semaforo Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 25, D:1) a rat skeleton (4, 24, D:1) 4 atropa-tipped darts (9, -6, D:1) a rat corpse (skeletalised by now) (10, -6, D:1) a hobgoblin corpse (skeletalised by now) (12, 36, D:1) a +0 sling (15, 19, D:1) a +0 war axe (19, 34, D:1) an orb of attunement (26, -11, D:1) a rat corpse (skeletalised by now) (28, 16, D:1) a +0 short sword (28, 18, D:1) a +0 short sword (29, 0, D:1) a +0 ring mail (29, 26, D:1) a +0 club (36, -12, D:1) a rat corpse (skeletalised by now) (37, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Facucant's Armour Shop a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +1 plate armour of cold resistance (330 gold) the +3 pair of gloves of Zin {Fire} (353 gold) Fire: It increases the power of your Fire spells. It cannot be enchanted further. a +0 leather armour (22 gold) the +1 leather armour of Meatballs {Rampage rCorr Int-3} (146 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +1 pair of boots (126 gold) a +0 robe (9 gold) a +2 helmet of light (236 gold) (0, 0, D:2) a +0 ring mail (4, 1, D:2) a +0 club (6, 9, D:2) a +0 sling (9, -6, D:2) a quokka corpse (skeletalised by now) (12, 10, D:2) a jackal skeleton a jackal skeleton (13, 14, D:2) 2 atropa-tipped darts (20, 2, D:2) a +0 dagger a kobold skeleton (20, 15, D:2) a +0 spear (21, 20, D:2) a hobgoblin skeleton (21, 22, D:2) a bat skeleton (24, 22, D:2) a bat skeleton (30, -6, D:2) a +0 flail a gnoll skeleton (32, 10, D:2) a frilled lizard corpse (skeletalised by now) (33, -8, D:2) a +0 club (35, 16, D:2) a rat corpse (skeletalised by now) (35, 19, D:2) a +0 robe (39, 3, D:2) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (40, -1, D:2) a +0 flail a gnoll corpse (skeletalised by now) (42, 9, D:2) a +0 long sword of holy wrath (44, 22, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (2, 27, D:3) a +0 whip (14, 30, D:3) a +0 dagger (18, 9, D:3) an adder corpse (23, 23, D:3) a +0 leather armour (29, 37, D:3) a rat corpse (skeletalised by now) (42, 12, D:3) a quokka corpse (46, 39, D:3) a +0 robe (49, -8, D:3) a +0 whip (50, -8, D:3) a +0 hand axe (50, -6, D:3) a +0 flail 3 boomerangs a +0 chain mail a +0 dagger a +0 robe (50, -4, D:3) a +0 hand axe