semaforo Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (3, 24, D:1) a +0 trident (13, 38, D:1) a frilled lizard corpse (skeletalised by now) (13, 46, D:1) a +0 ring mail (20, 32, D:1) a +0 club (33, 15, D:1) a +0 dagger (43, 19, D:1) a +0 vampiric whip a kobold corpse (skeletalised by now) (54, 31, D:1) a +0 pair of gloves (58, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (60, 14, D:1) a +0 ring mail (62, 36, D:1) a +0 dire flail (63, 25, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -11, D:2) a +0 club (8, 15, D:2) a +0 long sword (9, -22, D:2) a +0 dagger (11, 17, D:2) a rat corpse (skeletalised by now) (14, -14, D:2) the +0 leather armour "Lelomoab" {rF- Str+3 Int+9} Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. (15, 7, D:2) a +0 club a bat corpse (skeletalised by now) (16, -11, D:2) 4 atropa-tipped darts (19, 12, D:2) an adder skeleton (20, 14, D:2) a +2 heavy mace (25, -10, D:2) a +0 club a goblin skeleton (25, 3, D:2) an adder skeleton (26, 6, D:2) a +0 whip (39, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -23, D:2) a +0 war axe (45, 3, D:2) a +2 sling of draining Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 boomerangs a +0 ring mail a +0 short sword a +0 falchion a +4 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 15, D:3) a +0 short sword (1, -1, D:3) a +0 club (3, -3, D:3) a bat corpse (skeletalised by now) (6, 15, D:3) a quokka corpse (skeletalised by now) (14, -12, D:3) a +0 leather armour (23, 24, D:3) a hobgoblin corpse (skeletalised by now) (29, -4, D:3) a +0 dagger (29, -3, D:3) a quokka skeleton (30, -4, D:3) a +0 whip a kobold skeleton (33, 14, D:3) a jackal skeleton (34, 13, D:3) a jackal corpse (skeletalised by now) (37, 12, D:3) a bat corpse (skeletalised by now) (40, 12, D:3) a +0 scimitar (47, -7, D:3) a bat skeleton (47, 18, D:3) 4 poisoned darts (49, -13, D:3) a +0 robe (49, 15, D:3) a +0 dagger (50, -9, D:3) 8 stones (50, -3, D:3) a quokka skeleton (52, 20, D:3) 3 poisoned darts (53, 11, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a flux talisman (3, 7, D:4) a hound corpse (skeletalised by now) (15, -27, D:4) a +0 flail an orc skeleton (15, -3, D:4) a +0 club (16, -28, D:4) a +0 trident (16, -27, D:4) a +0 short sword an orc skeleton (18, -30, D:4) a +0 flail an orc skeleton (23, -30, D:4) a jackal corpse (skeletalised by now) (24, -31, D:4) a jackal corpse (skeletalised by now) (25, 16, D:4) a +0 cloak (25, 27, D:4) a +0 whip a +0 halberd a +0 flail a +0 spear a +1 flail of protection a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, -14, D:4) an adder skeleton (34, 16, D:4) a +0 dagger a +0 falchion an orc skeleton a hound skeleton (43, -13, D:4) a +0 dagger (44, -5, D:4) a hound skeleton (54, -12, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ymuxkuah's Weapon Shop a +0 sling (16 gold) 5 stones (5 gold) the +3 mace of Harmony {antimagic, Will- Int+5 Dex+3} (479 gold) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. a +0 dagger (22 gold) a +0 sling (16 gold) a +0 whip (27 gold) 3 stones (3 gold) a +0 sling (16 gold) [Shop] Irrod's Weapon Shop a +4 giant club (308 gold) 6 atropa-tipped darts (70 gold) a +0 long sword (45 gold) a +0 shortbow (39 gold) a +4 quarterstaff (338 gold) a +0 sling (19 gold) the +7 broad axe "Orb Guardian's Curse" {venom, SInv} (663 gold) SInv: It lets you see invisible. a +2 falchion of