Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 4958465440598639872 100 sekai278 the Conjurer (level 4, 3/24 HPs) Began as a Deep Elf Conjurer on Oct 11, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:05:51 (1765 turns). sekai278 the Conjurer (Deep Elf Conjurer) Turns: 1765, Time: 00:05:52 Health: 3/24 AC: 2 Str: 4 XL: 4 Next: 47% Magic: 0/10 EV: 11 Int: 25 God: Gold: 49 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . (100%) b - +1 whip (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (3 -> -7), enlightened, flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +1 whip of venom (weapon) Missiles c - 3 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (worn) Scrolls s - a scroll of butterflies p - a scroll of poison e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} i - a scroll of identify Potions g - a potion of magic m - 2 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations + Level 4.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Forge Lightning Spire Air/Frge 4% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the orc priest! You hear a shout! Training target 4.3 for Alchemy reached! You need to enable at least one skill for training. You are too injured to fight recklessly! Casting: Fulminant Prism (astonishingly dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. You see here a hobgoblin corpse. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 79% to hit) You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. An orc wizard comes into view. It is wielding a +2 dagger of protection. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 16% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Liquid metal flows from your hands. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #.@.)o).# #.#####.# #.##..#.# #.##..#o# #### #.....#.# #... #####.#o########.## #.....#...o.o†....) #.##############.## #.# #...## You could see an orc wizard. Vanquished Creatures An orc priest (D:3) 4 adders 2 ribbon worms 2 orcs (D:3) 6 endoplasms 3 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 5 goblins 4 kobolds 2 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached skill level 1 in Alchemy 301 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 312 | D:1 | Learned a level 2 spell: Searing Ray 980 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1070 | D:2 | Found a basalt altar of Yredelemnul. 1102 | D:2 | Found a faded altar of an unknown god. 1667 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/10 1693 | D:3 | Learned a level 4 spell: Fulminant Prism 1765 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, hangedman_decor_riveting D:2: layout_basic, shapermc_ecumenical_altar_acropolis, basic_altar D:3: layout_basic, fedhas_altar_1, minmay_ruptured, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 3 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Whip | 5 | || 5 Cast: Magic Dart | 50 | 1 || 51 Searing Ray | 12 | 2 || 14 Fulminant Prism | | 2 || 2 Drink: Enlightenment | | 1 || 1 Read: Identify | 1 | || 1 Poison | 1 | || 1 Butterflies | 1 | || 1 Armour: Robe | 4 | || 4 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1765 | 1699 | 66 | 129 | 1349 | 3 | 588.3 | Dungeon | 1765 | 1699 | 66 | 129 | 1349 | 3 | 588.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 693 daAuts D:3: 246 daAuts