sem5655

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 spear
(6, -5, D:1)
  5 poisoned darts
(9, -26, D:1)
  a quokka skeleton
(13, -5, D:1)
  a frilled lizard skeleton
(15, -32, D:1)
  a +0 ring mail
(16, -17, D:1)
  a bat skeleton
(17, -15, D:1)
  4 stones
(19, -3, D:1)
  a +0 whip
  a kobold skeleton
(41, 3, D:1)
  2 poisoned darts
(44, 0, D:1)
  a +0 dagger

Level 2 of the Dungeon
(0, 0, D:2)
  a ball python corpse (skeletalised by now)
(5, -7, D:2)
  a +0 leather armour
(6, 5, D:2)
  a +0 scale mail
(13, 5, D:2)
  a quill talisman
(21, 34, D:2)
  a +0 dagger
  4 stones
(23, 35, D:2)
  a bat corpse (skeletalised by now)
(31, -4, D:2)
  7 stones
(32, -9, D:2)
  a +1 dagger of venom
(40, 9, D:2)
  a bat skeleton

Level 3 of the Dungeon
(8, 8, D:3)
  a +0 dagger
  a kobold corpse
  a jackal corpse
  a hobgoblin corpse
(8, 18, D:3)
  a +0 pair of boots
(27, 24, D:3)
  the +6 rapier "Turirix" {antimagic, *Rage rC+ rN++ rCorr}
    *Rage:      It berserks you when you make melee attacks (+20% chance).
    rC+:        It protects you from cold.
    rN++:       It greatly protects you from negative energy.
    rCorr:      It protects you from acid and corrosion.
(30, 15, D:3)
  a +0 short sword
(33, 20, D:3)
  a +0 dagger
  a +0 ring mail
  an orc corpse
(34, 19, D:3)
  a +0 ring mail
(43, 41, D:3)
  a +0 hand axe
  an orc corpse
(46, 33, D:3)
  a +0 hand axe