Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 13302867186839961150 633879 sekai the Earth Mage (level 27, -3/170 (195) HPs) Began as a Human Forgewright on Sept 21, 2025. Was the Champion of Ru. Slain by a green draconian monk (19 damage) ... on level 3 of the Realm of Zot on Sept 24, 2025. The game lasted 03:57:46 (60899 turns). sekai the Earth Mage (Human Forgewright) Turns: 60899, Time: 03:57:47 HP: -3/170 (195) AC: 20 Str: 20 XL: 27 MP: 17/47 EV: 16 Int: 42 God: Ru [******] Gold: 3693 SH: 0 Dex: 12 Spells: 6/66 levels left rFire + + . (33%) b - +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rCold + + + (20%) p - orb of New Discoveries {Mesmerism, ^Contam Will++ Str+6} rNeg . . . (100%) y - quicksilver dragon scales of Articulation {rPois rC+ Will+ Regen+} rPois + (33%) F - +1 helmet of the Hills {^Drain Int+6 Stlth- Ice} rElec + (33%) I - scarf {rC+ rF+} rCorr . (100%) K - +2 pair of gloves {Fire} SInv + h - +2 pair of boots {Earth} Will +++++ c - amulet of Elyvilon's Anger {Dissipate Bane Regen+ Int+3} Stlth + z - ring "Weacyumn" {rF+ Str+3 SInv} HPRegen 2.08/turn o - ring of Dankafad {rC+ Wiz Int+6 Stlth+} MPRegen 0.30/turn %: wizardry (x1) @: exhausted, corroded, on mesmerism cooldown, studying 4 skills, drained A: frail 1, weak 1, potion hoarding 2, disrupted magic 1, temperature sensitive, explore regen }: 4/15 runes: barnacled, slimy, silver, gossamer a: Imbue Servitor, Renounce Religion, Draw Out Power, Power Leap, Apocalypse You were on level 3 of the Realm of Zot. You worshipped Ru. Ru was exalted by your worship. You visited 12 branches of the dungeon, and saw 54 of its levels. You visited the Abyss 1 time. You also visited: Sewer, Bailey, Ice Cave and Wizlab. You collected 9753 gold pieces. You spent 6060 gold pieces at shops. Inventory: Hand Weapons b - the +3 Elemental Staff (weapon) {ele, rElec rF+ rC+ AC+3} (You found it on level 3 of the Depths) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). d - the +8 dagger "Peoloc" {flame, rF++} (You found it on level 3 of the Elven Halls) rF++: It greatly protects you from fire. w - the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (You took it off a deep elf demonologist on level 3 of the Elven Halls) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. A - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in a bailey) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. G - the +5 dagger "Ovucke" {heavy, rF+ Str+4 Dex+4} (You found it on level 2 of the Lair of Beasts) rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Missiles e - 26 javelins i - 64 poisoned darts r - 14 curare-tipped darts B - 22 atropa-tipped darts E - 4 throwing nets {!f} M - 10 darts of disjunction Armour h - a +2 pair of boots of earth (worn) p - the orb of New Discoveries (worn) {Mesmerism, ^Contam Will++ Str+6} (You found it on level 2 of the Realm of Zot) ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. Str+6: It affects your strength (+6). s - a +2 pair of boots of flying t - the +5 moon troll leather armour {Spirit, Regen++ MP+5} (You took it off a moon troll in a wizard's laboratory) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). y - the quicksilver dragon scales of Articulation (worn) {rPois rC+ Will+ Regen+} (You acquired it on level 4 of the Spider Nest) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. C - the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (You found it on level 7 of the Dungeon) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). F - the +1 helmet of the Hills (worn) {^Drain Int+6 Stlth- Ice} (You found it on level 1 of the Vaults) ^Drain: It drains your maximum health when unequipped. