Dungeon Crawl Stone Soup version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 18154493159253151839 105 sekatol the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Aug 17, 2026. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:05:59 (2112 turns). sekatol the Conjurer (Deep Elf Conjurer) Turns: 2112, Time: 00:06:00 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 54% Magic: 0/12 EV: 11 Int: 25 God: Gold: 114 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 hat (worn) (You found it on level 2 of the Dungeon) c - a +0 helmet (You found it on level 2 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} l - a scroll of torment {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of ambrosia {unknown} j - a potion of enlightenment {unknown} k - a potion of attraction {unknown} Skills: + Level 2.4 Dodging - Level 3.0 Stealth + Level 4.6 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Poisonous Vapours Alch/Air 20% 1d1 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Call Imp Summ 10% N/A 13% 2 Call Canine Familiar Summ 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Eringya's Surprising Cr Summ 5% N/A 63% 4 Passage of Golubria Tloc 5% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc, wielding a +0 mace and wearing a +3 ring mail (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! You encounter an orc wizard. It is wielding a +0 dagger. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) You focus your ray upon the dart slug. The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the dart slug! The dart slug is severely wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) You focus your ray upon the dart slug. The searing ray hits the orc wizard but does no damage. The orc wizard is severely wounded. The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) You encounter an orc. It is wielding a +0 club. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) You don't have enough magic to cast this spell. You stop channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. A magic dart appears from out of thin air! The magic dart hits you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an invisible orc wizard (84% to hit) You focus your ray upon the invisible orc wizard. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You hear some strange, mumbled words. Something tries to affect you, but you resist. You stop channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Okay, then. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something but does no damage. A magic dart appears from out of thin air! The magic dart hits you. You die... #...#.##.#..#..... #####...#.#..#..#.#... ........'..........>.. ##.#...#.#..#.#....#. #.....#%#........... ##....#.#......<#.#. #.####.#........... #..# #.#....##.#.#. ##@# #.#######..... #.# #.. ....... # #.# ### ##...## #. #.# #...## #. ##o# #...## #. ##).######## #..... #####'##........... #...## ......[..#.†....... #.)... ..)......#......... ##..## You were aware of an invisible orc wizard. Vanquished Creatures 4 gnolls (D:3) 2 ribbon worms (D:2) 5 dart slugs (D:1 D:2 D:3) 9 endoplasms (D:1 D:2 D:3) 8 hobgoblins (D:1 D:2) A jackal (D:1) 3 orcs (D:3) A quokka (D:1) 5 ball pythons (D:1 D:2 D:3) 5 bats (D:1 D:2) 4 frilled lizards (D:1 D:2 D:3) 4 goblins (D:1 D:2) 5 kobolds (D:1 D:2 D:3) 5 rats (D:1 D:2) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekatol the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 178 | D:1 | Learned a level 2 spell: Searing Ray 534 | D:1 | Reached skill level 5 in Conjurations 820 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 1153 | D:2 | Found a faded altar of an unknown god. 1940 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1968 | D:3 | Learned a level 4 spell: Fulminant Prism 2112 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring, solitary_fountain, serial_bayou_ford_a, minmay_three_crescents D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, kennysheep_generic_room_10, kennysheep_path_1 D:3: kennysheep_six_static_rooms, layout_basic, hangedman_abyss_or_decor_stabs Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Stealth | 3 | 3.0 Spellcasting | 4 | 4.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 87 | 20 || 107 Searing Ray | 6 | 5 || 11 Read: Enchant weapon | 1 | || 1 Immolation | 1 | || 1 Amnesia | 1 | || 1 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2122 | 2005 | 117 | 70 | 1639 | 3 | 707.3 | Dungeon | 2122 | 2005 | 117 | 70 | 1639 | 3 | 707.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 997 daAuts D:1: 810 daAuts D:3: 315 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.3 +-------+-------+-------+-------+-------+----------------------