Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-540-gceed6161e0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15162378114649652018, deterministic pregen: 1 Version history: Game started: 0.33-a0-533-g9d6bf4ca7f 0.33-a0-540-gceed6161e0 Command line: /usr/games/crawl-git-ceed6161e0 -name sekai -rc /dgldir/rcfiles/crawl-git/sekai.rc -macro /dgldir/rcfiles/crawl-git/sekai.macro -morgue /dgldir/morgue/sekai/ -webtiles-socket /crawl-master/webserver/sockets/sekai:2024-12-06.03:00:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 17 stack frames. /usr/games/crawl-git-ceed6161e0(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x643f34266ace]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ceed6161e0(_Z13do_crash_dumpv+0x43a) [0x643f34274c1a]: do_crash_dump() /usr/games/crawl-git-ceed6161e0(_Z20crash_signal_handleri+0x1fa) [0x643f34266faa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7eab1c714320]: /usr/games/crawl-git-ceed6161e0(_ZNK7monster8get_enchE12enchant_typeS0_+0x10) [0x643f346322d0]: monster::get_ench(enchant_type, enchant_type) const /usr/games/crawl-git-ceed6161e0(_Z18handle_searing_rayR5actori+0x21c) [0x643f3481012c]: handle_searing_ray(actor&, int) /usr/games/crawl-git-ceed6161e0(_Z23start_channelling_spell10spell_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0x75) [0x643f347ffe15]: start_channelling_spell(spell_type, std::__cxx11::basic_string, std::allocator >, bool) /usr/games/crawl-git-ceed6161e0(_Z16cast_searing_rayR5actoriR4boltb+0x2cc) [0x643f34815c6c]: cast_searing_ray(actor&, int, bolt&, bool) /usr/games/crawl-git-ceed6161e0(_Z11your_spells10spell_typeibPK8item_defP4distb+0x258c) [0x643f348044bc]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-ceed6161e0(_Z12cast_a_spellb10spell_typeP4distb+0x3c9) [0x643f34805369]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-ceed6161e0(_Z17do_cast_spell_cmdb+0x1a) [0x643f34805dba]: do_cast_spell_cmd(bool) /usr/games/crawl-git-ceed6161e0(+0xc32aea) [0x643f349ebaea]: /usr/games/crawl-git-ceed6161e0(+0xc335f5) [0x643f349ec5f5]: /usr/games/crawl-git-ceed6161e0(main+0x1f7) [0x643f3419f257]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7eab1c6f91ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7eab1c6f928b]: /usr/games/crawl-git-ceed6161e0(_start+0x25) [0x643f3419fc75]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007eab1c7df7a7 in __GI___wait4 (pid=2304109, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007eab1c7df7a7 in __GI___wait4 (pid=2304109, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000643f3426717c in call_gdb (file=0x7eab1c8d34e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2303765\000\000\000\000\000" #2 0x0000643f34274c38 in do_crash_dump () at dbg-asrt.cc:692 t = 1733454041 dir = "/dgldir/morgue/sekai/" name = "/dgldir/morgue/sekai/crash-sekai-20241206-030041.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7eab1c8d34e0 <_IO_2_1_stderr_> #3 0x0000643f34266faa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000643f346322d0 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin (this=) at /usr/include/c++/13/bits/stl_tree.h:747 No locals. #6 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::find (__k=, this=) at /usr/include/c++/13/bits/stl_tree.h:2545 __j = __j = #7 std::map, std::allocator > >::find (__x=, this=) at /usr/include/c++/13/bits/stl_map.h:1245 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 12 Level id: D:12 Level build method = , level layout type = open_caves, absdepth0 = 11 Level vaults: layout_cave_pools uniq_jorgrun Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something completely misses you. Something completely misses you. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! You lose 4MP, and have [14/21] MP Something closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found a stone staircase leading up. Something completely misses you. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something. You lose 4MP, and have [10/21] MP Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You lose 4MP, and have [6/21] MP You start resting. A vampire is nearby! You gain 2 HP, and have [63/64] HP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You lose 4MP, and have [4/21] MP Your fulminant prism crackles loudly. HP Full. (64) You barely miss the vampire. You peck the vampire, but do no damage. The vampire is moderately damaged. You block the vampire's attack. The vampire barely misses you. Your fulminant prism explodes! The blast of energy engulfs the vampire. The vampire is heavily damaged. You hear a shout! x3 You hit the vampire but do no damage. You claw the vampire, but do no damage. The vampire is heavily damaged. The vampire completely misses you. You block the vampire's attack. You hit the vampire but do no damage. You claw the vampire. The vampire is heavily damaged. The vampire barely misses you. You block the vampire's attack. The vampire hits you. The vampire bites you. The vampire draws vitality from your injuries! You take 8 HP, and have [56/64] HP You closely miss the vampire. The vampire is heavily damaged. The vampire misses you. You block the vampire's attack. You barely miss the vampire. Your kick misses the vampire. Your peck misses the vampire. The vampire is heavily damaged. The vampire hits you but does no damage. The vampire closely misses you. The vampire hits you. The vampire bites you. The vampire draws vitality from your injuries! You take 7 HP, and have [49/64] HP Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You block the vampire's attack. The vampire bites you but does no damage. You lose 4MP, and have [2/21] MP You hit the vampire. You burn the vampire. You peck the vampire. The vampire is heavily damaged. The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism crackles loudly. You hit something but do no damage. Your kick misses something. Something hits you but does no damage. You block something's attack. Your fulminant prism explodes! The blast of energy engulfs something!! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You hear a shout! x2 There is a stone staircase leading up here. You start resting. HP restored. HP Full. (64); You gain 7 MP, and have [10/21] MP Magic restored. You now have 667 gold pieces (gained 27). Found a short sword. MP Full (21) X - a scroll of identify A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 whip. A kobold comes into view. It is wielding a +0 short sword. The kobold throws a stone. The stone misses you. A kobold brigand and a kobold come into view. The kobold brigand is wielding a +0 flail and quivering poisoned darts. The kobold shouts! x2 A kobold comes into view. It is wielding a +0 club and carrying a wand of paralysis. The kobold brigand shouts! The kobold misses you. You barely miss the kobold. The kobold shouts! You claw the kobold, but do no damage. You block the kobold's attack. The kobold throws a stone. The stone completely misses you. The kobold completely misses you. The kobold throws a stone. You block the stone with an invisible shield... and reflect it back! The stone hits the kobold but does no damage. The kobold brigand hits you but does no damage. The kobold completely misses you. x2 Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the kobold! You kill the kobold! Sif Muna accepts your kill. The mystic blast hits the kobold. The kobold is severely wounded. The kobold is knocked back by the mystic blast. The kobold slams into the rock wall. You kill the kobold! Sif Muna accepts your kill. The mystic blast hits the kobold brigand! The kobold brigand is severely wounded. The kobold brigand is knocked back by the mystic blast. The kobold brigand slams into the translucent rock wall. The kobold brigand is almost dead. The mystic blast hits the kobold! You kill the kobold! Sif Muna accepts your kill. The mystic blast hits the kobold! You kill the kobold! Sif Muna accepts your kill. The mystic blast hits the kobold! You kill the kobold! Sif Muna accepts your kill. You lose 4MP, and have [17/21] MP The kobold brigand misses you. You barely miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand closely misses you. The kobold brigand completely misses you. You closely miss the kobold brigand. Your kick misses the kobold brigand. Your peck misses the kobold brigand. The kobold brigand is almost dead. You block the kobold brigand's attack. You closely miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand completely misses you. You barely miss the kobold brigand. You claw the kobold brigand. You kill the kobold brigand! Sif Muna accepts your kill. You now have 680 gold pieces (gained 13). G - 15 poisoned darts (gained 6) Things that are here: a +0 flail; a +0 whip You see here a +0 short sword. Things that are here: a +0 short sword; 3 stones; a kobold corpse You see here a +0 whip. V - a wand of paralysis (9) (gained 6 charges) Things that are here: a +0 club; a kobold corpse You see here a +0 whip. Things that are here: a yak skeleton; a howler monkey skeleton Items here: ) รทรทรท. You see here a yak skeleton. There is an open door here. You now have 698 gold pieces (gained 18). You now have 702 gold pieces (gained 4). You now have 726 gold pieces (gained 24). You now have 737 gold pieces (gained 11). There is a snail-covered altar of Cheibriados here. There is an open door here. Found a stone staircase leading up. MP Full (21) Found an escape hatch in the floor. There is a stone staircase leading up here. A komodo dragon comes into view. The komodo dragon hisses angrily. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the komodo dragon but does no damage. The komodo dragon completely misses you. You lose 4MP, and have [17/21] MP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the komodo dragon! The komodo dragon is moderately wounded. The komodo dragon is knocked back by the mystic blast. You lose 4MP, and have [13/21] MP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The komodo dragon closely misses you. You lose 4MP, and have [9/21] MP You hit the komodo dragon but do no damage. The komodo dragon is moderately wounded. Your fulminant prism crackles loudly. The komodo dragon completely misses you. You hit the komodo dragon. You burn the komodo dragon. You claw the komodo dragon. You peck the komodo dragon. The komodo dragon is heavily wounded. Your fulminant prism explodes! The blast of energy engulfs the komodo dragon!! You kill the komodo dragon! Sif Muna accepts your kill. You start resting. Magic restored. MP Full (21) Found a falchion. Found a staircase to the Orcish Mines. There is a staircase to the Orcish Mines here. A basilisk comes into view. The basilisk hisses angrily. The basilisk gazes at you. You resist with some effort. Found a leather armour. Found a staircase to the Lair. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the basilisk! The basilisk is heavily wounded. The basilisk is knocked back by the mystic blast. The basilisk collides with the plant. The plant begins to die. The plant is lightly damaged. The basilisk is heavily wounded. You lose 4MP, and have [17/21] MP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The basilisk misses you. You lose 4MP, and have [13/21] MP Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the basilisk! The basilisk is almost dead. The basilisk is knocked back by the mystic blast. The basilisk collides with the plant. The plant is lightly damaged. The basilisk is almost dead. A nearby plant withers and dies. x2 Your fulminant prism explodes! The blast of energy engulfs the plant!! The plant is lightly damaged. The blast of energy engulfs the basilisk!! You kill the basilisk! Sif Muna accepts your kill. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. You lose 4MP, and have [9/21] MP A nearby plant withers and dies. You start resting. A nearby plant withers and dies. Magic restored. MP Full (21) A - 4 scrolls of amnesia (gained 1) Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. As you read the scroll of identify, it crumbles to dust. W - a potion of invisibility You fly downwards. The troll shouts! You hear a bellow! x2 There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You lose 4MP, and have [17/21] MP Your fulminant prism crackles loudly. A yak comes into view. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the troll! The troll is moderately wounded. The troll is knocked back by the mystic blast. The mystic blast hits the vampire. The vampire is lightly damaged. The vampire is knocked back by the mystic blast. You hear a bellow! Your fulminant prism explodes! The blast of energy engulfs the troll!! You kill the troll! Sif Muna accepts your kill. The blast of energy engulfs the vampire!! The vampire is severely damaged. A yak comes into view. You lose 4MP, and have [13/21] MP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A yak comes into view. You lose 4MP, and have [9/21] MP A yak comes into view. Your fulminant prism crackles loudly. You completely miss the vampire. Your kick misses the vampire. The vampire is severely damaged. The vampire completely misses you. The vampire misses you. Your fulminant prism explodes! The blast of energy engulfs the vampire! You destroy the vampire! Sif Muna accepts your kill. The blast of energy engulfs the yak!! The yak is heavily wounded. A yak comes into view. The yak bellows! The yak misses you. The yak gores you! You take 11 HP, and