freezing (226 gold) a +0 falchion (39 gold) a +3 sling of draining (256 gold) a +0 mace (39 gold) [Shop] Oluanettoneh's Jewellery Shop a +6 ring of strength (432 gold) a +4 ring of protection (432 gold) a maw talisman (360 gold) a ring of resist corrosion (240 gold) a +6 ring of dexterity (432 gold) a ring of protection from cold (300 gold) a +6 ring of strength (432 gold) a +6 ring of dexterity (432 gold) an amulet of faith (480 gold) (0, 0, D:5) a +0 whip (0, 21, D:5) a +0 buckler (8, -4, D:5) an iguana corpse (skeletalised by now) (9, 24, D:5) a +0 robe (12, 2, D:5) a +0 dagger (12, 3, D:5) a +0 club a kobold skeleton (13, 1, D:5) 7 poisoned darts a +0 short sword a kobold skeleton (13, 3, D:5) a +0 short sword a +0 club a kobold skeleton (13, 25, D:5) an adder corpse (skeletalised by now) (15, -14, D:5) a +2 dagger of freezing (17, 22, D:5) a +0 chain mail (19, 18, D:5) a +0 club an orc corpse (skeletalised by now) (19, 19, D:5) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 13, D:5) a +0 spear (23, 17, D:5) a +0 club (27, -18, D:5) a +0 hand axe (27, 35, D:5) a hound corpse (skeletalised by now) (28, -8, D:5) a +0 chain mail (28, 12, D:5) a +0 long sword (30, -18, D:5) a human skeleton (38, -11, D:5) a +0 sling (38, 21, D:5) an iguana skeleton Level 6 of the Dungeon (3, -4, D:6) +0 steam dragon scales a steam dragon skeleton (3, 6, D:6) a water moccasin corpse (skeletalised by now) (3, 7, D:6) a +0 robe a +5 hand axe (8, -16, D:6) a +0 flail (11, 26, D:6) a +0 plate armour (14, 8, D:6) a +0 spear (14, 9, D:6) a +0 robe a +0 long sword a +0 robe a +4 dagger a +0 robe a +3 short sword (19, -6, D:6) a +0 robe a +0 dagger an orc skeleton (20, -6, D:6) a +0 chain mail a +0 dire flail (21, -6, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (27, 16, D:6) a +0 ring mail a boomerang a +0 flail (29, 16, D:6) a +0 robe a +0 dagger an orc skeleton (30, 16, D:6) a +0 club (31, 13, D:6) a +3 chain mail a +0 war axe an orc skeleton (31, 14, D:6) a +0 ring mail a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc skeleton (35, -6, D:6) a +0 ring mail a +0 club an orc skeleton (36, -6, D:6) a hound skeleton (40, 13, D:6) a +1 hand axe of freezing (41, 7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +3 flail (0, 2, D:7) a +0 robe a +0 spear (1, 1, D:7) a +0 whip a +0 short sword a +0 club a +0 short sword a +0 short sword a +0 whip 14 poisoned darts a +0 whip a +0 robe a +1 flail of venom (2, 0, D:7) a +0 robe a +0 long sword (2, 2, D:7) a +0 dagger (8, -27, D:7) a +0 whip 3 boomerangs (8, -26, D:7) a +0 short sword (9, -25, D:7) a +0 mace (15, -15, D:7) a +0 giant spiked club (19, 11, D:7) a +1 pair of gloves (27, 2, D:7) a +0 short sword (28, 0, D:7) a +0 cloak (28, 7, D:7) a +0 whip a +0 flail a +0 spear (29, -9, D:7) a +0 ring mail (29, 7, D:7) a +0 halberd a +2 antimagic spear a +0 ring mail (31, 9, D:7) a +0 trident (39, -35, D:7) a +0 rapier (42, 1, D:7) a +0 flail (56, -16, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (0, 6, D:8) a +0 dagger (1, -9, D:8) a +0 club (1, 1, D:8) a +0 club (1, 3, D:8) a +0 dagger a curare-tipped dart (1, 4, D:8) a +0 whip (1, 6, D:8) a +0 club (3, 27, D:8) a +0 quarterstaff 4 poisoned darts a +0 ring mail (4, 2, D:8) a +0 club (5, -1, D:8) a +0 mace (5, 0, D:8) a +0 dagger (6, 0, D:8) a +0 short sword 3 poisoned darts (6, 26, D:8) a +0 cloak (7, 30, D:8) a +0 