Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 2079898064315222244 0 sekai278 the Ducker (level 1, 6/12 HPs) Began as a Felid Berserker on Oct 28, 2025. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (187 turns). sekai278 the Ducker (Felid Berserker) Turns: 187, Time: 00:01:41 Health: 6/12 AC: 1 Str: 13 XL: 1 Next: 8% Magic: 2/2 EV: 17 Int: 10 God: Trog [*.....] Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 1 Deaths: 0 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Potions d - a potion of brilliance {unknown} f - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting - Level 4.0 Dodging + Level 0.4 Stealth - Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: gnoll Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Trog accepts your kill. There is an open door, spattered with blood here. You see here a +0 club. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. There is an open door, spattered with blood here. You see here a +0 club. A gnoll comes into view. It is wielding a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. d - a yellow potion You open the door. There is an open door here. f - a bubbling coppery potion You open the door. There is an open door here. A jackal comes into view. 2 jackals come into view. The jackal barks! You hear a bark! The jackal barks! You hear a bark! You scratch the jackal but do no damage. Your bite misses the jackal. The jackal bites you. You scratch the jackal but do no damage. The jackal bites you. The jackal completely misses you. You closely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal completely misses you. You scratch the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. A jackal comes into view. The jackal bites you. You scratch the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.. # ###.# ## .. #.... .# # ... #.#h##.#.### #...#....#..... .....#...h##.# #.........@hh# ##..###.###### #.# #.# #.# #.# ##'## #.# ##...## #.# # ##.....## #.## # #.......## #..## # #.........####...######## You could see 4 jackals. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 2 | D:1 | Noticed a felid 4 | D:1 | Noticed a djinni 4 | D:1 | Noticed a human 6 | D:1 | Noticed a demonspawn 8 | D:1 | Noticed a barachi 8 | D:1 | Noticed a draconian 10 | D:1 | Noticed an oni 10 | D:1 | Noticed a vine stalker 12 | D:1 | Noticed a naga 14 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a formicid 16 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a revenant 18 | D:1 | Noticed an elf 18 | D:1 | Noticed a minotaur 20 | D:1 | Noticed an armataur 20 | D:1 | Noticed a merfolk 22 | D:1 | Noticed a troll 24 | D:1 | Noticed a demigod 26 | D:1 | Noticed an octopode 26 | D:1 | Noticed a tengu 28 | D:1 | Noticed a dwarf 187 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Armour: None || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 165 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 165 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts