Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 1314398497528218119 483 sem5655 the Shield-Bearer (level 7, -5/51 (52) HPs) Began as a Formicid Fighter on Jan 31, 2026. Slain by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:05:40 (3965 turns). sem5655 the Shield-Bearer (Formicid Fighter) Turns: 3965, Time: 00:05:41 HP: -5/51 (52) AC: 8 Str: 23 XL: 7 Next: 35% MP: 7/7 EV: 6 Int: 7 God: Gold: 249 SH: 14 Dex: 13 Spells: 6/6 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) d - +0 tower shield rNeg . . . (100%) b - +0 scale mail rPois . (100%) e - scarf {Shadows} rElec . (100%) c - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles f - 2 throwing nets Armour b - a +0 scale mail (worn) c - a +0 pair of gloves (worn) d - a +0 tower shield (worn) e - a scarf of shadows (worn) Scrolls c - a scroll of fear {unknown} b - a scroll of blinking h - a scroll of enchant armour {unknown} N - 5 scrolls of noise e - a scroll of revelation {unknown} m - a scroll of torment {unknown} o - a scroll of fog {unknown} Potions m - 2 potions of might d - 2 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 3 potions of attraction {unknown} k - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} n - a potion of haste {unknown} Skills: + Level 3.5 Fighting * Level 6.1 Staves + Level 3.5 Armour + Level 6.4 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 99% 1 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Gloom Hex/Necr 0% N/A 100% 3 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sleepcap is almost destroyed. The sleepcap barely misses you. You block the sleepcap's attack. You hit the sleepcap. You destroy the sleepcap! You barely miss the ogre. The ogre hits you with a +0 giant club! You sock the ogre! The ogre is moderately wounded. The ogre closely misses you. You hit the ogre but do no damage. The ogre is moderately wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. You block the ogre's attack. You hit the ogre. The ogre is almost dead. You hit the ogre but do no damage. The ogre is almost dead. You block the ogre's attack. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... .........)........ .................. .................. ................. ....#####....... .... #.f..... ... #.O..... ###....... #@#o..:... ##O....... ##....... #....... #....... #....... #....... ...... You could see an ogre. Vanquished Creatures A hound (D:4) 2 orc priests (D:3) A sleepcap (D:4) An iguana (D:4) 2 orc wizards (D:3) Robin (D:2) 3 adders (D:2) 12 gnolls (D:3) A dart slug (D:2) 3 ribbon worms (D:2) 9 orcs 12 endoplasms 36 hobgoblins 3 jackals (D:3) 5 quokkas 6 ball pythons 3 bats 35 goblins 6 kobolds 6 rats 148 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sem5655 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 53 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 462 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 755 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 795 | D:2 | Encountered Robin 831 | D:2 | Killed Robin 1555 | D:3 | Reached XP level 5. HP: 39/41 MP: 5/5 1744 | D:3 | Reached skill level 5 in Shields 2062 | D:3 | Reached skill level 5 in Staves 2062 | D:3 | Reached XP level 6. HP: 23/47 MP: 6/6 2418 | D:3 | Found a faded altar of an unknown god. 3546 | D:3 | Reached XP level 7. HP: 45/52 MP: 7/7 3965 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, minmay_octomino_c4 D:2: layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_3, aquarium_window_1, aquarium_view_2b, minmay_box_of_dots, uniq_robin D:3: minmay_goblin_kobold_castle, layout_loops_corners, chequers_ecumenical_altar_grove, minmay_goblin_kobold_house D:4: layout_gridville, mainiacjoe_overflow_tiny_flanked, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Staves | 3 4 5 6 | 6.1 Shields | 5 6 | 6.4 Fighting | | 3.5 Armour | | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 84 | 303 | 53 || 440 Melee: Quarterstaff | 84 | 303 | 53 || 440 Ability: Dig | | 1 | 1 || 2 Read: Noise | 1 | | || 1 Blinking | | 1 | || 1 Armour: Scale mail | 43 | 216 | 28 || 287 Dodge: Dodged | 15 | 74 | 10 || 99 Block: Buckler | 4 | | || 4 Tower shield | 51 | 338 | 51 || 440 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4113 | 3985 | 128 | 469 | 2442 | 4 | 1028.2 | Dungeon | 4113 | 3985 | 128 | 469 | 2442 | 4 | 1028.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2188 daAuts D:2: 1272 daAuts D:1: 589 daAuts D:4: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+