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. I - a scarf of resistance (worn) K - a +2 pair of gloves of fire (worn) O - the +2 ring mail of the Zealous God {rPois rF+ rN+ Stlth-} (You found it on level 13 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Q - a +2 cloak of corrosion resistance U - the +4 robe "Siak" {rPois rN+ Int+4} (You found it on level 4 of the Shoals) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Magical Staves a - a staff of fire j - a staff of necromancy k - a staff of air V - the conjuration staff of the Absolute Madman {Stlth+ Conj} (You found it on level 4 of the Shoals) [staff of conjuration] Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. W - the earth staff "Maerac" {rPois rF+ Str+3 Earth} (You found it on level 3 of the Depths) [staff of earth] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. Jewellery c - the amulet of Elyvilon's Anger (worn) {Dissipate Bane Regen+ Int+3} (You took it off Cassandra on level 13 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Bane: It inflicts you with a random bane when you equip it. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). f - a ring of protection from fire g - the amulet of the Air {Inacc Fly rElec RMsl Air} (You found it on level 3 of the Elven Halls) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. l - a ring of flight m - the ring of Syndicalism {rN+ Will++ Int-2} (You found it on level 5 of the Pits of Slime) [ring of willpower] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). n - a +4 ring of slaying o - the ring of Dankafad (worn) {rC+ Wiz Int+6 Stlth+} (You found it on level 3 of the Depths) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. q - a +6 ring of intelligence u - the ring of Seikou {rCorr Str+4 Dex+6} (You found it on level 3 of the Depths) [ring of dexterity] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). v - an amulet of alchemy z - the ring "Weacyumn" (worn) {rF+ Str+3 SInv} (You found it on level 5 of the Pits of Slime) [ring of see invisible] rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. D - an amulet of magic regeneration H - a ring of positive energy J - the ring "Bateril" {rElec rC+ Str+4 Dex-2} (You found it in a wizard's laboratory) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). L - the ring "Tatorom" {rN++ Str+3} (You found it in an ice cave) [ring of positive energy] rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). N - the ring of Xom's Capriciousness {rPois rF++ Str+2} (You acquired it on level 1 of the Vaults) [ring of poison resistance] rPois: It protects you from poison. rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). R - an amulet of reflection S - a +4 ring of protection X - a ring of protection from cold Z - a ring of willpower Talismans x - a maw talisman P - a riddle talisman T - a granite talisman Y - the rimehorn talisman of Powerful Music {Harm *Silence +Inv Dex+2} (You found it on level 2 of the Shoals) [rimehorn talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). Wands p - a wand of polymorph (29) e - a wand of charming (40) a - a wand of flame (22) b - a wand of quicksilver (21) f - a wand of mindburst (34) c - a wand of iceblast (23) d - a wand of digging (24) Scrolls w - 12 scrolls of enchant weapon t - 17 scrolls of teleportation V - 8 scrolls of vulnerability N - 11 scrolls of noise p - 15 scrolls of poison f - 14 scrolls of fear g - 8 scrolls of fog S - 2 scrolls of silence r - 8 scrolls of revelation I - 10 scrolls of immolation T - 8 scrolls of torment a - 4 scrolls of enchant armour b - 2 scrolls of blinking W - 5 scrolls of brand weapon