D:1) a rat corpse (skeletalised by now) (35, -7, D:1) a spore talisman (39, -19, D:1) a +0 ring mail (41, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 0, D:2) a +0 dagger (5, -3, D:2) a +0 short sword (8, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 27, D:2) a +0 whip (9, 28, D:2) a +0 dagger (16, -16, D:2) a +2 leather armour of fire resistance (19, 24, D:2) a rat corpse (skeletalised by now) (20, -14, D:2) a +0 whip (21, -14, D:2) a +0 dagger of protection (23, 13, D:2) a +0 whip 4 stones (31, 20, D:2) a +0 robe (35, 9, D:2) a +0 leather armour (39, -2, D:2) a +0 ring mail (41, 9, D:2) a rat skeleton (49, 7, D:2) a +0 robe (53, -10, D:2) a +0 club (53, -6, D:2) a scarab talisman (57, -15, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (2, -3, D:3) a +0 dagger an orc corpse (skeletalised by now) (2, -1, D:3) a +0 hand axe (18, 4, D:3) a rat skeleton (19, 2, D:3) a +0 chain mail (19, 3, D:3) a +0 trident an orc skeleton (19, 5, D:3) a bat skeleton (20, 3, D:3) a +0 dagger a goblin skeleton a quokka skeleton (21, 0, D:3) a +0 falchion a +0 leather armour (22, 0, D:3) a +0 flail an orc skeleton (23, 19, D:3) an adder skeleton (30, 15, D:3) a +0 flail a +0 ring mail (34, 14, D:3) a +0 club (35, 14, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (40, 5, D:3) a +0 robe (44, -6, D:3) a bat corpse (skeletalised by now) (50, 0, D:3) a bat corpse (skeletalised by now) (51, 25, D:3) the +2 short sword of Beogh's Anger {flame, rC- rN+ Str+10 Int+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+10: It affects your strength (+10). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 4 of the Dungeon (11, 45, D:4) a +0 club (12, 17, D:4) a +0 leather armour (21, 2, D:4) a +0 dagger (23, 7, D:4) a +2 short sword of holy wrath (24, 23, D:4) a hobgoblin skeleton (30, 33, D:4) a +0 spear (37, 9, D:4) a +0 trident (49, -2, D:4) a +0 sling (50, 19, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (53, 6, D:4) a +0 short sword a kobold corpse (skeletalised by now) (59, 12, D:4) an inkwell talisman (62, 22, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 sling (6, 16, D:5) a +0 giant spiked club (20, 1, D:5) a serpent talisman (20, 2, D:5) a ball python corpse (skeletalised by now) (32, 25, D:5) a parchment of Momentum Strike (41, 2, D:5) a staff of air (44, -4, D:5) a +0 pair of boots of stealth (45, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 leather armour an orc corpse (0, 1, D:6) a +0 club a gnoll corpse (0, 2, D:6) a +0 dagger a +0 robe a +0 whip an orc corpse (1, 3, D:6) a +0 club a +0 leather armour a +0 short sword a +0 chain mail of cold resistance (2, 6, D:6) a +0 chain mail (10, -2, D:6) an adder corpse (13, 1, D:6) a staff of earth (unseen) (14, -2, D:6) a scroll of identify the Ecumenical Temple