have [53/64] HP Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall! The yak is heavily wounded. The mystic blast hits the yak. The yak is severely wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is severely wounded. The mystic blast hits the yak! The yak is lightly wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall! The yak is moderately wounded. You lose 4MP, and have [6/21] MP The yak misses you. You completely miss the yak. The yak is moderately wounded. The yak completely misses you. The yak closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is lightly wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak!! The yak is almost dead. The yak is knocked back by the mystic blast. The yak slams into the rock wall! You kill the yak! Sif Muna accepts your kill. The mystic blast hits the yak. The yak is almost dead. The mystic blast hits the yak! The yak is severely wounded. The yak is knocked back by the mystic blast. The yak gores you but does no damage. You lose 4MP, and have [3/21] MP The yak barely misses you. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! You kill the yak! Sif Muna accepts your kill. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The yak collides with the yak. The yak is lightly wounded. You kill the yak! Sif Muna accepts your kill. The mystic blast hits the yak. The yak is moderately wounded. The yak is knocked back by the mystic blast. Your Conjurations skill increases to level 14! You lose 4MP, and have [0/21] MP You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. HP Full. (64); You gain 4 MP, and have [4/21] MP You start resting. Magic restored. MP Full (21) You fly downwards. The yak gores you! The yak completely misses you. The yak gores you but does no damage. The yak misses you. There is a stone staircase leading up, spattered with blood here. You take 9 HP, and have [55/64] HP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is lightly wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is moderately wounded. The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is heavily wounded. You lose 4MP, and have [17/21] MP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is severely wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak!! The yak is severely wounded. The yak is knocked back by the mystic blast. You lose 4MP, and have [13/21] MP The yak barely misses you. You hit the yak. You burn the yak. You claw the yak. The yak is almost dead. The yak snorts and paws the ground. The yak completely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak!! You kill the yak! Sif Muna accepts your kill. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. Your Dodging skill increases to level 8! You lose 3MP, and have [10/21] MP You slash the yak! You burn the yak. You kill the yak! Sif Muna accepts your kill. You see here a yak corpse. You start resting. HP restored. HP Full. (64); You gain 3 MP, and have [13/22] MP You start resting. Magic restored. MP Full (22) You see here a yak corpse. You now have 753 gold pieces (gained 16). Found a mace. Your +3 scimitar of flaming stops flaming. You feel clever. b - the staff "Woih" (weapon) {rF+ Int+6 Fire Alch} You see here a +0 whip of draining. Found 3 stones. q - 2 scrolls of poison (gained 1) You now have 768 gold pieces (gained 15). X - a blue potion i - 2 potions of cancellation (gained 1) U - 2 scrolls of immolation (gained 1) A troll comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (83% to hit) The searing ray hits the troll. The troll is lightly wounded. (Press . to maintain the ray.) You lose 3MP, and have [19/22] MP The searing ray hits the troll. The troll is moderately wounded. You lose 1MP, and have [18/22] MP The searing ray misses the troll. You lose 1MP, and have [17/22] MP The searing ray hits the troll! The troll is heavily wounded. You finish channelling your searing ray. The troll misses you. The troll completely misses you. x2 You lose 1MP, and have [16/22] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the troll!! You kill the troll! Sif Muna accepts your kill. You lose 4MP, and have [12/22] MP Found 21 gold pieces. You see here a troll corpse. You start resting. Magic restored. MP Full (22) Found a stone staircase leading up. You now have 789 gold pieces (gained 21). There is a stone staircase leading up here. There is a stone staircase leading up here. A manticore comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You lose 4MP, and have [18/22] MP The manticore bites your fulminant prism. The manticore claws your fulminant prism but does no damage. The manticore claws your fulminant prism! Your fulminant prism crackles loudly. The manticore flicks its tail. The volley of spikes misses you. Your fulminant prism explodes! The blast of energy engulfs the manticore! The manticore is moderately wounded. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Energy rips through your body. You take 5 HP, and have [59/64] HP; You lose 4MP, and have [14/22] MP The manticore flicks its tail. The volley of spikes misses you. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The manticore flicks its tail. The volley of spikes misses you. You lose 4MP, and have [11/22] MP The manticore bites your fulminant prism! The manticore claws your fulminant prism. The manticore claws your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The manticore flicks its tail. The volley of spikes skewers you. Barbed spikes become lodged in your body. You take 3 HP, and have [57/64] HP; You lose 4MP, and have [7/22] MP The manticore flicks its tail. The volley of spikes misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the manticore!! The manticore is severely wounded. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. You take 8 HP, and have [50/64] HP; You lose 3MP, and have [4/22] MP Your fulminant prism crackles loudly. The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. Your fulminant prism explodes! The blast of energy engulfs the manticore!! You kill the manticore! Sif Muna accepts your kill. Your Air Magic skill increases to level 9! You take 10 HP, and have [40/64] HP You start resting. Your magical contamination has completely faded away. You start resting. You carefully extract the barbed spikes from your body. You gain 3 HP, and have [43/64] HP; You gain 2 MP, and have [6/22] MP You start resting. HP restored. HP Full. (64); You gain 12 MP, and have [18/22] MP You start resting. Magic restored. MP Full (22) Found a stone staircase leading down. There is a strange disturbance nearby! Something closely misses you. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! You lose 4MP, and have [18/22] MP Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. Your kick misses something. You block something's attack. Something completely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something. Something hits you. You take 3 HP, and have [61/64] HP; You lose 4MP, and have [14/22] MP Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! You lose 3MP, and have [11/22] MP You miss something. You claw something. Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You start resting. HP restored. HP Full. (64) Magic restored. C - a wand of mindburst (28) (gained 8 charges) D - a wand of flame (42) (gained 10 charges) A basilisk comes into view. MP Full (22) Found 17 gold pieces. The basilisk hisses angrily. The basilisk gazes at you. You resist with some effort. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a basilisk (79% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the basilisk! The basilisk is heavily wounded. The basilisk is knocked back by the mystic blast. The basilisk slams into the rock wall! The basilisk is almost dead. You lose 4MP, and have [18/22] MP The basilisk gazes at you. You are slowing down. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the basilisk! You kill the basilisk! Sif Muna accepts your kill. Your limbs are stiffening. You lose 4MP, and have [14/22] MP You have turned to stone. You turn to flesh and can act again. You gain 2 MP, and have [16/22] MP You now have 806 gold pieces (gained 17). You see here a basilisk corpse. U - 3 scrolls of immolation (gained 1) c - 6 potions of curing (gained 1) Found an escape hatch in the ceiling. Found a stone staircase leading down. MP Full (22) There is a stone staircase leading down here. Found 4 stones. A two-headed ogre comes into view. It is wielding a +2 great mace of protection and a +0 giant club. The two-headed ogre shouts in stereo! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You lose 4MP, and have [18/22] MP Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!!! The two-headed ogre is severely wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre is knocked back by the mystic blast. You lose 4MP, and have [14/22] MP Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You lose 4MP, and have [10/22] MP Your fulminant prism crackles loudly. You hit the two-headed ogre but do no damage. You claw the two-headed ogre, but do no damage. The two-headed ogre is almost dead. You block the two-headed ogre's attack. The two-headed ogre misses you. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! You kill the two-headed ogre! Sif Muna accepts your kill. The blast of energy engulfs you!! Ouch! That really hurt! Your Spellcasting skill increases to level 7! You take 35 HP, and have [29/64] HP !!!!! HP Warning !!!!! Things that are here: a +2 great mace of protection; a +0 giant club; a two-headed ogre corpse You start resting. Magic restored. You gain 17 HP, and have [47/64] HP; MP Full (22) You start resting. HP restored. HP Full. (64) Things that are here: a +2 great mace of protection; a +0 giant club; a two-headed ogre corpse You now have 824 gold pieces (gained 18). Found a dagger. A spriggan skeleton comes into view. A spriggan skeleton is nearby! You hit the spriggan skeleton. The spriggan skeleton is lightly damaged. You block the spriggan skeleton's attack. You hit the spriggan skeleton but do no damage. Your kick misses the spriggan skeleton. The spriggan skeleton is lightly damaged. The spriggan skeleton completely misses you. You hit the spriggan skeleton but do no damage. You claw the spriggan skeleton. The spriggan skeleton is lightly damaged. The spriggan skeleton hits you but does no damage. You hit the spriggan skeleton but do no damage. Your kick misses the spriggan skeleton. The spriggan skeleton is lightly damaged. The spriggan skeleton hits you but does no damage. You hit the spriggan skeleton. You claw the spriggan skeleton, but do no damage. The spriggan skeleton is lightly damaged. You block the spriggan skeleton's attack. You hit the spriggan skeleton. Your kick misses the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is moderately damaged. The spriggan skeleton hits you but does no damage. Your +3 scimitar of flaming bursts into flame! a - a +3 scimitar of flaming (weapon) You closely miss the spriggan skeleton. You claw the spriggan skeleton. The spriggan skeleton is moderately damaged. The spriggan skeleton closely misses you. You closely miss the spriggan skeleton. Your kick misses the spriggan skeleton. The spriggan skeleton is moderately damaged. The spriggan skeleton closely misses you. x2 You slash the spriggan skeleton! You burn the spriggan skeleton. The spriggan skeleton is heavily damaged. The spriggan skeleton hits you but does no damage. You hit the spriggan skeleton. You burn the spriggan skeleton. You claw the spriggan skeleton. The spriggan skeleton is severely damaged. The spriggan skeleton closely misses you. You hit the spriggan skeleton. You burn the spriggan skeleton. The spriggan skeleton is severely damaged. You block the spriggan skeleton's attack. You slash the spriggan skeleton! You burn the spriggan skeleton. You claw the spriggan skeleton. You destroy the spriggan skeleton! Sif Muna accepts your kill. No target in view! T - 4 scrolls of teleportation (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. A spriggan skeleton comes into view. The spriggan skeleton completely misses you. You completely miss the spriggan skeleton. Your kick misses the spriggan skeleton. The spriggan skeleton hits you. You take 2 HP, and have [62/64] HP You barely miss the spriggan skeleton. You claw the spriggan skeleton. The spriggan skeleton is lightly damaged. You block the spriggan skeleton's attack. You slash the spriggan skeleton! You burn the spriggan skeleton. Your kick misses the spriggan skeleton. The spriggan skeleton is moderately damaged. The spriggan skeleton misses you. You slash the spriggan skeleton! You burn the spriggan skeleton. You claw the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is severely damaged. The spriggan skeleton hits you but does no damage. You slash the spriggan skeleton! You burn the spriggan skeleton. You destroy the spriggan skeleton! Sif Muna accepts your kill. HP Full. (64) No target in view! A troll skeleton and a spriggan skeleton come into view. The spriggan skeleton completely misses you. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the troll skeleton! The troll skeleton is moderately damaged. The troll skeleton is knocked back by the mystic blast. The troll skeleton slams into the stone wall. The troll skeleton is moderately damaged. The mystic blast hits the spriggan skeleton! The spriggan skeleton is moderately damaged. The spriggan skeleton is knocked back by the mystic blast. The spriggan skeleton slams into the rock wall. The spriggan skeleton is moderately damaged. You lose 4MP, and have [18/22] MP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The spriggan skeleton hits your fulminant prism. You lose 4MP, and have [14/22] MP The troll skeleton attacks as it pursues you! The troll skeleton closely misses you. You block the troll skeleton's attack. The troll skeleton completely misses you. Your fulminant prism crackles loudly. You hear an explosion! The blast of energy engulfs the troll skeleton!! You destroy the troll skeleton! Sif Muna accepts your kill. You slash the spriggan skeleton! You burn the spriggan skeleton. You destroy the spriggan skeleton! Sif Muna accepts your kill. You reach down and open the door. The spriggan skeleton hits you! You take 8 HP, and have [56/64] HP You hit the spriggan skeleton. You burn the spriggan skeleton. You claw the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is lightly damaged. The spriggan skeleton hits you. You take 5 HP, and have [51/64] HP You slash the spriggan skeleton! You burn the spriggan skeleton. Your kick misses the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is heavily damaged. The spriggan skeleton barely misses you. You completely miss the spriggan skeleton. Your kick misses the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is heavily damaged. The spriggan skeleton misses you. You closely miss the spriggan skeleton. Your kick misses the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is heavily damaged. The spriggan skeleton closely misses you. You slash the spriggan skeleton! You burn the spriggan skeleton! You claw the spriggan skeleton! The spriggan skeleton is almost destroyed. The spriggan skeleton completely misses you. You barely miss the spriggan skeleton. You claw the spriggan skeleton. The spriggan skeleton is almost destroyed. The spriggan skeleton misses you. You barely miss the spriggan skeleton. You claw the spriggan skeleton. You destroy the spriggan skeleton! Sif Muna accepts your kill. The spriggan skeleton misses you. You slash the spriggan skeleton! You burn the spriggan skeleton. Your kick misses the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is moderately damaged. The spriggan skeleton completely misses you. You barely miss the spriggan skeleton. You claw the spriggan skeleton. The spriggan skeleton is heavily damaged. The spriggan skeleton completely misses you. You slash the spriggan skeleton! You burn the spriggan skeleton. Your kick misses the spriggan skeleton. The spriggan skeleton is severely damaged. The spriggan skeleton completely misses you. You barely miss the spriggan skeleton. You claw the spriggan skeleton, but do no damage. The spriggan skeleton is severely damaged. The spriggan skeleton completely misses you. You slash the spriggan skeleton! You burn the spriggan skeleton. You claw the spriggan skeleton. You destroy the spriggan skeleton! Sif Muna accepts your kill. There is an open door here. As you open the door, it creaks loudly! A spriggan skeleton comes into view. You barely miss the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton closely misses you. You hit the spriggan skeleton. You burn the spriggan skeleton. You claw the spriggan skeleton, but do no damage. The spriggan skeleton is lightly damaged. The spriggan skeleton barely misses you. The spriggan skeleton misses you. You barely miss the spriggan skeleton. You claw the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is lightly damaged. The spriggan skeleton completely misses you. You slash the spriggan skeleton! You burn the spriggan skeleton. Your peck misses the spriggan skeleton. The spriggan skeleton is heavily damaged. You block the spriggan skeleton's attack. You hit the spriggan skeleton. You burn the spriggan skeleton. Your kick misses the spriggan skeleton. The spriggan skeleton is heavily damaged. The spriggan skeleton barely misses you. You slash the spriggan skeleton! You burn the spriggan skeleton. Your kick misses the spriggan skeleton. You peck the spriggan skeleton. The spriggan skeleton is almost destroyed. The spriggan skeleton closely misses you. You slash the spriggan skeleton! You burn the spriggan skeleton. You destroy the spriggan skeleton! Sif Muna accepts your kill. There is an open door here. MP Full (22) There is an open door here. There is an open door here. Found an escape hatch in the floor. HP Full. (64) A wraith comes into view. A wraith is nearby! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wraith (83% to hit) The searing ray hits the wraith. The wraith is lightly damaged. (Press . to maintain the ray.) You lose 3MP, and have [19/22] MP The searing ray hits the wraith! The wraith is heavily damaged. You lose 1MP, and have [18/22] MP The searing ray hits the wraith. The wraith is heavily damaged. The wraith completely misses you. You lose 1MP, and have [17/22] MP The searing ray hits the wraith! The wraith is severely damaged. You finish channelling your searing ray. The wraith hits you but does no damage. You lose 1MP, and have [16/22] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wraith (severely damaged, 83% to hit) The searing ray hits the wraith but does no damage. The wraith is severely damaged. (Press . to maintain the ray.) The wraith hits you but does no damage. You lose 3MP, and have [13/22] MP The searing ray hits the wraith. The wraith is almost destroyed. The wraith completely misses you. The searing ray hits the wraith! You destroy the wraith! Sif Muna accepts your kill. You lose 1MP, and have [12/22] MP You stop channelling your searing ray. Magic restored. Things that are here: a +2 great mace of protection; a +0 giant club; a two-headed ogre skeleton There is a stone staircase leading down here. Found a stone staircase leading up. MP Full (22) Done exploring. Done exploring. There is a stone staircase leading down here. Okay, then. Okay, then. Saving game... please wait. Welcome back, sekai the Tengu Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Okay, then. You fly downwards. Found a flail, a scroll labelled ICVOXI QARUISE and a scroll of identify. Found a stone staircase leading up. There is a stone staircase leading up here. Found a leather armour. F - 2 scrolls labelled ICVOXI QARUISE (gained 1) Y - a scroll of identify As you read the scroll of identify, it crumbles to dust. X - a potion of enlightenment There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Blink to where? Press: ? - help, Dir - move target Okay, then. As you read the scroll labelled ICVOXI QARUISE, it crumbles to dust. It was a scroll of blinking. Welcome back, sekai the Tengu Conjurer. Sif Muna whispers: I know many secrets... Welcome back, sekai the Tengu Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. A shadowghast comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadowghast (83% to hit) The searing ray hits the shadowghast. The shadowghast is lightly damaged. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-533-g9d6bf4ca7f 0.33-a0-540-gceed6161e0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sekai] Species: Tengu Job: Conjurer HP: 64/64; mods: 0/0 MP: 20/22; mod: 0 Stats: 9 (9) 27 (27) 12 (12) Position: (34, 29), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 6 | 1050 | 0/350 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 7 | 1177 | 0/336 Dodging | X | 1 | 17 | 8 | 1721 | 208/379 Stealth | X | 0 | 0 | 3 | 252 | 0/168 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 17 | 7 | 1725 | 61/476 Conjurations | X | 1 | 17 | 14 | 3563 | 219/535 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 16 | 9 | 1503 | 166/313 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 1 | 16 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #144: 1 Attributes: #12: 1884 #13: 1060 #23: 12715 #24: 1315058194 #34: 1 #35: 258 #49: 892 Mutations: beak: 1 (innate) talons: 3 (innate) evasive flight: 1 (innate) acrobatic: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +3 scimitar of flaming eq slot #1, inv slot #37: +1 cloak eq slot #2, inv slot #17: +0 hat of the Moon {+Blink rF+ Str+2} eq slot #3, inv slot #23: +2 pair of gloves of the Ward {Int+3} eq slot #6, inv slot #38: +2 ring mail of poison resistance eq slot #7, inv slot #25: ring of wizardry eq slot #8, inv slot #24: +5 ring of evasion eq slot #9, inv slot #43: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####..#............. #................... #........##......... #......##.......... ##.............#.... ............)..#.... #........<....... #................ #............<... #.............##. #.............## #........@.....# ##............... #............### ..[..$.......# #......W.....# #...###..#..... ...# ##...#### ..# #..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< serial_glass_tile: dngn_transparent_wall >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>