s - 4 scrolls of summoning Potions g - 6 potions of magic i - 5 potions of invisibility a - 14 potions of ambrosia C - 12 potions of cancellation m - 11 potions of might r - 5 potions of resistance w - 10 potions of heal wounds c - 29 potions of curing B - 5 potions of berserk rage b - 13 potions of brilliance A - 6 potions of attraction M - 11 potions of mutation h - 8 potions of haste L - 6 potions of lignification e - 7 potions of enlightenment Miscellaneous g - a +1 sack of spiders j - a +1 condenser vane h - a +2 phantom mirror i - a +0 Gell's gravitambourine (2/2) k - a +0 lightning rod (4/4) Skills: - Level 18.0 Fighting + Level 16.0 Armour - Level 15.0 Dodging - Level 2.0 Stealth - Level 6.0 Shields - Level 20.0 Spellcasting - Level 18.0 Conjurations - Level 6.0 Necromancy - Level 4.0 Translocations - Level 17.0 Forgecraft - Level 12.0 Fire Magic - Level 6.0 Ice Magic - Level 20.0 Earth Magic - Level 4.0 Alchemy - Level 15.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passwall Erth 100% N/A 1% 3 b - Bombard Conj/Erth 83% 9d13 1% 6 c - Hellfire Mortar Fire/Erth/Frge 92% 4d25 1% 7 d - Lehudib's Crystal Sp Conj/Erth 83% 10d18 1% 8 e - Lee's Rapid Deconstr Erth 84% 3d37* 1% 5 f - Irradiate Conj/Alch 47% 3d27 1% 5 g - Permafrost Eruption Ice/Erth 87% 2x4d17 1% 6 h - Fireball Conj/Fire 77% 3d29 1% 5 i - Spellspark Servitor Conj/Frge 56% N/A 1% 7 j - Stone Arrow Conj/Erth 100% 3d13 1% 3 k - Blink Tloc 100% N/A 1% 2 l - Kinetic Grapnel Frge 100% 1d8 1% 1 C - Sublimation of Blood Necr 75% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 1% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 100% 1d10 1% 1 Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Sandblast Erth 100% 2d20 1% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 100% 2d9 1% 2 Searing Ray Conj 100% 2d8 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Call Canine Familiar Summ 42% N/A 1% 3 Confusing Touch Hex 42% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Hailstorm Conj/Ice 100% 3d16 1% 3 Launch Clockwork Bee Frge 100% N/A 1% 3 Maxwell's Portable Pile Tloc 66% (3-9)d7 1% 3 Mephitic Cloud Conj/Alch/Air 100% N/A 1% 3 Summon Ice Beast Ice/Summ 100% N/A 1% 3 Swiftness Air 58% N/A 1% 3 Teleport Other Tloc 66% N/A 1% 3 Tukima's Dance Hex 42% N/A 1% 3 Vampiric Draining Necr 75% 2d11 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Anguish Hex/Necr 30% N/A 1% 4 Animate Dead Necr 75% N/A 1% 4 Awaken Armour Erth/Frge 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 1% 4 Cigotuvi's Putrefaction Necr/Air 79% N/A 1% 4 Dispel Undead Necr 75% 3d25 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 1% 4 Forge Lightning Spire Air/Frge 100% 3d13 1% 4 Ignite Poison Fire/Alch 100% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 100% 2d18 1% 4 Iskenderun's Mystic Bla Conj/Tloc 94% 2d18 (+2d11% 4 Martyr's Knell Necr/Summ 61% N/A 1% 4 Olgreb's Toxic Radiance Alch 66% N/A 1% 4 Passage of Golubria Tloc 66% N/A 1% 4 Sticky Flame Fire/Alch 100% 2d15 1% 4 Summon Seismosaurus Egg Summ/Erth 100% N/A 1% 4 Alistair's Walking Alem Alch/Frge 92% N/A 1% 5 Arcjolt Conj/Air 54% 1d64 1% 5 Borgnjor's Vile Clutch Necr/Erth 74% N/A 1% 5 Curse of Agony Necr 75% N/A 1% 5 Freezing Cloud Conj/Ice/Air 76% 6-21 1% 5 Hoarfrost Cannonade Ice/Frge 71% 3d11/3d22 1% 5 Forge Phalanx Beetle Frge 55% N/A 1% 6 Fortress Blast Frge 100% 6d10 1% 6 Starburst Conj/Fire 77% 6d20 1% 6 Dimensional Bullseye Hex/Tloc 28% N/A 2% 4 Vhi's Electric Charge Tloc/Air 100% N/A 2% 4 Alistair's Intoxication Alch 44% N/A 2% 5 Cause Fear Hex 21% N/A 4% 4 Eringya's Surprising Cr Summ 42% N/A 4% 4 Metabolic Englaciation Hex/Ice 50% N/A 4% 5 Summon