Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 16946115050406892520 98222 sekai the Spry (level 15, -4/138 HPs) Began as a Gale Centaur Hunter on Apr 19, 2026. Was a High Priest of Ashenzari. Shot with a bolt by a naga sharpshooter (7 damage) ... on level 1 of the Snake Pit. The game lasted 00:41:48 (21677 turns). sekai the Spry (Gale Centaur Hunter) Turns: 21677, Time: 00:41:49 Health: -4/138 AC: 18 Str: 14 XL: 15 Next: 74% Magic: 23/24 EV: 33 Int: 11 God: Ashenzari [*****.] Gold: 1058 SH: 0 Dex: 40 Spells: 24/26 levels left rFire . . . (100%) a - +1 orcbow of the Eternal Fetters {flame, Range, Cun} (curse) rCold + . . (50%) [offhand occupied] rNeg . . . (100%) s - +3 ring mail of Ashenzari's Jealousy {rC+, Dev, Bglg} (curse) rPois + (33%) j - +2 helmet "Overhang to Understand" {Dev, Melee} (curse) rElec . (100%) v - +2 cloak of Supernal Understanding {rPois, Elem, Cun} (curse) rCorr . (100%) r - +2 pair of gloves "Elysian Vision" {Bglg, Comp} (curse) SInv + (no barding) Will +.... A - amulet of the Manifest Portent {Acrobat ^Drain +Blink Int+3 Dex+6, Bglg, Dev} (curse) Stlth ++++ z - ring of Star-Bound Wisdom {Dex+6, Range, Fort} (curse) HPRegen 0.43/turn E - +6 ring of dexterity MPRegen 0.19/turn %: acrobat, clarity, stampede @: salvo (3) A: large, hooves 3, deformed body, stampede 2, West Wind's embodiment a: Renounce Religion (0%), Evoke Blink (10%), Curse Item (0%), Shatter the Chains (0%) You were on level 1 of the Snake Pit. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 4 branches of the dungeon, and saw 22 of its levels. You also visited: Bailey and Ice Cave. You collected 2393 gold pieces. You spent 1335 gold pieces at shops. Inventory: Hand Weapons a - the cursed +1 orcbow of the Eternal Fetters (weapon) {flame, Range, Cun} (You took it off a centaur on level 8 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Cunning: Dodging and Stealth. h - a +2 war axe of electrocution i - a +0 quick blade n - the +6 mace of Instant Death {freeze, rPois Will+ rCorr} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. q - a +0 shortbow Missiles e - 21 poisoned darts t - 7 curare-tipped darts Armour b - +0 acid dragon scales j - the cursed +2 helmet "Overhang to Understand" (worn) {Dev, Melee} (You found it on level 3 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. m - a scarf of resistance p - a +0 robe of positive energy r - the cursed +2 pair of gloves "Elysian Vision" (worn) {Bglg, Comp} (You found it on level 5 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Companions: Summonings, Necromancy and Forgecraft. s - the cursed +3 ring mail of Ashenzari's Jealousy (worn) {rC+, Dev, Bglg} (You took it off Duvessa on level 7 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Beguiling: Hexes and Translocations. v - the cursed +2 cloak of Supernal Understanding (worn) {rPois, Elem, Cun} (You bought it in a shop on level 9 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Cunning: Dodging and Stealth. C - +0 swamp dragon scales F - +0 storm dragon scales Magical Staves d - a staff of fire l - a staff of air u - a staff of earth Jewellery c - a ring of resist corrosion f - a +5 ring of evasion x - a +5 ring of evasion y - the amulet "Huilud" {Reflect rElec Int+3 SH+5 SInv} (You found it in an ice cave) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). SInv: It lets you see invisible. z - the cursed ring of Star-Bound Wisdom (worn) {Dex+6, Range, Fort} (You found it on level 2 of the Lair of Beasts) [ring of dexterity] Dex+6: It affects your dexterity (+6). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Fortitude: Armour and Shields. A - the cursed amulet of the Manifest Portent (worn) {Acrobat ^Drain +Blink Int+3 Dex+6, Bglg, Dev} (You bought it in a shop on level 11 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Devices: Evocations and Shapeshifting. B - a ring of magical power D - a +6 ring of intelligence E - a +6 ring of dexterity (worn) G - a ring of willpower Talismans k - a scarab talisman o - the quill talisman "Heb Xuetesat" {Dex+2 Stlth+} (You found it on level 4 of the Dungeon) [quill talisman] Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. w - a medusa talisman Wands f - a wand of mindburst (9) a - a wand of flame (64) e - a wand of charming (26) p - a wand of polymorph (7) c - a wand of iceblast (28) d - a wand of digging (3) b - a wand of light (7) Scrolls s - a scroll of butterflies t - 8 scrolls of teleportation p - 3 scrolls of poison x - 2 scrolls of amnesia I - 7 scrolls of immolation b - a scroll of blinking V - 4 