Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 7645327572159592843 60 sekai278 the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on Dec 6, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:27 (1783 turns). sekai278 the Conjurer (Draconian Conjurer) Turns: 1783, Time: 00:03:27 Health: 26/26 AC: 0 Str: 9 XL: 3 Next: 80% Magic: 6/10 EV: 17 Int: 20 God: Gold: 73 SH: 0 Dex: 9 Spells: 3/6 levels left rFire x . . (150%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... b - ring of flight Stlth ++ f - ring of wizardry HPRegen 0.24/turn c - inkwell talisman MPRegen 0.12/turn %: wizardry (x1) @: scroll-form, flying A: scribal knowledge, magic absorption, novice magic, weak attacks, (AC +5), tiny, unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) g - a +3 dagger Missiles d - 5 poisoned darts Armour e - an orb of glass Jewellery b - a ring of flight (worn) f - a ring of wizardry (worn) Talismans c - an inkwell talisman (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - 3 scrolls of vulnerability {unknown} j - a scroll of fog {unknown} k - a scroll of poison {unknown} l - a scroll of torment {unknown} m - a scroll of summoning {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} f - a potion of enlightenment {unknown} n - a potion of invisibility {unknown} Skills: + Level 0.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0(4.5) Conjurations - Level 3.5(4.0) Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 2% 1 Static Discharge Conj/Air 24% 3-4/arc 3% 2 Sandblast Erth 8% 2d5 5% 1 Blink Tloc 8% N/A 8% 2 Fulminant Prism Conj/Alch 9% 3d7 11% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 22% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. You encounter an orc. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (100% to hit) The magic dart hits the orc. The orc is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc! You kill the orc! Training target 4.0 for Alchemy reached! You need to enable at least one skill for training. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# ##.......# #.......####..####.## #.......##...####..## ##................... #....†..............# #..............####). #........##....# ##.....#.##....#####. ##...#..##..;....).. ####..###....###### ##..## #....# #..## #....# #######.## #....# ...#.....# ###### ......##+# ......# ......# There were no monsters in sight! Vanquished Creatures A clockroach (D:3) A dart slug (D:1) An orc (D:3) 2 hobgoblins (D:1) 5 quokkas 6 bats 7 endoplasms 5 goblins 2 kobolds 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 117 | D:1 | Reached skill level 1 in Alchemy 346 | D:1 | Reached XP level 2. HP: 20/20 MP: 6/9 350 | D:1 | Learned a level 2 spell: Searing Ray 1209 | D:2 | Found a faded altar of an unknown god. 1578 | D:3 | Reached XP level 3. HP: 8/26 MP: 4/10 1783 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, nicolae_the_louvre D:3: layout_rooms, grunt_temple_overflow_champion_of_chaos Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Tailslap || 1 Cast: Magic Dart || 75 Armour: None || 6 Dodge: Dodged || 13 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1782 | 1741 | 41 | 102 | 1422 | 3 | 594.0 | Dungeon | 1782 | 1741 | 41 | 102 | 1422 | 3 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 632 daAuts D:3: 272 daAuts