Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-803-gcb9a0bf236 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4561391573903653511, deterministic pregen: 1 Command line: /usr/games/crawl-git-cb9a0bf236 -name sekai -rc /dgldir/rcfiles/crawl-git/sekai.rc -macro /dgldir/rcfiles/crawl-git/sekai.macro -morgue /dgldir/morgue/sekai/ -webtiles-socket /crawl-master/webserver/sockets/sekai:2025-02-02.04:59:07.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-cb9a0bf236(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5f8eea055dbe]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-cb9a0bf236(_Z13do_crash_dumpv+0x43a) [0x5f8eea063d1a]: do_crash_dump() /usr/games/crawl-git-cb9a0bf236(_Z20crash_signal_handleri+0x1fa) [0x5f8eea05629a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7f4a80753320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7f4a80749692]: /usr/games/crawl-git-cb9a0bf236(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5f8eea2657d5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-cb9a0bf236(_Z19fire_item_no_quiverP4dist+0x237) [0x5f8eea6dbb17]: fire_item_no_quiver(dist*) /usr/games/crawl-git-cb9a0bf236(+0xc36466) [0x5f8eea7da466]: /usr/games/crawl-git-cb9a0bf236(+0xc36ff5) [0x5f8eea7daff5]: /usr/games/crawl-git-cb9a0bf236(main+0x1f7) [0x5f8ee9f8d3f7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f4a807381ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f4a8073828b]: /usr/games/crawl-git-cb9a0bf236(_start+0x25) [0x5f8ee9f8ddf5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f4a8081e7a7 in __GI___wait4 (pid=2993630, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f4a8081e7a7 in __GI___wait4 (pid=2993630, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005f8eea05646c in call_gdb (file=0x7f4a809124e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2962048\000\000\000\000\000" #2 0x00005f8eea063d38 in do_crash_dump () at dbg-asrt.cc:673 t = 1738472720 dir = "/dgldir/morgue/sekai/" name = "/dgldir/morgue/sekai/crash-sekai-20250202-050520.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f4a809124e0 <_IO_2_1_stderr_> #3 0x00005f8eea05629a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007f4a80749692 in isspace (c=-1003) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-cb9a0bf236/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-cb9a0bf236/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-cb9a0bf236/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = open_caves, absdepth0 = 3 Level vaults: layout_cave_pools temple_statues serial_column_ruins column_ruins_hut column_ruins_columns_straight column_ruins_corridor_straight column_ruins_columns_corner column_ruins_grid_2 column_ruins_grid_1 column_ruins_corridor_straight nicolae_shop_clearance Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You take 1 HP, and have [17/19] HP The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The ball python bites you. The ball python misses you. You take 1 HP, and have [17/19] HP; You lose 1MP, and have [0/5] MP You hit the ball python but do no damage. The ball python is moderately wounded. The foxfire hits the ball python. You kill the ball python! The foxfire hits the frilled lizard. You kill the frilled lizard! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You gain 5 HP, and have [22/24] HP Your magical contamination has completely faded away. You see here a frilled lizard corpse. You see here a stone. HP Full. (24) Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You lose 1MP, and have [0/6] MP You hit the kobold. The kobold is severely wounded. The foxfire hits the kobold. You kill the kobold! Your foxfire dissipates. Things that are here: a +0 short sword; a stone; a kobold corpse You see here a frilled lizard corpse. Okay, then. You see here a ball python corpse. You see here a frilled lizard corpse. d - a glowing silvery potion MP Full (6) You see here a frilled lizard corpse. Things that are here: a +0 short sword; a stone; a kobold corpse You pick up a Handbook of Applied Construction and begin reading... You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge Blazeheart Golem to your library. You see here a rat corpse. You see here a ball python corpse. Things that are here: a +0 trident; a goblin corpse You see here a ball python skeleton. You see here a ball python skeleton. Found a stone staircase leading down. Okay, then. You see here 6 stones. A ball python comes into view. A ball python is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You lose 2MP, and have [4/6] MP There is a stone staircase leading down here. MP Full (6) You aren't carrying any scrolls. You climb downwards. Found a pink potion. There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 whip. You see here a pink potion. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You lose 1MP, and have [5/6] MP Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! You lose 2MP, and have [3/6] MP f - a pink potion Your foxfire dissipates. Found a clear potion. You gain 2 MP, and have [5/6] MP Things that are here: a +0 whip; 2 stones Found a glowing silvery potion. MP Full (6) Found a scale mail and 15 gold pieces. g - a clear potion Found a stone staircase leading down. Found a club. d - 2 glowing silvery potions (gained 1) Found a scroll labelled BEOKLA YLAUCOT. You now have 67 gold pieces (gained 15). h - a scroll labelled BEOKLA YLAUCOT i - a scroll labelled HIS FESCHYOGUIC You see here a +0 scale mail. j - an inky potion A rat comes into view. Found a stone staircase leading up. A rat is nearby! A quokka and a giant cockroach come into view. Found a robe. Found an escape hatch in the ceiling. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the giant cockroach. You kill the giant cockroach! You hear a loud squeak. Training target 3.0 for Conjurations reached! Your Conjurations skill increases to level 3! You need to enable at least one skill for training. You lose 2MP, and have [4/6] MP The rat barely misses you. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! You lose 2MP, and have [3/6] MP Found 2 potions of magic and a blackened bronze ring. Found a stone staircase leading down. Found a book of Ice. You gain 2 MP, and have [5/6] MP Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! You lose 2MP, and have [3/6] MP k - a wand of warping (3) l - a ring of willpower You pick up a book of Ice and begin reading... You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to your library. l - a ring of willpower (worn) Magic restored. You see here a +0 robe. Found a stone staircase leading up. b - 2 potions of magic (gained 1) MP Full (6) b - 3 potions of magic (gained 1) c - 2 sedimented blue potions (gained 1) A rat comes into view. A rat is nearby! Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! You lose 2MP, and have [4/6] MP Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. Found an escape hatch in the floor. You conjure some foxfire! You lose 1MP, and have [4/6] MP Your foxfire dissipates. x2 Found a stone staircase leading down. MP Full (6) You now have 79 gold pieces (gained 12). You now have 98 gold pieces (gained 19). m - a scroll labelled IBYSSUMEPH Found a short sword and a flail. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the frilled lizard. You kill the frilled lizard! You lose 2MP, and have [4/6] MP A dart slug comes into view. Found Jackiuf's Armour Boutique. You see here 14 gold pieces. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You lose 2MP, and have [3/6] MP Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. The dart slug is heavily wounded. The dart slug's fire resistance burns away. The dart slug bites you. You take 1 HP, and have [23/24] HP; You lose 2MP, and have [1/6] MP Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the dart slug. The dart slug is severely wounded. The dart slug bites you but does no damage. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You hit the dart slug. The dart slug is almost dead. The dart slug is no longer more vulnerable to fire. The foxfire hits the dart slug. The dart slug is almost dead. The foxfire hits the dart slug. You kill the dart slug! HP Full. (24) Your magical contamination has completely faded away. You now have 112 gold pieces (gained 14). You see here a +0 short sword. Things that are here: a +0 flail; a dart slug corpse; You gain 2 MP, and have [3/6] MP Found a scroll labelled KEDEYVVI XISARR. A giant cockroach comes into view. Found a flail. There is an entrance to Jackiuf's Armour Boutique here. You can access your shopping list by pressing '$'. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach's fire resistance burns away. The giant cockroach closely misses you. You lose 2MP, and have [2/6] MP Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the giant cockroach. The giant cockroach is burned terribly! You kill the giant cockroach! You lose 2MP, and have [0/6] MP You gain 2 MP, and have [2/6] MP n - a scroll labelled KEDEYVVI XISARR i - 2 scrolls labelled HIS FESCHYOGUIC (gained 1) Found a black potion. o - a black potion MP Full (6) An endoplasm comes into view. The endoplasm quivers. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! You lose 2MP, and have [4/6] MP Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. As you read the scroll labelled HIS FESCHYOGUIC, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. You climb downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! You lose 1MP, and have [4/6] MP Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 whip; 6 poisoned darts p - 6 poisoned darts You see here a +0 whip. Magic restored. A kobold comes into view. It is wielding a +0 whip. MP Full (6) A kobold is nearby! The kobold throws a stone. The stone barely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! You lose 2MP, and have [4/6] MP Things that are here: a +0 whip; a stone; a kobold corpse MP Full (6) Found a book of Necromancy. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. A hobgoblin comes into view. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! You lose 2MP, and have [4/6] MP Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You lose 2MP, and have [2/6] MP Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) q - a cyan potion Okay, then. Unknown command. You open the door. Found a +0 tin of tremorstones (2/2). There is an open door here. r - a +0 tin of tremorstones (2/2) There is an open door here. p - 8 poisoned darts (gained 2) Things that are here: a +0 club; a kobold corpse There is an open door here. Found a clear potion. A bat comes into view. MP Full (6) Found a cyan potion. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you. You take 1 HP, and have [23/24] HP; You lose 2MP, and have [4/6] MP Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The bat hits you. You take 1 HP, and have [22/24] HP; You lose 2MP, and have [2/6] MP Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The bat hits you but does no damage. You lose 1MP, and have [1/6] MP The foxfire hits the bat. You kill the bat! A bombardier beetle comes into view. Your foxfire dissipates. HP Full. (24) You see here a clear potion. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You lose 1MP, and have [3/6] MP Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle's fire resistance burns away. The foxfire hits the bombardier beetle. The bombardier beetle is burned terribly! The bombardier beetle is severely wounded. The foxfire hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. You lose 2MP, and have [1/6] MP The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You take 3 HP, and have [21/24] HP Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The liquid fire burns you! Your magical contamination has completely faded away. You take 4 HP, and have [17/24] HP; You lose 1MP, and have [0/6] MP You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle is no longer more vulnerable to fire. The foxfire hits the bombardier beetle. The bombardier beetle is severely wounded. The foxfire hits the bombardier beetle. The bombardier beetle is almost dead. You see here a clear potion. You take 2 HP, and have [15/24] HP You shake off the liquid fire. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 66% to hit) You throw a poisoned dart. The poisoned dart hits the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 66% to hit) Okay, then. You shake off some of the fire as you move. The liquid fire burns you! You take 5 HP, and have [11/24] HP !!!!! HP Warning !!!!! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 4 HP, and have [7/24] HP You shake off the liquid fire. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 66% to hit) You throw a poisoned dart. The poisoned dart hits the bombardier beetle. The bombardier beetle is almost dead. There is an open door here. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 66% to hit) You throw a poisoned dart. The poisoned dart hits the bombardier beetle. The bombardier beetle is almost dead. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 66% to hit) You throw a poisoned dart. The poisoned dart hits the bombardier beetle. The bombardier beetle is poisoned. The bombardier beetle is almost dead. You kill the bombardier beetle! Your Fire Magic skill increases to level 4! You have reached level 4! You feel clever. You gain 3 HP, and have [13/30] hp. There is an open door here. p - 5 poisoned darts (gained 1) p - 6 poisoned darts (gained 1) p - 7 poisoned darts (gained 1) g - 2 clear potions (gained 1) p - 8 poisoned darts (gained 1) q - 2 cyan potions (gained 1) This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Okay, then. You open the door. You gain 3 HP, and have [24/30] HP There is an open door here. MP Full (7) There is an open door here. You see here a bat corpse. You open the door. HP Full. (30) There is an open door here. You open the door. There is an open door here. Found a scale mail. Found an escape hatch in the ceiling. You now have 126 gold pieces (gained 14). You open the door. Found 9 stones. Found a sling. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. s - a golden potion You enter the shallow water. Moving in this stuff is going to be slow. t - a fizzy red potion A dart slug comes into view. Found 19 gold pieces. Found a stone staircase leading up. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. The dart slug is lightly wounded. The dart slug's fire resistance burns away. You lose 2MP, and have [5/7] MP The dart slug bites you but does no damage. You hit the dart slug but do no damage. The dart slug is lightly wounded. