Dungeon Crawl Stone Soup version 0.34-a0-863-g0d9fc5886c (webtiles) character file. Game seed: 4367237331905668206 11 sekai278 the Conjurer (level 2, 16/16 HPs) Began as a Deep Elf Conjurer on Sept 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:04:16 (322 turns). sekai278 the Conjurer (Deep Elf Conjurer) Turns: 322, Time: 00:04:16 Health: 16/16 AC: 2 Str: 4 XL: 2 Next: 13% Magic: 8/8 EV: 11 Int: 22 God: Gold: 8 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a ring of willpower (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Detonation Catalyst Fire/Alch 3% 2d1 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You start resting. Magic restored. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Found a blackened iron ring. d - a ring of willpower d - a ring of willpower (worn) A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) You focus your ray upon the bat. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. A quokka comes into view. The quokka moves out of view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (wandering, hasn't noticed you, 69% to hit) You focus your ray upon the quokka. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ..#. #.# #... #.# #... #.# #... #.# #... #.# ... #.# #..#.#.#######.# .......@.......# ........######## ..#.##..# .. ....# # .#...# .. ....# # ##.#.# ..#.# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Reached skill level 1 in Fighting 197 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 209 | D:1 | Learned a level 2 spell: Searing Ray 322 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, chequers_mini_garden Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 92 | 0 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 92 | 0 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 321 daAuts