scrolls of vulnerability S - a scroll of silence g - 4 scrolls of fog f - a scroll of fear W - a scroll of brand weapon r - 3 scrolls of revelation a - 2 scrolls of enchant armour T - 3 scrolls of torment w - 2 scrolls of enchant weapon c - a scroll of summoning Potions w - 5 potions of heal wounds e - 6 potions of enlightenment c - 4 potions of curing L - 3 potions of lignification A - 2 potions of attraction b - 6 potions of brilliance M - 2 potions of mutation C - a potion of cancellation h - 6 potions of haste a - a potion of ambrosia i - a potion of invisibility r - 2 potions of resistance g - 2 potions of magic Miscellaneous g - a +0 phial of floods (inert) Skills: - Level 14.0 Fighting + Level 13.7(16.8) Ranged Weapons - Level 10.0(12.1) Armour + Level 18.3(21.2) Dodging - Level 3.4(6.1) Stealth - Level 6.0 Spellcasting - Level 5.2(9.2) Translocations - Level 3.0(6.4) Evocations You had 24 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 46% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 23% N/A 2% 3 Passage of Golubria Tloc 23% N/A 7% 4 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Kinetic Grapnel Frge 12% 1d4 28% 1 Sandblast Erth 6% 2d5 28% 1 Summon Small Mammal Summ 12% N/A 28% 1 Foxfire Conj/Fire 12% 2x1d4 30% 1 Call Imp Summ 6% N/A 41% 2 Grave Claw Necr 6% 2d7 41% 2 Sublimation of Blood Necr 3% N/A 41% 2 Mercury Arrow Conj/Alch 6% 2d5 43% 2 Searing Ray Conj 6% 2d4 43% 2 Confusing Touch Hex 4% N/A 58% 3 Frozen Ramparts Ice 6% 1d1 65% 3 Launch Clockwork Bee Frge 3% N/A 65% 3 Passwall Erth 3% N/A 65% 3 Swiftness Air 3% N/A 65% 3 Hailstorm Conj/Ice 3% 3d5 67% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 67% 3 Stone Arrow Conj/Erth 6% 3d7 67% 3 Animate Dead Necr 3% N/A 96% 4 Dispel Undead Necr 3% 3d7 96% 4 Eringya's Surprising Cr Summ 3% N/A 96% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 96% 4 Arcjolt Conj/Air 1% 1d11 100% 5 Curse of Agony Necr 3% N/A 100% 5 Fireball Conj/Fire 1% 3d3 100% 5 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 100% 5 Nazja's Percussive Temp Frge 1% 4d4 100% 5 Silence Hex/Air 2% N/A 100% 5 Fortress Blast Frge 4% 6d9 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Spellspark Servitor Conj/Frge 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (0/1) D:6 Lair (5/5) D:11 Shoals (0/4) Lair:3 Snake (1/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:13 Bailey (visited) IceCv (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Gozag Sif Muna Vehumet Zin Beogh Shops: D:2 : D:4 [ D:7 ? D:9 *! D:11 = D:14 * Orc:2 [:([ Annotations: D:6 exclusion: floor D:12 exclusion: vampire mosquito, Erolcha Lair:4 1 runed translucent door, Rupert Snake:1 Aizul Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The West Wind empowers your ranged attacks as you Rampage. Message History Aim: Mlioglotl (almost dead, inner flame, strong) The mass of ice explodes! The iceblast engulfs Mlioglotl! Mlioglotl partially resists. The drude disappears in a puff of smoke! The ynoxinul disappears in a puff of smoke! The thrashing horror disappears in a puff of smoke! The starcursed mass disappears in a puff of smoke! x2 The iceblast engulfs Aizul. Aizul is moderately wounded. The iceblast engulfs the black mamba!! The black mamba is heavily wounded. Mlioglotl explodes! The fiery explosion engulfs Aizul!! Aizul is heavily wounded. The fiery explosion engulfs the black mamba!!! You kill the black mamba! The fiery explosion engulfs you!!! * * * LOW HITPOINT WARNING * * * The fiery explosion engulfs the black mamba!!! You kill the black mamba! The fiery explosion engulfs the naga sharpshooter! Flame seeps out of the naga sharpshooter. The naga sharpshooter is severely wounded. You stop stampeding. You hear a shout! x2; You hear an angry hiss. Aizul gestures with her tail at you. The bolt of poison hits you! You resist. * * * LOW HITPOINT WARNING * * * The bolt of poison hits the naga sharpshooter. The naga sharpshooter is poisoned. You encounter a naga. It is wielding a +0 long sword. The naga sharpshooter casts a spell at you. The naga sharpshooter magically shoots a bolt. The bolt completely misses you. The naga sharpshooter is engulfed in blazing flames. Flame seeps out of the naga sharpshooter. The naga sharpshooter points at you and mumbles some strange words. The naga sharpshooter magically shoots a bolt. The bolt hits you! You die... ,,,*#..^.,**## *** ,,,,,....###.####.,, ,***,,...#.).....#*,, ,***###.........#**,,,,,* ,,* #....#......###,*,,,* ,####...#.........##***,, ,..#....N..#.#.....# **. *.............#...#* **.# ,*#.....@