Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 10984741351462413651 163 sekai278 the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on Oct 11, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:09:37 (4390 turns). sekai278 the Conjurer (Deep Elf Conjurer) Turns: 4390, Time: 00:09:37 Health: 28/28 AC: 4 Str: 4 XL: 5 Next: 20% Magic: 21/21 EV: 11 Int: 28 God: Gold: 79 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +1 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +1 helmet of intelligence (worn) d - an orb of energy e - a +0 buckler Jewellery f - a ring of magical power (worn) Wands e - a wand of charming (5) a - a wand of flame (10) Scrolls c - a scroll of acquirement {unknown} s - a scroll of butterflies d - a scroll of enchant weapon {unknown} h - a scroll of vulnerability {unknown} a - a scroll of enchant armour k - a scroll of amnesia {unknown} t - 3 scrolls of teleportation m - a scroll of poison {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic L - a potion of lignification w - 2 potions of heal wounds n - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations + Level 4.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 2% 1 Jinxbite Hex 10% 2d2 12% 2 Tukima's Dance Hex 5% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Silence Hex/Air 2% N/A 91% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! You stop channelling your searing ray. A rat comes into view. A rat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! HP restored. You see here a +2 flail of protection. There is a stone staircase leading down here. Things that are here: a +0 halberd; a gnoll corpse You now have 79 gold pieces (gained 4). You see here a rat corpse. There is a stone staircase leading down here. Things that are here: a +0 halberd; a gnoll corpse d - a scroll labelled QEN IVVUYPH You see here a rat corpse. e - a scroll labelled GEIFAT ETUS You see here the +5 mace "Miuseo Muly" {heavy, rF+ Str+4 Int+3}. A goblin comes into view. It is wielding a +1 dagger of flaming. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. . ###. ##... #####...# ........# #....############# #................# #.#.@###########)# #..# #.# #..# #.# ...# #.#### .##.# #..... #. #.# ###### # #g# #.# You could see a goblin. Vanquished Creatures Natasha (thrice) (D:2) 3 gnolls (D:3) 2 adders 2 dart slugs 6 hobgoblins A quokka (D:2) 5 ball pythons 4 bats 6 endoplasms 5 frilled lizards 4 goblins 8 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 83 | D:1 | Reached skill level 1 in Alchemy 205 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 229 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:2 | Noticed Crazy Yiuf 952 | D:2 | Noticed Natasha 958 | D:2 | Killed Natasha 959 | D:2 | Reached XP level 3. HP: 17/19 MP: 4/9 1461 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/10 1486 | D:2 | Learned a level 4 spell: Fulminant Prism 1673 | D:2 | Noticed Natasha 1684 | D:2 | Killed Natasha 1883 | D:2 | Noticed Natasha 1886 | D:2 | Killed Natasha 4185 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/12 4375 | D:3 | Identified the +5 mace "Miuseo Muly" {heavy, rF+ Str+4 | Int+3} 4390 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_basic, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, nzn_wu_jian_contemplation, shapermc_ecumenical_altar_pompeii Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 2 3 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Dagger | 6 | || 6 Cast: Magic Dart | 72 | 15 || 87 Searing Ray | 1 | 2 || 3 Fulminant Prism | | 5 || 5 Read: Butterflies | 1 | || 1 Identify | | 2 || 2 Teleportation | | 1 || 1 Enchant armour | | 1 || 1 Armour: Robe | 9 | 4 || 13 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4383 | 4346 | 37 | 75 | 4002 | 3 | 1461.0 | Dungeon | 4383 | 4346 | 37 | 75 | 4002 | 3 | 1461.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 3268 daAuts D:1: 784 daAuts D:3: 330 daAuts