Dungeon Crawl Stone Soup version 0.34-a0-874-g21e52a9974 (webtiles) character file. Game seed: 17578161929922542538 4 sekai278 the Ducker (level 1, 14/16 HPs) Began as a Merfolk Gladiator on Sept 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:45 (164 turns). sekai278 the Ducker (Merfolk Gladiator) Turns: 164, Time: 00:01:46 Health: 14/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 7 God: Gold: 12 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of noise {unknown} Skills: - Level 2.1 Fighting + Level 3.5 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging - Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History d - 2 scrolls labelled DAYKEJ FAFRIOT Found a club. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. You start waiting. A dart slug is nearby! The dart slug barely misses you. You slash the dart slug! You kill the dart slug! Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You need to enable at least one skill for training. You see here a dart slug corpse. Found a viscous red potion. Your library has no spells. Found 8 gold pieces. An endoplasm comes into view. A rat comes into view. The rat squeaks loudly. A rat comes into view. You see here a viscous red potion. You hit the rat. You kill the rat! You start waiting. An endoplasm is nearby! You start waiting. A rat is nearby! The rat squeaks loudly. You hit the rat. The rat is severely wounded. The rat closely misses you. The rat misses you. You completely miss the rat. The rat is severely wounded. The rat bites you. You slash the rat! You kill the rat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### ######## #..... #...@†.# #†#### ##.####.# #.# ........# ###.#### ....###.## #......# .....#.!.## #.#.##.# ..........#####.#).... .#.$............####.# ....###.######### #.# .#r. ...# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A frilled lizard (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | Reached skill level 1 in Stealth 164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners, nicolae_kite_square_tiling_tiny Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 2.1 Long Blades | | 3.5 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Long sword || 6 Armour: Leather armour || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 165 | 0 | 32 | 0 | 1 | 165.0 | Dungeon | 165 | 165 | 0 | 32 | 0 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 165 daAuts