Dungeon Crawl Stone Soup version 0.35-a0-644-g8917bb4c26 (webtiles) character file. Game seed: 4977182230864595227 138 sekatol the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on July 4, 2026. Slain by a wyvern (15 damage) ... on level 5 of the Dungeon. The game lasted 00:04:09 (1848 turns). sekatol the Conjurer (Deep Elf Conjurer) Turns: 1848, Time: 00:04:10 Health: 0/28 AC: 2 Str: 2 XL: 5 Next: 1% Magic: 10/13 EV: 11 Int: 29 God: Gold: 85 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + . . (50%) d - +8 spear of Fate {entangle, rF+ Will+ Str-2 Int+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons b - a +2 short sword of speed (You took it off a kobold on level 1 of the Dungeon) d - the +8 spear of Fate (weapon) {entangle, rF+ Will+ Str-2 Int+4} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (You found it on level 2 of the Dungeon) Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of summoning {unknown} h - 2 scrolls of poison {unknown} l - a scroll of brand weapon {unknown} m - 2 scrolls of fog {unknown} o - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of cancellation {unknown} j - a potion of enlightenment {unknown} k - 4 potions of curing {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.7 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting + Level 6.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Ozocubu's Armour Ice 5% N/A 21% 3 Vhi's Electric Charge Tloc/Air 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading up. You encounter a steam dragon. There is a stone staircase leading up here. Unknown command. You climb upwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! Found an ivory spear. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel, g - get item Item here: an ivory spear. The floor. There is a stone staircase leading down here. You see here the +8 spear of Fate {entangle, rF+ Will+ Str-2 Int+4}. You unwield your +2 short sword of speed. You feel weaker. You feel clever. Vines begin sprouting from the +8 spear of Fate {entangle, rF+ Will+ Str-2 Int+4}. d - the +8 spear of Fate (weapon) {entangle, rF+ Will+ Str-2 Int+4} You encounter a wyvern. Found an escape hatch in the floor. There is an empty arch of ancient stone here. There is nothing on the other side of the stone arch. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (88% to hit) You focus your ray upon the wyvern. The searing ray misses the wyvern. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (88% to hit) You focus your ray upon the wyvern. The searing ray hits the wyvern. The wyvern is lightly wounded. (Press . to maintain the ray.) The wyvern bites you. Okay, then. Okay, then. Reach: d) +8 spear of Fate {entangle, rF+ Will+ Str-2 Int+4} Press: ? - help, Dir - move target Aim: a wyvern (lightly wounded, 68% to hit) You puncture the wyvern! The wyvern becomes entangled by vines. The wyvern is moderately wounded. You stop channelling your searing ray. The vines constrict the wyvern. The wyvern bites you! Press: ? - help, v - describe, . - travel The floor. Unknown command. Press: ? - help, v - describe, . - travel Here: a wyvern (heavily wounded, constricted by you) The floor. Press: ? - help, v - describe, . - travel The floor. Reach: d) +8 spear of Fate {entangle, rF+ Will+ Str-2 Int+4} Press: ? - help, Dir - move target Aim: a wyvern (heavily wounded, constricted by you, 97% to hit) You hit the wyvern. The wyvern is heavily wounded. The vines constrict the wyvern. The wyvern bites you! Ouch! That really hurt! You die... #.....#. #..#..#. #...... ###...... #.......# ###....#..# ...#....∩# . #....#k.#..#.. ##.....@#..... ##...........# ####...........# ##..#..#..#..#..# #...#.....#.....# #............... #.....#######..## ##...## ... ##.## You could see a wyvern. Vanquished Creatures Natasha (thrice) (D:2) 4 adders (D:2 D:3) 2 orcs (D:3) 2 endoplasms (D:1 D:2) 3 hobgoblins (D:1 D:3) 3 jackals (D:3) 3 ball pythons (D:2 D:3) 4 bats (D:1 D:2) A frilled lizard (D:1) 9 goblins (D:1 D:2) 4 kobolds (D:1 D:2) 2 rats (D:2 D:3) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekatol the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 406 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:2 | Reached skill level 5 in Conjurations 901 | D:2 | Encountered Natasha 907 | D:2 | Killed Natasha 908 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1314 | D:2 | Identified the +0 buckler of the Vaults {Harm Dex+3} 1340 | D:2 | Encountered Natasha 1343 | D:2 | Reached XP level 4. HP: 16/24 MP: 6/11 1344 | D:2 | Killed Natasha 1352 | D:2 | Encountered Natasha 1492 | D:2 | Killed Natasha 1493 | D:2 | Reached skill level 6 in Conjurations 1777 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 1787 | D:3 | You fall into a shaft and drop 3 floors! 1814 | D:6 | Encountered a steam dragon 1816 | D:5 | Entered Level 5 of the Dungeon 1821 | D:5 | Identified the +8 spear of Fate {entangle, rF+ Will+ Str-2 | Int+4} 1837 | D:5 | Encountered a wyvern 1848 | D:5 | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring, chequers_serial_rivers_small_b D:2: layout_basic, hex_intersection, uniq_natasha D:3: layout_basic, hangedman_decor_points, grunt_ministairs_12 D:5: layout_loops_ring, minmay_temple_entry_overgrown, serial_shops, nicolae_shop_tiny_glass, index_necropolis_entry_open_halls D:6: layout_loops_ring, st_stairs_7, chequers_serial_rivers_marsh Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Stealth | 3 | 3.0 Spellcasting | 4 | 4.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Spear | | 2 || 2 Cast: Magic Dart | 39 | 20 || 59 Searing Ray | 4 | 5 || 9 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1850 | 1814 | 36 | 13 | 1562 | 5 | 370.0 | Dungeon | 1850 | 1814 | 36 | 13 | 1562 | 5 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 937 daAuts D:1: 663 daAuts D:3: 187 daAuts D:5: 32 daAuts D:6: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.6 +-------+-------+-------+-------+-------+----------------------