Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 3624421452732130059 100 sekai278 the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Oct 12, 2025. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:07:17 (1727 turns). sekai278 the Conjurer (Deep Elf Conjurer) Turns: 1727, Time: 00:07:18 Health: -6/24 AC: 0 Str: 4 XL: 4 Next: 46% Magic: 7/14 EV: 18 Int: 31 God: Gold: 87 SH: 0 Dex: 13 Spells: 2/9 levels left rFire x . . (150%) b - melded +1 short sword (elec) rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - ring of protection from cold HPRegen 0.24/turn f - +6 ring of intelligence MPRegen 0.28/turn e - inkwell talisman %: no passive effects @: confused, scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +1 short sword of electrocution (melded) Armour a - a +0 robe (melded) c - a +0 helmet (melded) Jewellery d - a ring of protection from cold (worn) f - a +6 ring of intelligence (worn) Talismans e - an inkwell talisman (worn) Scrolls c - a scroll of enchant armour {unknown} g - 2 scrolls of fog t - 3 scrolls of teleportation Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.4(4.9) Conjurations + Level 4.4(4.9) Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 7% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You're too confused to cast spells. Unknown command. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The fire burns you terribly! You're too confused to move! You feel less confused. The orc wizard points at you and mumbles some strange words. You resist with some effort. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 76% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. You are confused. You bump into the rock wall. You stop channelling your searing ray. The orc wizard hits you with a +0 dagger. You're too confused to cast spells. Unknown command. You're too confused to move! The orc wizard gestures at you while chanting. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too confused! You bump into the rock wall. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc wizard casts a spell at you. The magic dart hits you! You die... ..### #...# ....####### #. #...# ###.## #. #..># .. #. #..<# ##. #. #...# #. #. #>..## ## .####.#)### ## .........†####..# .#.#.....;ow..# # #.#.#..###)# #...>..# .# #..##..# o# #<. #..# ). .... ...# w# ###.##### .# .. You could see a ribbon worm and an orc wizard. Vanquished Creatures 2 adders (D:2) 3 gnolls (D:2) A clockroach zombie (D:2) 3 dart slugs 4 orcs (D:3) 2 ribbon worms 6 endoplasms 3 jackals (D:1) A quokka (D:2) 5 ball pythons 4 bats A frilled lizard (D:2) A hobgoblin (D:1) 6 kobolds 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached skill level 1 in Alchemy 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 373 | D:1 | Learned a level 2 spell: Searing Ray 745 | D:2 | Identified the +7 quarterstaff of the Establishment {elec, | ^Drain rN+ Str+2 Stlth+} 771 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1332 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/14 1382 | D:2 | Learned a level 4 spell: Fulminant Prism 1398 | D:2 | Identified the +6 mace of Uneggen {freeze, rPois rN+ Int-4 | Dex+2} 1727 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_f, serial_undead_f, nicolae_concentric_dashed_squares_wild, st_stairs_5, minmay_tetromino_t4 D:3: layout_loops_cross, mainiacjoe_overflow_chevrons, lightli_temple_of_fire, lemuel_doored_altar, nicolae_hexahallways Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 3 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 22 || 77 Searing Ray | 9 | 8 || 17 Read: Teleportation | | 1 || 1 Fog | | 1 || 1 Armour: None | 2 | 5 || 7 Dodge: Dodged | 1 | || 1 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1724 | 1694 | 30 | 89 | 1357 | 3 | 574.7 | Dungeon | 1724 | 1694 | 30 | 89 | 1357 | 3 | 574.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 815 daAuts D:1: 698 daAuts D:3: 210 daAuts