semaforo Level 1 of the Dungeon (0, 3, D:1) a bat skeleton (1, -20, D:1) a +0 ring mail (1, -14, D:1) a +0 mace (2, 2, D:1) a +0 club (4, -8, D:1) a +0 club a goblin skeleton (7, -19, D:1) a +0 hand axe (7, -1, D:1) a hobgoblin skeleton (9, -23, D:1) a ball python corpse (skeletalised by now) (26, -17, D:1) a +0 short sword a quokka corpse (skeletalised by now) (26, 7, D:1) a ball python corpse (skeletalised by now) (33, -5, D:1) a ball python corpse (skeletalised by now) (35, 13, D:1) a +0 dagger (36, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, -10, D:1) a +0 dagger (44, -24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 14, D:2) a +0 robe (5, -3, D:2) a hobgoblin corpse (skeletalised by now) (5, -1, D:2) a +0 sling (5, 15, D:2) a +0 whip a stone (6, -2, D:2) a +0 club (19, 41, D:2) a +0 mace (21, 30, D:2) a +0 whip 4 stones (31, 5, D:2) a +0 dagger (46, -5, D:2) an iguana corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Icumiu's Antique Armour Boutique a +0 kite shield (182 gold) a +0 cloak (117 gold) the +12 plate armour "Ziecacoq" {Harm rCorr SInv Stlth+} (2537 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 pair of gloves (117 gold) (7, -33, D:3) a +0 mace (10, 13, D:3) a quokka skeleton (11, 13, D:3) a +0 club a kobold skeleton (16, 10, D:3) a +0 dagger (17, 12, D:3) a +0 ring mail (22, -21, D:3) a +0 shortbow (30, -17, D:3) an inkwell talisman (31, 2, D:3) a +0 ring mail (38, -15, D:3) a +0 club a +0 robe (40, -30, D:3) a +0 robe (40, -20, D:3) a +0 club a +0 sling a goblin skeleton (41, 20, D:3) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 sling a +0 dagger a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 19, D:3) a +0 club a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (42, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (48, -21, D:3) a +0 short sword (48, 22, D:3) a +0 short sword (55, -34, D:3) 2 poisoned darts Level 4 of the Dungeon [Shop] Irulu's Fire Supplies a +0 dagger of flaming (67 gold) a staff of fire (unknown) (300 gold) Zeigriq's Quarto of Embers (712 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Plasma Beam Fire/Air 6 d - Ignition Fire 8 the Codex of Oxidation (219 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Sticky Flame Fire/Alchemy 4 a +0 barding of fire resistance (360 gold) a +2 spear of flaming (208 gold) the Opusculum on the Summer (232 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Ignite Poison Fire/Alchemy 4 (0, 0, D:4) a +0 short sword an orc skeleton (20, 15, D:4) a +0 club a +0 sling a goblin skeleton (30, 18, D:4) a +0 ring mail a +0 whip (31, 16, D:4) an adder skeleton (31, 18, D:4) a +0 hand axe a +0 chain mail a +0 flail an orc skeleton (32, 18, D:4) a +0 robe a +0 dagger an orc skeleton (33, -5, D:4) a +0 mace a +0 leather armour (34, -6, D:4) a +0 war axe a +0 ring mail a +0 whip a +0 ring mail an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (37, 26, D:4) a gold piece (38, 9, D:4) a +0 scale mail (38, 25, D:4) a gold piece (38, 26, D:4) a gold piece (39, 26, D:4) a gold piece (44, 27, D:4) 4 stones a +0 club (45, 18, D:4) a +0 whip (47, 18, D:4) a +0 club a gnoll corpse (skeletalised by now) (47, 19, D:4) a +0 halberd a gnoll skeleton (48, -9, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (1, -24, D:5) a +0 hand axe a +0 leather armour (4, 1, D:5) a +3 quarterstaff of chaos a +0 cloak (11, -26, D:5) a +0 dagger a +0 leather armour (26, -8, D:5) a +0 scale mail a +0 flail a +0 ring mail a +0 flail (27, -7, D:5) a +0 robe a +0 dagger (28, -7, D:5) a +0 chain mail a +0 hand axe (36, -15, D:5) a +0 ring mail (39, -28, D:5) a +0 hand axe (44, -18, D:5) a +0 dagger Level 6 of the Dungeon (7, -13, D:6) a +0 shortbow (22, 4, D:6) a +0 ring mail (23, -9, D:6) a parchment of Soul Splinter (28, -3, D:6) a +0 giant spiked club (36, -24, D:6) a +0 robe (36, -11, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (37, -11, D:6) a +0 mace a +0 flail (38, 0, D:6) a +0 leather armour a +0 hand axe (38, 1, D:6) a +0 club (38, 4, D:6) a +0 leather armour a +0 trident (39, 0, D:6) a +0 mace a +0 leather armour a +0 flail (39, 2, D:6) a +0 robe a +0 dagger (40, -1, D:6) a +0 dagger (45, 4, D:6) a +0 trident Level 7 of the Dungeon [Shop] Hetiof's Lightly-Used Armoury a -1 demon whip (300 gold) a -3 eveningstar (180 gold) a -2 partisan (1 gold) a -3 demon trident (150 gold) a -3 executioner's axe (1 gold) a -1 triple crossbow (225 gold) a -3 quick blade (150 gold) a -3 triple crossbow (75 gold) (14, 12, D:7) a +0 spear a +0 ring mail a +0 buckler (15, 11, D:7) a +0 spear (15, 12, D:7) a +0 halberd (15, 13, D:7) a +0 spear (15, 14, D:7) a +0 spear (15, 16, D:7) a +0 flail (16, 0, D:7) a quill talisman (43, -10, D:7) a +0 chain mail (43, 0, D:7) a +0 ring mail (44, -13, D:7) a +0 sling (45, 25, D:7) a +0 trident (48, 11, D:7) a +0 shortbow (49, 5, D:7) a +0 long sword (54, -14, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) the +0 leather armour of Baldness {rC+ Regen+ Dex+3} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (8, 2, D:8) a +0 flail a +0 leather armour (9, 2, D:8) a +0 hand axe of venom (9, 3, D:8) a +0 battleaxe a +0 robe a +0 club a +0 leather armour a +0 mace a +0 robe (13, 3, D:8) a +0 dagger a +0 ring mail (14, 10, D:8) a +0 club (16, 9, D:8) a +0 robe (27, 3, D:8) a parchment of Freeze (31, -12, D:8) a +0 dagger a +0 robe (33, -8, D:8) a +0 short sword (33, 18, D:8) a +0 short sword (34, -7, D:8) a +4 trident of freezing a +0 robe a +3 battleaxe a +0 scale mail a +1 short sword of holy wrath 2 stones a +0 short sword a curare-tipped dart (35, -7, D:8) a +0 club (36, -7, D:8) a +0 hand axe a +0 chain mail a +0 dagger 5 stones (37, -7, D:8) a +0 dagger a +0 robe a +0 whip (38, -7, D:8) a +0 mace a +0 orcbow a +0 orcbow (40, -7, D:8) a +2 dagger of flaming (40, 23, D:8) a staff of cold (42, -12, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (7, -2, D:9) the quill talisman "Zuoxkodobyi" {Dex+3 Stlth+} [quill talisman] Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (17, -5, D:9) 3 poisoned darts (37, -2, D:9) a rimehorn talisman (45, -25, D:9) a +0 falchion (47, 24, D:9) a +0 chain mail (49, -12, D:9) a +0 trident (49, 14, D:9) a +0 shortbow (50, -24, D:9) a +0 robe (55, -12, D:9) a +0 hand axe (55, 0, D:9) a +0 robe a +0 dagger (56, -13, D:9) a +0 hand axe (56, -11, D:9) a +0 hand axe (57, -12, D:9) a +0 hand axe (57, -1, D:9) a +0 chain mail a +0 war axe (58, 0, D:9) a +0 robe a +0 dagger (59, -6, D:9) a +0 robe Level 10 of the Dungeon (5, -19, D:10) a +0 scale mail (7, -18, D:10) a +0 whip a +0 leather armour (9, -18, D:10) a +0 flail (10, -18, D:10) a +0 club a +0 leather armour (12, -12, D:10) a +0 short sword a +0 leather armour (13, 13, D:10) a +0 leather armour a +0 falchion (19, -7, D:10) a +0 rapier (19, -5, D:10) a +0 robe (19, -2, D:10) a +0 robe a +0 dagger (21, -1, D:10) a +1 vampiric dagger (21, 0, D:10) 4 poisoned darts a +0 dagger (21, 1, D:10) a +0 short sword 3 stones a +0 short sword (24, -3, D:10) a +0 flail (27, 4, D:10) a +0 robe a +0 dagger (27, 14, D:10) a +0 club a +0 leather armour (29, 11, D:10) a +0 club (30, 7, D:10) a +0 club (31, 10, D:10) a +0 broad axe a +0 chain mail (34, 10, D:10) a +0 club (36, 8, D:10) a +0 hand axe (37, 11, D:10) a +0 club a +0 leather armour (41, 2, D:10) a +0 chain mail 2 boomerangs a +0 dire flail (42, -9, D:10) a +0 flail (42, -8, D:10) a +0 club (42, 2, D:10) a +0 scale mail a +0 club a +0 dagger (43, -8, D:10) a +0 chain mail a +0 battleaxe a +0 plate armour a +2 long sword of flaming (43, -7, D:10) a boomerang a +0 war axe a +0 ring mail a +0 short sword a +0 robe a +0 dagger (43, -6, D:10) a +0 hand axe (44, -12, D:10) a +0 leather armour a +0 flail (44, 16, D:10) a +0 orcbow (45, -14, D:10) a +2 mace of concussion (45, 3, D:10) a +0 plate armour a +0 glaive a +0 arbalest (47, 4, D:10) a +0 club a +0 chain mail (57, -18, D:10) a +0 leather armour a +0 dagger (61, -21, D:10) a +0 short sword (61, 13, D:10) a +1 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 whip (5, -3, D:11) a maw talisman (17, 1, D:11) a +0 flail (28, 21, D:11) a +0 robe (42, -19, D:11) a +0 war axe a +0 ring mail (42, 21, D:11) a +0 robe a +0 dagger (43, -19, D:11) a +0 hand axe a +0 dagger a +0 robe (44, -19, D:11) a +0 glaive a +0 plate armour a +0 club a +0 chain mail (49, -12, D:11) a +0 dagger a +0 robe a +0 great sword (49, -10, D:11) a +0 heavy mace (49, 3, D:11) a +0 dire flail a +0 giant club (49, 5, D:11) a +0 giant spiked club a +0 giant spiked club (50, -12, D:11) a +0 mace a +0 chain mail (52, -12, D:11) a +0 dagger a +0 robe (53, -12, D:11) a +2 dagger of freezing a +0 robe Level 12 of the Dungeon (0, 0, D:12) an eel talisman (4, 11, D:12) a +2 buckler (4, 12, D:12) 3 large rocks (7, 5, D:12) 4 large rocks (20, -18, D:12) a +0 long sword a +0 leather armour (23, -8, D:12) a +0 falchion (28, -15, D:12) 3 poisoned darts (29, -9, D:12) a +0 plate armour (41, -10, D:12) a +0 flail a +0 scale mail Level 13 of the Dungeon (3, 25, D:13) an amulet of guardian spirit a ring of poison resistance an amulet of chemistry (6, 4, D:13) a parchment of Gloom (9, 23, D:13) a +0 shortbow (16, 7, D:13) the +0 robe "Qeseagup" {rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (17, 24, D:13) a +0 sling (20, -14, D:13) 4 large rocks (37, -22, D:13) 3 large rocks (37, 1, D:13) 4 large rocks (38, -11, D:13) a +0 flail (38, -10, D:13) a +3 scimitar of flaming (38, -4, D:13) a +0 whip (40, 10, D:13) the +3 whip "Kaphijia" {vamp, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (41, -21, D:13) 3 large rocks (44, -24, D:13) a spore talisman (53, 9, D:13) the +7 spear of Action {flame, rF+ rC+ Will+ SInv} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. Level 14 of the Dungeon (0, 0, D:14) a +2 falchion of protection (unseen) (4, 0, D:14) 19 gold pieces a +0 shortbow (5, 3, D:14) 5 gold pieces (6, 3, D:14) 12 gold pieces a +0 orcbow (7, 6, D:14) a +0 falchion (10, 8, D:14) a +0 scale mail (16, -11, D:14) a +0 robe (16, 15, D:14) a +0 rapier (17, 4, D:14) a +0 robe (24, -1, D:14) a +0 war axe (25, 4, D:14) 5 large rocks (25, 8, D:14) a +0 chain mail (26, 24, D:14) a +0 whip (29, 27, D:14) the +5 quarterstaff of Diskeman {freeze, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (29, 29, D:14) a +0 scale mail (32, 2, D:14) a +0 leather armour (32, 5, D:14) a +0 hand axe a +0 dagger (33, 4, D:14) 3 boomerangs a +0 chain mail a +0 bardiche (34, 4, D:14) a +0 short sword (41, -10, D:14) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Onoadwosaug's Magic Scroll Shoppe a scroll of enchant weapon (90 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a parchment of Ignite Poison (156 gold) a scroll of identify (24 gold) [Shop] Tili's Jewellery Emporium a +6 ring of intelligence (unknown) (504 gold) the amulet of Eternal Night {rPois rC++ RegenMP+ rCorr Dex+2} (959 gold) [amulet of magic regeneration] rPois: It protects you from poison. rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). an amulet of the acrobat (unknown) (420 gold) a ring of resist corrosion (280 gold) the ring of Tept {Fly Will+} (421 gold) [ring of flight] Fly: It grants you flight. Will+: It increases your willpower. the ring of Gedwuddi {+Blink MP+9 Str+5} (623 gold) [ring of magical power] +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). an amulet of magic regeneration (unknown) (420 gold) [Shop] Zisas's Assorted Antiques a wand of acid (5) (294 gold) a +1 spectral quarterstaff (273 gold) a +1 plate armour of resonance (420 gold) a potion of attraction (42 gold) a wand of iceblast (4) (134 gold) a sack of spiders (560 gold) a sack of spiders (560 gold) a +3 leather armour of willpower (336 gold) the +1 battleaxe of Kogusuky {elec, rPois Int+3} (665 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, Lair:1) a +0 long sword (20, 5, Lair:1) a +2 buckler (25, 2, Lair:1) a +1 scale mail of cold resistance (44, -16, Lair:1) a +0 trident Level 2 of the Lair of Beasts (1, 22, Lair:2) a +0 robe of cold resistance (10, -3, Lair:2) a +0 plate armour (19, -19, Lair:2) a +0 buckler (37, -16, Lair:2) a +0 ring mail (40, 22, Lair:2) a +0 whip Level 3 of the Lair of Beasts (8, 23, Lair:3) a +0 orcbow (18, 20, Lair:3) a +0 robe a +0 mace of protection (19, 47, Lair:3) 2 darts of disjunction (25, 31, Lair:3) a +0 flail (35, 32, Lair:3) 3 poisoned darts Level 4 of the Lair of Beasts (9, 15, Lair:4) a +0 scale mail (18, 6, Lair:4) a +0 plate armour (46, 39, Lair:4) a +0 mace (53, 5, Lair:4) the medusa talisman of Leapfrog {MP-11 Str+2 SInv} [medusa talisman] MP-11: It affects your magic capacity (-11). Str+2: It affects your strength (+2). SInv: It lets you see invisible. (53, 48, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (32, -44, Lair:5) a +0 scale mail (34, -43, Lair:5) a +0 ring mail (34, -35, Lair:5) the +3 flail "Arbiter" {flame, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (49, -32, Lair:5) a +0 scale mail (61, -47, Lair:5) a +0 flail (61, -45, Lair:5) a +2 quarterstaff of draining