Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (console) character file. Game seed: 3726748213423074237 266 sekatol the Magician (level 5, -2/28 HPs) Began as a Deep Elf Mystic on Oct 15, 2026. Shot with an arrow by a centaur (5 damage) ... on level 4 of the Dungeon on Oct 19, 2026. The game lasted 00:21:47 (3257 turns). sekatol the Magician (Deep Elf Mystic) Turns: 3257, Time: 00:21:48 Health: -2/28 AC: 2 Str: 5 XL: 5 Next: 99% Magic: 12/15 EV: 11 Int: 25 God: Gold: 175 SH: 0 Dex: 15 Spells: 6/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth +++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.28/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, magic regeneration a: no special abilities You were on level 4 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (You found it on level 3 of the Dungeon) Jewellery e - a ring of positive energy (You found it on level 4 of the Dungeon) Talismans b - a vision talisman (worn) c - a jade talisman Wands e - a wand of paralysis (4) (You found it on level 4 of the Dungeon) Scrolls c - a scroll of blinking {unknown} d - a scroll of torment {unknown} e - 2 scrolls of poison {unknown} h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} l - a scroll of vulnerability {unknown} m - a scroll of enchant armour {unknown} k - a scroll of silence {unknown} Potions g - a potion of magic e - a potion of enlightenment a - 2 potions of ambrosia c - 2 potions of curing f - a potion of might {unknown} n - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 4.0 Stealth + Level 5.7 Spellcasting + Level 1.5 Fire Magic + Level 3.4 Ice Magic + Level 1.8 Air Magic + Level 2.3 Earth Magic - Level 3.2 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 84% 1d8 2% 1 b - Sirocco Fire/Air 30% 2d7 6% 2 c - Dragon Veins Fire/Ice/Erth/A24% 3d(6/6/5/49% 3 d - Ozocubu's Armour Ice 24% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 96% 1d10 1% 1 Foxfire Conj/Fire 44% 2x1d6 5% 1 Slow Hex 28% N/A 8% 1 Flame Wave Conj/Fire 11% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ D:3 : Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. You regenerate magic rapidly. Message History Here: a centaur, wielding a +0 shortbow and wearing a +0 chain mail (wandering, hasn't noticed you) The floor. Unknown command. Press: ? - help, v - describe, . - travel Here: a centaur, wielding a +0 shortbow and wearing a +0 chain mail (wandering, hasn't noticed you) The floor. Unknown command. Aiming: Ice Thorns (safe; 2% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 shortbow and wearing a +0 chain mail (wandering, hasn't noticed you) Thorns of ice sprout around the centaur. The residue of your spell condenses into glimmer. The centaur shouts! The centaur shoots an arrow. The arrow hits you! The ice thorns skewer the centaur but do no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? You tap into the flow of magic beneath your feet. The residue of your spell condenses into glimmer. The centaur shoots an arrow. The arrow hits you. You encounter a ball python. Press: ? - help, v - describe, . - travel An airy dragon vein. There is a cloud of glimmer here. You condense the glimmer around your hands and fire it at the centaur! The glimmering dart hits the centaur but does no damage. You draw air magic from the ground and channel it! The blast of wind hits the ball python! You kill the ball python! The blast of wind hits the centaur. The centaur is moderately wounded. The residue of your spell condenses into glimmer. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. You feel better. You feel better. Aiming: Ice Thorns (safe; 2% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 shortbow and wearing a +0 chain mail (moderately wounded) Thorns of ice sprout around the centaur. The residue of your spell condenses into glimmer. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. The ice thorns skewer the centaur but do no damage. The centaur is moderately wounded. Aiming: Ice Thorns (safe; 2% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 shortbow and wearing a +0 chain mail (moderately wounded) Thorns of ice sprout around the centaur. The residue of your spell condenses into glimmer. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. You condense the glimmer around your hands and fire it at the centaur! The glimmering dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... .......................##...# #. .....................#####..####. ...)..................#......##.. .............))...§§§.........#.. ..................§.^###......... ..................c^............. ............<.....##......##..... #.##.###.........###^§^..###..... ##...# ####.....@.###.^.......... ..... ....####.........##...... ...... ................?.#...... ....... .#.####.................. #................## ##.#..........#...# #..#............... ^....†###.....##.... ^..##.. #...~~§ .... You could see a centaur. Vanquished Creatures A scorpion (D:4) A jelly (D:3) Jessica (D:2) 3 gnolls (D:4 D:3) 6 adders (D:2 D:3 D:4) 3 dart slugs (D:1 D:2) A ribbon worm (D:2) 6 orcs (D:4) 5 endoplasms (D:1 D:3) 5 hobgoblins (D:1 D:2 D:3) 4 jackals (D:1) 5 quokkas (D:1 D:2 D:3) 6 ball pythons (D:1 D:2 D:4) 8 bats (D:1 D:2 D:3) 3 frilled lizards (D:1 D:2 D:3) 6 goblins (D:1 D:2 D:4) 7 kobolds (D:1 D:3) 6 rats (D:1 D:2) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekatol the Deep Elf Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 284 | D:1 | Learned a level 2 spell: Sirocco 364 | D:1 | Reached skill level 5 in Spellcasting 426 | D:1 | Reached skill level 1 in Stealth 637 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/11 1189 | D:2 | Encountered Jessica 1195 | D:2 | Killed Jessica 1196 | D:2 | Reached XP level 4. HP: 20/24 MP: 10/13 1230 | D:2 | Learned a level 3 spell: Dragon Veins 1254 | D:2 | Found Voyckat's Armour Shoppe. 1600 | D:2 | Encountered Crazy Yiuf 1881 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2014 | D:3 | Found Qypsais's Book Shop. 2576 | D:3 | Reached XP level 5. HP: 15/28 MP: 10/14 3237 | D:4 | Encountered a centaur 3257 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_ring, minmay_misc_feat_tower D:2: layout_basic, serial_shops, shop, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_loops_corners, serial_shops, nicolae_shopburst D:4: layout_cave_pools, led_xom_imps, nicolae_elyvilon_cradling_hands, minmay_temple_entry_mist, minivault_11, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.7 Stealth | 1 2 3 4 | 4.0 Ice Magic | 2 3 | 3.4 Earth Magic | 2 | 2.3 Dodging | | 2.5 Fire Magic | | 1.5 Air Magic | | 1.8 Shapeshifting | | 3.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- Vision | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Unarmed | | 7 || 7 Cast: Ice Thorns | 81 | 45 || 126 Sirocco | 6 | 8 || 14 Dragon Veins | | 6 || 6 Drink: Curing | | 6 || 6 Read: Identify | 3 | 1 || 4 Armour: Robe | 13 | 26 || 39 Dodge: Dodged | 8 | 14 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3260 | 3175 | 85 | 268 | 2341 | 4 | 815.0 | Dungeon | 3260 | 3175 | 85 | 268 | 2341 | 4 | 815.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1050 daAuts D:2: 924 daAuts D:1: 918 daAuts D:4: 367 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 95.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 95.0 +-------+-------+-------+-------+-------+----------------------