sekatol Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (0, 15, D:1) a bat corpse (skeletalised by now) (4, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 9, D:1) a +0 ring mail (7, -2, D:1) a +0 scale mail (9, 5, D:1) a kobold skeleton (19, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 44, D:1) a +0 dagger of draining a goblin corpse (skeletalised by now) (22, 19, D:1) a +0 spear (22, 34, D:1) a +0 short sword (22, 49, D:1) a +0 club (25, 44, D:1) a +0 dagger (28, 29, D:1) a +0 whip (34, 48, D:1) a +0 club (38, 18, D:1) an orb of mayhem (45, 52, D:1) 3 flux baubles (52, 46, D:1) a hobgoblin corpse (skeletalised by now) (61, 43, D:1) a +0 hand axe Level 2 of the Dungeon (7, 23, D:2) a +0 dagger of draining (14, -13, D:2) the felid corpse of Natasha (skeletalised by now) (17, 32, D:2) a +0 short sword (18, -5, D:2) a +0 club (22, 5, D:2) the +0 buckler of the Vaults {Harm Dex+3} Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, 11, D:2) an adder corpse (skeletalised by now) (29, 3, D:2) a +0 long sword (29, 9, D:2) a ball python corpse (skeletalised by now) (36, 20, D:2) a +0 leather armour (38, 12, D:2) a +0 dagger a goblin skeleton (41, 14, D:2) the felid skeleton of Natasha (48, 11, D:2) a +0 robe (48, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 2, D:3) 14 gold pieces (8, 1, D:3) a +0 ring mail (19, 10, D:3) a +0 scale mail (33, -11, D:3) a +0 hand axe a +0 leather armour (42, -19, D:3) a hobgoblin corpse (skeletalised by now) (44, -18, D:3) a jackal corpse (skeletalised by now) (51, -14, D:3) a rat corpse Level 5 of the Dungeon Level 6 of the Dungeon (5, 7, D:6) 10 gold pieces (10, 1, D:6) a potion of brilliance