Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 11131139927981456191 21 sekai278 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Oct 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (593 turns). sekai278 the Conjurer (Deep Elf Conjurer) Turns: 593, Time: 00:01:19 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 8/8 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a +4 ring of slaying (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 2.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the dart slug. You kill the dart slug! You stop channelling your searing ray. A hobgoblin comes into view. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The magic dart hits the hobgoblin! You kill the hobgoblin! HP restored. You see here a hobgoblin corpse. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. You open the door. There is an open door here. You open the door. There is an open door here. e - a scroll labelled JELOAH POUQAN A frilled lizard comes into view. The magic dart hits the frilled lizard! You kill the frilled lizard! Found a stone staircase leading down. A bat comes into view. The magic dart hits the bat. You kill the bat! You see here a +2 hand axe of freezing. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....##..###### # .........# # .#.#.###.# ♣ ...#.###.# ♣ .........# #♣ ####.######## #ß ####.#......### ## .....#..#.....##### # ###.......#.....@.# # ##....####...###.# # #.....# #...# .# # ##....####...###.## . ##.#......)......# ## #.#######.####..# #.# #.# .)# #+# #.# ..# #.. There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 95 | D:1 | Reached skill level 1 in Alchemy 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 191 | D:1 | Learned a level 2 spell: Searing Ray 593 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 2 | 2.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 2 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 592 | 592 | 0 | 8 | 508 | 1 | 592.0 | Dungeon | 592 | 592 | 0 | 8 | 508 | 1 | 592.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 592 daAuts