seirenwing Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -8, D:1) a rat corpse (skeletalised by now) (2, -6, D:1) a ball python corpse (skeletalised by now) (3, -9, D:1) a rat skeleton (5, -17, D:1) a hobgoblin corpse (skeletalised by now) (6, -17, D:1) a frilled lizard corpse (skeletalised by now) (7, 11, D:1) a ball python skeleton (9, 1, D:1) a bat skeleton (12, 1, D:1) a ball python skeleton (16, 6, D:1) a bat skeleton (17, -13, D:1) a +0 dagger (19, -17, D:1) a bat corpse (skeletalised by now) (21, 5, D:1) a +0 short sword (21, 10, D:1) a +0 club (23, -15, D:1) a +0 sling (24, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -17, D:1) a +0 sling (31, -16, D:1) a +0 hand axe (33, -4, D:1) a hobgoblin skeleton (42, -23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of earth (1, 7, D:2) an orb of energy (13, -14, D:2) a +0 hand axe (14, 18, D:2) a +0 barding (14, 20, D:2) a +0 pair of gloves (16, -16, D:2) a bat corpse (skeletalised by now) (29, -19, D:2) a bat corpse (skeletalised by now) (33, 20, D:2) a bat corpse (skeletalised by now) (34, 19, D:2) a ball python corpse (skeletalised by now) (36, 20, D:2) a bat corpse (skeletalised by now) (43, -15, D:2) a jackal corpse (skeletalised by now) (57, 23, D:2) a +0 leather armour Level 3 of the Dungeon (4, -26, D:3) 2 silver javelins (6, -16, D:3) a +0 short sword a +0 scale mail (6, 14, D:3) the felid corpse of Natasha (skeletalised by now) (9, 6, D:3) a +0 ring mail (14, -8, D:3) a +0 pair of gloves (17, -21, D:3) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (19, -31, D:3) a +0 buckler (23, -14, D:3) a +0 club (23, 10, D:3) a +0 leather armour (27, 11, D:3) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (35, 8, D:3) a +0 club a stone (38, -18, D:3) a +0 whip (38, -17, D:3) a +0 whip (38, -16, D:3) a hobgoblin corpse (skeletalised by now) (39, -17, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (7, 11, D:4) a +0 scale mail (16, -8, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (17, 5, D:4) an adder skeleton (26, -22, D:4) a +0 club a goblin corpse (skeletalised by now) (37, 3, D:4) a parchment of Vhi's Electric Charge (39, 26, D:4) a +0 leather armour (41, -7, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger an orc skeleton (57, 27, D:4) a +0 dagger (66, 15, D:4) 2 poisoned darts Level 5 of the Dungeon (6, 4, D:5) an iguana corpse (skeletalised by now) (30, 25, D:5) a +0 robe (33, 6, D:5) a +0 dagger (34, -13, D:5) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (34, 5, D:5) a +0 flail (34, 6, D:5) a +0 short sword a +0 ring mail an orc skeleton Level 6 of the Dungeon (0, 0, D:6) the +1 scale mail "Ygesu" {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. a +0 robe (2, 20, D:6) a +0 dagger a +0 leather armour (3, 20, D:6) a +0 short sword a +0 falchion (4, 18, D:6) a +0 mace a +0 scale mail (7, 20, D:6) a +0 falchion (12, -8, D:6) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -11, D:6) a +0 dagger (13, -8, D:6) a +1 leather armour of fire resistance a +0 flail a +0 leather armour a +0 flail a +0 whip (13, -7, D:6) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (14, -8, D:6) a +0 short sword (16, 2, D:6) a +0 dagger (26, 10, D:6) a steam dragon corpse (skeletalised by now) (32, 35, D:6) a +0 long sword (33, 17, D:6) a +0 lajatang (34, 13, D:6) a +0 falchion (35, 40, D:6) a +0 chain mail (49, -6, D:6) a +0 giant spiked club a +0 giant spiked club a +0 shortbow (60, -2, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Ryssat's Weapon Boutique a +0 heavy broad axe (236 gold) the +2 dagger of Pyam {heavy, rN++} (404 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +9 rapier "Dilipn" {holy, Will+ Int+2 SInv} (986 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 quarterstaff (65 gold) the +8 storm bow {elec, penet} (968 gold) It cannot be enchanted further. a +0 war axe (45 gold) a +0 broad axe (117 gold) a +0 quarterstaff (65 gold) (0, 0, D:7) a +0 dagger (0, 1, D:7) a +2 hand axe of electrocution a +0 chain mail (0, 4, D:7) a +1 shortbow of electrocution (2, 0, D:7) a +0 club a +0 ring mail (3, -3, D:7) a +0 dagger a +0 flail (5, -2, D:7) a +0 whip (6, -2, D:7) a +0 whip (7, -2, D:7) a +0 club a +0 robe a +0 short sword (7, -1, D:7) a +0 short sword of venom 5 poisoned darts (8, -1, D:7) a +0 dagger a +0 spear (9, 17, D:7) a +0 pair of boots (10, -1, D:7) a +0 spear (11, -1, D:7) a +0 halberd (12, 12, D:7) a +0 short sword (13, 5, D:7) a +0 whip (17, 15, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (18, 3, D:7) a parchment of Sublimation of Blood (27, 3, D:7) a parchment of Call Imp (28, 2, D:7) a +0 club (28, 3, D:7) a scroll of blinking (34, 1, D:7) a +0 quarterstaff (35, -1, D:7) 3 poisoned darts a +0 short sword (36, -8, D:7) a +0 flail (36, -7, D:7) a +0 flail a +0 plate armour (36, -1, D:7) a curare-tipped dart a +0 whip (36, 0, D:7) a +0 short sword (36, 5, D:7) a +0 dagger (37, 0, D:7) a +0 short sword (38, -8, D:7) a +0 hand axe (38, -1, D:7) a +0 short sword 3 stones a +0 club (39, -7, D:7) a +4 short sword (39, -1, D:7) a +0 whip (40, -18, D:7) a +0 dagger a +0 robe (40, -17, D:7) a +3 dagger a +0 robe (41, -17, D:7) a +0 dagger a +0 robe (45, 2, D:7) a +0 club 3 boomerangs (45, 4, D:7) a +0 great sword (46, 2, D:7) a +0 leather armour a +0 hand axe (48, -1, D:7) a +0 short sword (48, 0, D:7) a +0 dagger (49, -3, D:7) a +0 dagger (49, -2, D:7) 3 poisoned darts a +1 dagger of flaming (49, -1, D:7) a +0 short sword (53, -7, D:7) a +0 whip 7 poisoned darts (63, -5, D:7) a +0 whip Level 8 of the Dungeon (4, -21, D:8) a +0 helmet (4, -13, D:8) a +0 dagger a +0 leather armour (4, -4, D:8) a +0 halberd (5, -13, D:8) a +0 club a +0 robe (5, -4, D:8) a +0 halberd a +0 spear a +0 flail (6, -13, D:8) a +0 dagger a +0 robe (6, -4, D:8) a +0 club a +0 leather armour (7, 1, D:8) a +3 flail a +0 robe a +0 scimitar a +0 robe (9, 8, D:8) a +0 robe a +1 battleaxe of freezing (9, 10, D:8) a +0 club (10, 16, D:8) a +5 mace a +0 robe (11, 16, D:8) a +0 great sword a +0 robe (14, -23, D:8) a +0 dagger (15, 14, D:8) a +0 robe a +4 mace (15, 15, D:8) a +0 scimitar a +0 robe (23, -37, D:8) 5 large rocks Level 9 of the Dungeon (7, 1, D:9) a +0 dagger a +0 robe a +0 partisan (8, -1, D:9) a +0 dagger (9, 0, D:9) a +0 dagger a +0 robe a +5 trident (14, -12, D:9) an orb of pyromania (17, -9, D:9) a +0 dagger a +0 robe (19, -38, D:9) a +0 orcbow (26, 5, D:9) a +0 mace of protection a +2 scale mail of fire resistance (37, -25, D:9) a +0 dagger (41, 4, D:9) a +0 dagger a +0 cloak of air (45, -5, D:9) a +2 dagger of holy wrath a +0 robe (50, -28, D:9) 3 poisoned darts Level 10 of the Dungeon (5, -9, D:10) a +0 hand axe 2 boomerangs a +0 leather armour (5, -8, D:10) a +0 hand axe (5, -7, D:10) a +0 dagger (6, -8, D:10) a +0 flail a +0 leather armour (6, -7, D:10) a +0 whip (6, -6, D:10) a +0 short sword a +0 trident a +0 dagger a +0 leather armour a +0 short sword (7, -6, D:10) a +0 club a +0 mace a +0 leather armour a +0 dagger a +0 chain mail (8, -5, D:10) a +0 short sword a boomerang a +0 scale mail a +0 club (9, -5, D:10) a +0 flail a +0 leather armour a +0 hand axe a +0 flail (9, -4, D:10) a +0 mace a +0 war axe (10, -4, D:10) a +0 dagger a +0 short sword a +0 ring mail a +0 hand axe (11, -4, D:10) a +0 giant club a +0 giant club a +2 short sword of speed a +0 plate armour a +0 giant spiked club a +0 giant club a +0 giant club (12, -4, D:10) a +0 mace (18, 11, D:10) a +3 hand axe a +0 robe (18, 14, D:10) a +0 falchion a +0 robe (19, 12, D:10) a +0 great sword a +0 robe (23, 25, D:10) a +0 mace (24, 26, D:10) a +0 giant spiked club a +0 great mace (25, 21, D:10) a +1 dagger of speed a +0 robe a +0 dagger a +0 robe (25, 22, D:10) a +0 dagger a +0 leather armour a +0 short sword of venom (26, 23, D:10) a +0 flail (26, 25, D:10) a +0 robe (27, 13, D:10) a +0 falchion (31, -6, D:10) a +0 leather armour (36, 20, D:10) a +0 dagger a +0 robe (48, -12, D:10) a +0 club a +0 leather armour (48, -11, D:10) a +0 hand axe 2 boomerangs (48, -9, D:10) a +0 halberd a +0 chain mail (53, -6, D:10) a +1 spear a +0 animal skin Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 1, D:11) a +0 short sword (0, 2, D:11) a +0 dagger a +0 robe (0, 3, D:11) a +0 flail (2, -27, D:11) a +2 war axe a +0 leather armour a +2 buckler of protection (2, -11, D:11) a +0 short sword (17, -25, D:11) a +0 scale mail (24, -18, D:11) a +0 robe (26, -26, D:11) a +0 giant spiked club a +0 giant club (34, -38, D:11) a +0 ring mail (36, -48, D:11) a +0 trident (36, -9, D:11) 3 large rocks (38, -45, D:11) a +0 long sword (42, 6, D:11) a parchment of Freezing Cloud (47, 6, D:11) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (19, -13, Lair:1) a +0 demon whip of venom (21, 27, Lair:1) a parchment of Airstrike (23, 31, Lair:1) 3 darts of disjunction (24, 28, Lair:1) 4 boomerangs (26, 11, Lair:1) a +0 dagger of distortion 4 curare-tipped darts (28, 11, Lair:1) a +0 dagger a +0 robe (37, 19, Lair:1) the +1 ring mail of Insurance {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. Level 2 of the Lair of Beasts (13, 2, Lair:2) a +0 helmet (14, -11, Lair:2) a +0 leather armour (19, 1, Lair:2) a +0 whip of flaming (20, 5, Lair:2) a +0 long sword (29, -2, Lair:2) a +0 pair of boots of earth (46, -15, Lair:2) a +0 dagger (48, 7, Lair:2) a spore talisman Level 3 of the Lair of Beasts (9, -13, Lair:3) a +0 war axe (13, -12, Lair:3) a +2 mace of protection (20, -14, Lair:3) a +0 sling (29, -3, Lair:3) a +0 mace (33, -1, Lair:3) 6 poisoned darts (41, 1, Lair:3) a +0 robe (45, -2, Lair:3) a +0 robe (57, -7, Lair:3) a +0 hand axe a +0 robe (59, -4, Lair:3) a +1 heavy glaive Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (2, -3, Lair:4) a parchment of Awaken Armour (5, -22, Lair:4) 4 curare-tipped darts (26, -51, Lair:4) a +0 sling (30, -49, Lair:4) a +0 falchion (37, -45, Lair:4) a +0 robe (41, -33, Lair:4) a +0 long sword (42, -34, Lair:4) a +0 club (48, -24, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 poisoned darts (2, 3, Lair:5) a scroll of fear (3, -1, Lair:5) 10 gold pieces (4, 2, Lair:5) 21 gold pieces (4, 4, Lair:5) a scarf of harm (5, -2, Lair:5) 16 gold pieces (5, -1, Lair:5) 27 gold pieces (5, 0, Lair:5) 18 gold pieces (11, 7, Lair:5) a potion of curing (12, 4, Lair:5) a wand of acid (3) (26, 20, Lair:5) a +0 helmet (42, 8, Lair:5) a +0 great sword