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. The dart slug is burned terribly! You kill the dart slug! You lose 2MP, and have [3/7] MP You now have 145 gold pieces (gained 19). You open the door. There is an open door here. There is an open door here. Found 4 stones. MP Full (7) You see here 4 stones. Found a stormy altar of Qazlal. A ball python comes into view. The ball python hisses angrily. You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. You take 2 HP, and have [28/30] HP You hit the ball python. You kill the ball python! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. There is a stormy altar of Qazlal here. HP Full. (30) A quokka comes into view. A quokka is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. The quokka is almost dead. The quokka's fire resistance burns away. You lose 2MP, and have [5/7] MP Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. The quokka is burned terribly! You kill the quokka! You lose 2MP, and have [3/7] MP Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stormy altar of Qazlal here. Found a leather armour and 3 stones. MP Full (7) A bat comes into view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! You lose 2MP, and have [5/7] MP Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) MP Full (7) A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! The frilled lizard barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the frilled lizard. You kill the frilled lizard! You lose 2MP, and have [5/7] MP Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. There is an open door here. You see here 3 stones. Found 6 stones. MP Full (7) You open the gate. Found a dagger. There is an open gate here. You now have enough gold to buy a +0 ring mail of fire resistance on D:2. You can access your shopping list by pressing '$'. You now have 163 gold pieces (gained 18). There is an open gate here. Found an escape hatch in the floor. There is an escape hatch in the floor here. There is an escape hatch in the floor here. There is an open door here. You see here a ball python skeleton. You see here 4 stones. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a stone staircase leading up. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with your +0 dagger is about 4 (Base 4 x 107% (Dex) x 100% (Skill)). A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The goblin shouts! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You lose 2MP, and have [5/7] MP Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. There is a stone staircase leading up here. Found 2 poisoned darts. p - 10 poisoned darts (gained 2) Done exploring. MP Full (7) Done exploring. There is a stone staircase leading up here. You see here a +0 dagger. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x4; You hear a shout! Found a scroll labelled BESITW HEYBE and 7 gold pieces. There is a stone staircase leading up here. Okay, then. The gnoll misses you. The gnoll hits you with a +0 whip. You climb upwards. There is a stone staircase leading down here. You take 4 HP, and have [26/30] HP Throw: 10 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (56% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is poisoned. The gnoll completely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 whip. You take 1 HP, and have [26/30] HP; You lose 2MP, and have [5/7] MP Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 whip. You take 1 HP, and have [25/30] HP; You lose 2MP, and have [3/7] MP Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! You lose 2MP, and have [1/7] MP Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +0 whip. You lose 1MP, and have [0/7] MP Throw: 9 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, more vulnerable to fire, ally target, 56% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is heavily wounded. The gnoll is no longer more vulnerable to fire. The gnoll barely misses you. The foxfire hits the gnoll. You kill the gnoll! Your foxfire dissipates. p - 10 poisoned darts (gained 2) There is a stone staircase leading down here. Things that are here: a +0 whip; a +0 whip; a gnoll corpse You start resting. HP restored. HP Full. (30) You start resting. Magic restored. MP Full (7) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a ring mail. Found a stone staircase leading down. There is a stone staircase leading up here. 2 gnolls come into view. Found a stone staircase leading up. The gnoll shouts! x2; You hear a shout! You hear a howl! A gnoll comes into view. It is wielding a +0 club. A howler monkey comes into view. Throw: 10 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (56% to hit) You throw a poisoned dart. The poisoned dart closely misses the gnoll. The gnoll shouts! The tremorstone explodes into