Forest Summ/Tloc 28% N/A 6% 5 Yara's Violent Unravell Hex/Alch 28% 3d12 6% 5 Death Channel Necr 37% N/A 6% 6 Plasma Beam Fire/Air 71% 2x1d88 6% 6 Sculpt Simulacrum Ice/Alch 56% N/A 9% 6 Summon Mana Viper Hex/Summ 42% N/A 12% 5 Eringya's Noxious Bog Alch 33% 4d6 12% 6 Gell's Gavotte Tloc 33% 2d(26-38) 12% 6 Diamond Sawblades Frge 55% 4d10 1% 7 Orb of Destruction Conj 57% 9d14 1% 7 Splinterfrost Shell Ice/Frge 71% 6d22 4% 7 Ignition Fire 72% 3d19 21% 8 Ozocubu's Refrigeration Ice 59% 4d20 28% 7 Rimeblight Ice/Necr 59% 2d10 (prim28% 7 Fulsome Fusillade Conj/Alch 47% (3-5)d16 28% 8 Platinum Paragon Frge 55% 4d21 34% 9 Fire Storm Conj/Fire 77% 8d19 58% 9 Malign Gateway Summ/Tloc 28% N/A 77% 7 Borgnjor's Revivificati Necr 37% N/A 87% 8 Infestation Necr 37% N/A 87% 8 Enfeeble Hex 21% N/A 95% 7 Sphinx Sisters Hex/Summ 21% N/A 95% 7 Summon Hydra Summ 21% N/A 95% 7 Maxwell's Capacitive Co Air 29% ∞ 100% 8 Summon Horrible Things Summ 21% N/A 100% 8 Polar Vortex Ice 59% 12d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (5/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (3/5) Depths:4 Sewer (visited) Bailey (visited) IceCv (visited) WizLab (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:2 **=( D:9 * D:10 [ D:14 ( Orc:2 ([*( Elf:2 ( Shoals:1 : Vaults:2 [: Crypt:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Depths:4 Pandemonium: Depths:2 Depths:4 Ziggurat: Depths:3 Annotations: Lair:3 Rupert Depths:1 exclusion: floor Innate Abilities, Weirdness & Mutations You are frail. (-10% HP) You are weak. (Str -2) You refuse to drink potions in combat unless seriously injured. Your casting is slightly disrupted. You are sensitive to extremes of temperature. (rF-, rC-) You regain HP and MP as you explore. Message History The shadow dragon bites your spellspark servitor but does no damage. The shadow dragon claws your spellspark servitor! The shadow dragon closely misses your spellspark servitor. The purple draconian is engulfed in poison gas. The purple draconian looks even sicker. The yellow draconian annihilator is engulfed in poison gas. The yellow draconian annihilator looks even sicker. The yellow draconian annihilator begins to cast a spell, but is stunned by your conviction! The tentacled monstrosity misses you. The tentacled monstrosity closely misses you. x2 The tentacled monstrosity grabs you. The tentacled monstrosity constricts you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tentacled monstrosity (almost dead, constricting you, ally target, 95% to hit) You feel a strong surge of power! The crystal spear hits the tentacled monstrosity!!!! You kill the tentacled monstrosity! The yellow draconian is engulfed in poison gas. The yellow draconian looks even sicker. The shadow dragon breathes negative energy at you. The bolt of negative energy hits your spellspark servitor. Your spellspark servitor completely resists. The bolt of negative energy hits you!!! You feel drained. * * * LOW HITPOINT WARNING * * * You focus your inner power and slow the shadow dragon in retribution! The purple draconian is engulfed in poison gas. The purple draconian looks as sick as possible! Your spellspark servitor gestures at the shadow dragon while chanting. The crystal spear hits the shadow dragon!!! The yellow draconian annihilator is engulfed in poison gas. The yellow draconian annihilator looks even sicker. The green draconian monk slips past you! The green draconian monk punches you!! You die... Ru respects your ultimate sacrifice. **,,,,,,,,,......≈...(######...#. *,,**,,,***#.....≈☼○○##*.#.##yCDL ,,***,,,* #....≈dq○##*.:#$.##LC# *** *,,,* *#...≈☼°☼#*,)$.$$L.dy. *,***,,,* #..≈°°○☼#**#.#.##.#