battleaxe a +0 robe (8, 30, D:8) a +5 scimitar a +0 robe a +3 dire flail a +0 robe (9, -5, D:8) a +0 club (9, -2, D:8) a +0 dagger a +0 robe a +0 great mace (9, 30, D:8) a +0 battleaxe a +0 robe (10, 3, D:8) a +0 long sword (10, 28, D:8) a +0 dire flail a +0 robe (13, -18, D:8) a +0 whip (14, -17, D:8) a +1 halberd of flaming (22, 0, D:8) a +0 sling (30, -2, D:8) 6 boomerangs (31, 4, D:8) a +0 trident (32, 5, D:8) a +0 short sword a +0 leather armour a +0 flail a +2 dagger of venom a +0 robe (33, 5, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +2 trident of draining a +0 robe an orb of energy (8, 17, D:9) a +0 halberd (9, -2, D:9) a +0 mace (9, 3, D:9) a +0 giant club a +0 giant spiked club (9, 16, D:9) a +0 halberd (9, 18, D:9) a +0 halberd (10, 17, D:9) a +0 halberd (19, 21, D:9) a +0 robe a +5 mace a +0 robe a +0 great sword a +0 robe a +0 dagger a +0 robe a +0 falchion (20, -1, D:9) the +2 pair of boots "Hain Woo" {Rampage Fly rC- Int+2} Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. (21, -1, D:9) the +0 chain mail of Tender Moments {^Drain Fly rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (22, -1, D:9) a +0 quarterstaff (28, -7, D:9) a +0 dagger a +0 robe a +0 dagger (28, -5, D:9) a +0 robe a +0 dagger (30, -7, D:9) a +0 hand axe a +0 ring mail a +0 trident (33, -26, D:9) a beast talisman a flux talisman (44, -25, D:9) 3 atropa-tipped darts (44, 18, D:9) a +0 hand axe a +0 whip a +0 plate armour a +0 battleaxe a +0 hand axe a boomerang a +0 flail (45, 8, D:9) a +0 leather armour (45, 12, D:9) a +0 short sword a +0 whip (45, 13, D:9) a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 falchion a +0 dagger a +0 robe (45, 14, D:9) a +0 mace a +0 chain mail a +0 hand axe a +0 chain mail a +0 war axe a +0 flail a +0 club a +0 chain mail (45, 16, D:9) a +0 whip a +0 morningstar a +0 short sword a +0 falchion a +0 hand axe a +0 leather armour a +0 mace a +0 ring mail (45, 17, D:9) a +0 hand axe a +0 club a +0 dagger (47, 12, D:9) a +0 mace (48, 11, D:9) a +0 hand axe a +0 trident a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots (6, -4, D:10) a +0 mace (9, -28, D:10) a +0 scale mail 7 javelins a +1 double sword (16, -5, D:10) 5 boomerangs (21, -41, D:10) a +0 plate armour (22, -43, D:10) a +0 ring mail a +6 heavy trident (24, -35, D:10) a +0 giant club a +0 giant club (30, -49, D:10) a scroll of noise (34, -45, D:10) a +0 robe (59, -19, D:10) a +0 dagger (60, -20, D:10) a +0 dagger a +0 dagger a +0 short sword 6 poisoned darts a +0 whip (61, -20, D:10) a +0 leather armour a +0 club a +0 dagger (63, 0, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 sling a +0 dagger a +0 dagger 14 poisoned darts a +0 shortbow (1, -31, D:11) 4 large rocks (2, 0, D:11) a +0 whip (2, 1, D:11) a +0 club (3, -7, D:11) 2 boomerangs (8, -3, D:11) a +0 robe (11, -28, D:11) 5 boomerangs (13, -8, D:11) a +0 club (24, -18, D:11) a +0 cloak (25, -1, D:11) a +0 whip (26, -24, D:11) a +0 dagger (27, -19, D:11) 4 large rocks (31, -24, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +1 battleaxe of flaming a +0 chain mail a maw talisman (1, 7, D:12) a +0 ring mail (46, -26, D:12) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Qojiysse's Assorted Antiques a +0 chain mail of poison resistance (187 gold) a +1 dagger of venom (206 gold) a scroll of identify (44 gold) a potion of brilliance (88 gold) a +0 