fragments! The burst of rock shards engulfs the gnoll!! You kill the gnoll! The burst of rock shards engulfs the gnoll! You kill the gnoll! The burst of rock shards engulfs the gnoll!! You kill the gnoll! You hear an angry hiss. x2; You hear an angry growl. You hear an angry hiss. You hear a shout! x2 The howler monkey hoots and howls with incredible vigour! You hear a shout! You have reached level 5! HP Full. (35); MP Full (8) Unknown command. The tremorstone explodes into fragments! The burst of rock shards engulfs the howler monkey!! You kill the howler monkey! The burst of rock shards engulfs the gnoll! The tin is emptied! You hear an angry hiss. Training target 5.0 for Fire Magic reached! Your Fire Magic skill increases to level 5! You need to enable at least one skill for training. Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. HP Full. (37) Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You lose 1MP, and have [7/8] MP The foxfire hits the gnoll but does no damage. The gnoll is almost dead. The foxfire hits the gnoll. The gnoll is almost dead. A goblin comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! The goblin throws a stone. The stone hits you. You take 2 HP, and have [35/37] HP; You lose 2MP, and have [5/8] MP The goblin throws a stone. The stone hits you. You take 2 HP, and have [33/37] HP A hobgoblin comes into view. The goblin throws a stone. The stone closely misses you. There is a stone staircase leading up here. The goblin throws a stone. The stone hits you. You gain 2 HP, and have [35/37] HP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. The goblin throws a stone. The stone hits you but does no damage. HP Full. (37); MP Full (8) Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You lose 2MP, and have [6/8] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You hear an angry hiss. You hear an angry growl. You lose 2MP, and have [4/8] MP An iguana comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 4 stones. Magic restored. You see here a +0 leather armour. There is a stone staircase leading down here. MP Full (8) You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 spear; a gnoll corpse The black bear closely misses you. The black bear claws you. The black bear barely misses you. You climb upwards. There is a stone staircase leading down here. You take 3 HP, and have [34/37] HP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is moderately wounded. The black bear's fire resistance burns away. The black bear closely misses you. The black bear barely misses you. The black bear claws you. You take 3 HP, and have [31/37] HP; You lose 2MP, and have [6/8] MP Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The black bear misses you. The black bear closely misses you. The black bear claws you. You take 3 HP, and have [28/37] HP; You lose 1MP, and have [5/8] MP Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the black bear. The black bear is moderately wounded. The foxfire hits the black bear. The black bear is burned terribly! The black bear is heavily wounded. The black bear closely misses you. The black bear completely misses you. The black bear claws you. You take 4 HP, and have [24/37] HP; You lose 1MP, and have [4/8] MP Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The black bear bites you. The black bear claws you. The black bear closely misses you. You take 3 HP, and have [21/37] HP; You lose 1MP, and have [3/8] MP Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the black bear! The black bear is burned terribly! The black bear is almost dead. The foxfire hits the black bear. The black bear is burned terribly! The black bear is almost dead. The black bear closely misses you. The black bear barely misses you. The black bear closely misses you. You lose 1MP, and have [2/8] MP Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The black bear is no longer more vulnerable to fire. The foxfire hits the black bear. You kill the black bear! Your Spellcasting skill increases to level 3! You have reached level 6! You gain 4 HP, and have [25/43] HP; You lose 1MP, and have [1/11] MP You start resting. Your foxfire dissipates. x3 Your magical contamination has completely faded away. You start resting. HP restored. HP Full. (43); You gain 7 MP, and have [9/11] MP You start resting. Magic restored. MP Full (11) You climb downwards. A bombardier beetle comes into view. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 spear; a gnoll corpse Throw: 9 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (wandering, hasn't noticed you, 66% to hit) You throw a poisoned dart. The poisoned dart hits the bombardier beetle. The bombardier beetle is poisoned. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, poisoned, 66% to hit) You throw a poisoned dart. The poisoned dart hits the bombardier beetle. The bombardier beetle looks even sicker. The bombardier beetle is lightly wounded. A hobgoblin comes into view. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, very poisoned, 66% to hit) You throw a poisoned dart. The poisoned dart hits the bombardier beetle. The bombardier beetle looks even sicker. The bombardier beetle is moderately wounded. The hobgoblin shouts! The iguana bites you. You climb upwards. There is a stone staircase leading down here. You take 2 HP, and have [41/43] HP Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. The iguana closely misses you. You lose 2MP, and have [9/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! The iguana is severely wounded. The iguana closely misses you. You lose 2MP, and have [7/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! You lose 2MP, and have [5/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. HP Full. (43) There is a stone staircase leading down here. You start resting. Magic restored. MP Full (11) You climb downwards. The hobgoblin hits you. x2 There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 spear; a gnoll skeleton; You take 3 HP, and have [40/43] HP Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (52% to hit) You throw a poisoned dart. The poisoned dart hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin hits you. You take 4 HP, and have [36/43] HP The hobgoblin closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You lose 2MP, and have [9/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You gain 4 HP, and have [41/43] HP; MP Full (11) You start resting. HP restored. HP Full. (43) You see here 4 stones. There is a stone staircase leading down here. You climb downwards. A ball python comes into view. The ball python moves out of view. There is a stone staircase leading up here. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm's fire resistance burns away. You hear an angry hiss. You lose 2MP, and have [9/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! The ribbon worm is severely wounded. The ribbon worm bites you. You take 6 HP, and have [37/43] HP; You lose 2MP, and have [7/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! You kill the ribbon worm! The iguana hisses menacingly. You lose 2MP, and have [5/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You lose 2MP, and have [3/11] MP Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (56% to hit) You throw a poisoned dart. The poisoned dart closely misses the iguana. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You lose 1MP, and have [2/11] MP Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is lightly wounded. The iguana's fire resistance burns away. The foxfire hits the iguana. The iguana is burned terribly! The iguana is moderately wounded. The foxfire hits the iguana. The iguana is burned terribly! The iguana is heavily wounded. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You lose 2MP, and have [0/11] MP You don't have enough magic to cast this spell. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. HP Full. (43) You start resting. Magic restored. MP Full (11) You climb downwards. The iguana closely misses you. The iguana bites you. There is a stone staircase leading up, spattered with blood here. You take 4 HP, and have [39/43] HP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. The iguana barely misses you. You lose 2MP, and have [9/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! The iguana is almost dead. The iguana bites you! You take 13 HP, and have [26/43] HP !!!!! HP Warning !!!!! You lose 2MP, and have [7/11] MP Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! A dart slug comes into view. Your +0 tin of tremorstones (1/2) has regained one charge. You lose 2MP, and have [5/11] MP That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-803-gcb9a0bf236 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sekai] Species: Human Job: Fire Elementalist HP: 27/43; mods: 0/0 MP: 5/11; mod: 0 Stats: 8 18 13 Position: (34, 23), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 50 | 0/100 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 100 | 3 | 583 | 227/238 Conjurations | X | 0 | 0 | 3 | 300 | 0/200 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 5 | 750 | 0/300 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 163 #49: 197 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #1, inv slot #4: +0 dagger eq slot #9, inv slot #11: ring of willpower }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#. .#.. ##.. ..... ###... ..... #....#(..... . ....#...##. .. #......... ... #..>÷..... .... ##......... .....##@......... ......†..##...... .####.#..# #..... #...).## ##... .......#.Bg###... .##...##...<.# .. ...... ##÷[)....# #.....#..w..).(## ..... ##.......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>