battleaxe of draining (301 gold) a +2 robe of willpower (389 gold) the +0 orcbow of the Ancients {heavy, Str-5 Dex+8} (431 gold) Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). a potion of curing (66 gold) a potion of lignification (66 gold) the +2 leather armour of the Ten Knaves {Dex+3} (556 gold) Dex+3: It affects your dexterity (+3). a scroll of vulnerability (88 gold) [Shop] Megeahue's General Store the +0 robe of Hedouso {rF- rN++ Str+9 Int-4} (282 gold) Str+9: It affects your strength (+9). Int-4: It affects your intelligence (-4). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. a scroll of immolation (52 gold) an amulet of faith (520 gold) the +6 chain mail of Least Resistance {Str+4 Dex+3} (730 gold) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a stone (1 gold) the +11 sling of Yesterday {heavy, Int+2} (895 gold) Int+2: It affects your intelligence (+2). a wand of paralysis (3) (93 gold) the +10 battleaxe of Classification {drain, rN+ rCorr} (1020 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. 4 stones (5 gold) [Shop] Yreqia's General Store 7 stones (11 gold) a phantom mirror (680 gold) a sack of spiders (680 gold) 7 stones (11 gold) 3 stones (5 gold) a wand of paralysis (6) (244 gold) the +9 plate armour of Proximity {Int+6} (1489 gold) Int+6: It affects your intelligence (+6). a +2 orcbow of electrocution (351 gold) a +2 pair of boots of stealth (365 gold) [Shop] Vawytih's Distillery a potion of attraction (48 gold) a potion of ambrosia (128 gold) a potion of ambrosia (128 gold) a potion of invisibility (128 gold) a potion of ambrosia (128 gold) a potion of heal wounds (80 gold) a potion of lignification (48 gold) a potion of enlightenment (80 gold) a potion of heal wounds (80 gold) [Shop] Yreneet's Book Shoppe a book of Decay (300 gold) a manual of Staves (800 gold) a book of the Moon (400 gold) a book of the Senses (280 gold) a book of the Spheres (640 gold) Parytae's Secrets of Sinister Exhalation (220 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Grave Claw Necromancy 2 c - Airstrike Air 4 a Compendium of Siegecraft (520 gold) (27, -3, Lair:1) a +0 scale mail (28, 7, Lair:1) a +0 glaive +0 acid dragon scales (29, 30, Lair:1) a +0 robe (33, 12, Lair:1) a +0 club (36, 47, Lair:1) a +0 great mace (37, 25, Lair:1) a +0 falchion (46, 30, Lair:1) a +0 leather armour (47, 39, Lair:1) a +1 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (24, 12, Lair:2) the +0 scale mail of Jaiha {Will- rCorr Dex+5} Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (35, 20, Lair:2) a +0 trident (37, 26, Lair:2) a +0 trident 3 boomerangs (37, 27, Lair:2) a +0 trident (58, -6, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (18, -23, Lair:3) a +0 hand axe (31, -32, Lair:3) a +0 robe (31, 1, Lair:3) a +0 scale mail (35, -9, Lair:3) a +0 falchion (53, -20, Lair:3) a +1 hat (55, -30, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (14, 1, Lair:4) a +0 robe (30, 15, Lair:4) a maw talisman (32, -9, Lair:4) a +0 rapier (32, -7, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (1, -3, Lair:5) 2 javelins (1, 9, Lair:5) a maw talisman (1, 11, Lair:5) a maw talisman (5, 6, Lair:5) a +0 robe a +0 flail (5, 16, Lair:5) a +0 morningstar (7, 12, Lair:5) a +0 quarterstaff (9, 33, Lair:5) a +0 club (23, 15, Lair:5) a +0 ring mail (25, 49, Lair:5) a +0 rapier (53, 31, Lair:5) a +0 longbow