seirenwing Level 1 of the Dungeon (6, 10, D:1) a ball python skeleton (9, -5, D:1) a bat corpse (skeletalised by now) (9, 9, D:1) a bat skeleton (14, 19, D:1) 5 stones (18, 27, D:1) a +0 short sword (30, 22, D:1) a +0 dagger a goblin skeleton (36, 0, D:1) a +0 short sword (37, 2, D:1) a jackal skeleton (45, 27, D:1) a +0 sling (51, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, 13, D:1) a ball python corpse (skeletalised by now) (51, 16, D:1) a +0 spear (53, 25, D:1) a +0 short sword (54, 31, D:1) a hobgoblin corpse (skeletalised by now) (56, 14, D:1) a hobgoblin corpse (skeletalised by now) (56, 31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (3, 6, D:2) a bat corpse (skeletalised by now) (4, -13, D:2) a +0 giant spiked club (4, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, 5, D:2) a bat corpse (skeletalised by now) (7, 9, D:2) a quokka corpse (skeletalised by now) (22, -7, D:2) a +0 club a +0 sling (23, -6, D:2) an adder skeleton (30, -16, D:2) a quokka skeleton (32, -4, D:2) a hobgoblin corpse (skeletalised by now) (33, -4, D:2) a +0 whip 5 stones (43, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (3, 1, D:3) a +4 quarterstaff of chaos a +0 cloak of corrosion resistance the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, -10, D:3) a +0 quarterstaff (4, -5, D:3) a +0 sling (12, -6, D:3) a +0 club 2 poisoned darts (13, -7, D:3) a +0 dagger (16, -10, D:3) a wand of mindburst (16) (21, 17, D:3) a +0 dagger a goblin skeleton (24, -19, D:3) 5 poisoned darts (28, -19, D:3) a rat skeleton (28, -10, D:3) an iguana skeleton (30, -25, D:3) an inkwell talisman (31, -15, D:3) a frilled lizard skeleton (42, -17, D:3) 16 gold pieces (42, -16, D:3) 9 gold pieces (42, -15, D:3) 3 gold pieces (43, -17, D:3) 7 gold pieces (43, -16, D:3) 10 gold pieces (43, -15, D:3) 12 gold pieces (44, -16, D:3) 4 gold pieces (46, 6, D:3) a frilled lizard corpse (skeletalised by now) (48, 19, D:3) the felid corpse of Natasha (skeletalised by now) (49, -6, D:3) a +0 club (49, 6, D:3) a +0 chain mail (49, 19, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 14, D:4) the +3 trident "Impslayer" {freeze, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (5, 22, D:4) an adder skeleton a jackal skeleton (14, -5, D:4) a +0 dagger a goblin skeleton (19, -14, D:4) a +0 whip 3 stones (20, 18, D:4) a hobgoblin skeleton (21, -15, D:4) a quokka skeleton (22, -13, D:4) a quokka skeleton (22, 19, D:4) a wand of warping (15) (28, 37, D:4) a +0 flail a +0 chain mail (28, 38, D:4) a +0 dagger a +0 leather armour (29, 38, D:4) a +0 club a +0 leather armour (30, 30, D:4) a parchment of Awaken Armour (32, 40, D:4) a +0 whip 2 stones (33, 15, D:4) a +0 morningstar (36, 9, D:4) a +0 robe (39, -12, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a wand of mindburst (9) (23, 15, D:5) the quill talisman of Orass {+Blink rN+} [quill talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. (26, 3, D:5) a +0 flail an orc skeleton a howler monkey skeleton (26, 5, D:5) a +0 club (27, 3, D:5) a hound skeleton (29, 7, D:5) a +0 dagger a +0 leather armour (31, 4, D:5) a +0 hand axe (31, 7, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 11, D:5) an iguana corpse (skeletalised by now) (32, 18, D:5) a +0 hand axe (35, 16, D:5) a +0 dagger (39, 6, D:5) an iguana corpse (skeletalised by now) (42, -16, D:5) a wand of digging (7) (43, 10, D:5) a +0 trident a +0 ring mail (44, 10, D:5) an iguana skeleton (45, 11, D:5) a hound skeleton (48, -15, D:5) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (50, -13, D:5) a +0 whip a +0 chain mail a +0 trident a +0 leather armour (50, -12, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) an adder skeleton (2, 21, D:6) a +0 dagger (4, -3, D:6) a wand of flame (15) (9, 27, D:6) an iguana corpse (skeletalised by now) (13, 17, D:6) a +0 chain mail a +1 flail of holy wrath the human skeleton of Edmund (18, 35, D:6) a +0 morningstar an orc corpse (skeletalised by now) (21, 10, D:6) a +0 club a +0 short sword an orc skeleton (22, 14, D:6) a +0 mace a +0 hand axe a +0 robe an orc skeleton (24, 7, D:6) a +0 short sword a +0 leather armour (24, 9, D:6) an iguana skeleton (26, 0, D:6) an orb of energy (32, -10, D:6) a +0 dagger (32, 31, D:6) a +0 flail (33, 5, D:6) an adder skeleton (33, 25, D:6) a wand of paralysis (10) (34, 16, D:6) a +0 club a +0 robe an orc corpse (skeletalised by now) (35, 15, D:6) a +0 flail a +0 ring mail (37, 14, D:6) a +0 sling a +0 whip an orc corpse (skeletalised by now) (37, 15, D:6) a +0 dagger (40, 3, D:6) a +1 flail of protection a +0 robe an orc skeleton (40, 4, D:6) a +0 mace a +0 arbalest a +0 chain mail a wand of polymorph (13) a +3 dagger a +0 club an orc skeleton an orc skeleton (47, 2, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (51, 39, D:6) an adder corpse (skeletalised by now) (52, 21, D:6) a +0 robe (53, 22, D:6) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (53, 38, D:6) 2 poisoned darts (55, 22, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -7, D:7) a rimehorn talisman (34, -21, D:7) a +0 robe (39, 8, D:7) a +0 whip a +0 club a +0 robe a gnoll corpse (skeletalised by now) (40, 2, D:7) a +0 flail a gnoll corpse (skeletalised by now) (41, 2, D:7) a +0 spear (49, -18, D:7) a +0 great mace (52, 5, D:7) a +0 dagger a +0 robe (53, 7, D:7) a +0 war axe 2 boomerangs a +0 chain mail (55, 7, D:7) a +0 club a +0 scale mail (56, 6, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Xuceip's General Store a phial of floods (480 gold) a +0 ring mail (48 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (660 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a parchment of Construct Spike Launcher (69 gold) a scroll of amnesia (48 gold) 3 poisoned darts (21 gold) a +0 cloak of stealth (138 gold) a +0 great sword (120 gold) (8, -6, D:8) a wand of polymorph (13) (11, -10, D:8) a scroll of noise (17, 24, D:8) a steam dragon corpse (skeletalised by now) (23, -1, D:8) a wand of paralysis (7) (28, -7, D:8) a +0 short sword (28, 10, D:8) a wand of paralysis (2) (29, 12, D:8) a +0 giant club (29, 17, D:8) a scroll of noise (30, 12, D:8) a +0 giant club a +0 giant club (33, 16, D:8) a +0 chain mail (34, -13, D:8) a +0 scale mail (44, -10, D:8) 4 boomerangs (54, -12, D:8) an inkwell talisman Level 9 of the Dungeon (8, 1, D:9) a +0 short sword (8, 2, D:9) a +0 dagger 4 poisoned darts a +0 short sword a kobold skeleton (8, 3, D:9) a +0 short sword of protection a +0 dagger 5 stones a kobold skeleton a kobold skeleton (18, 3, D:9) a +0 spear (18, 4, D:9) a +0 whip a +0 club a +0 robe a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, 6, D:9) a +0 club a +0 spear (18, 7, D:9) a +0 club an orc corpse (skeletalised by now) (19, 3, D:9) a +0 troll leather armour a +3 dagger a +0 robe a troll corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 3, D:9) a +0 trident an orc corpse (skeletalised by now) (21, 11, D:9) a +0 mace (23, -15, D:9) a yak corpse (skeletalised by now) (23, -14, D:9) a yak skeleton a yak skeleton a yak skeleton (33, 23, D:9) 3 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +2 mace of protection (3, -5, D:10) a +0 quarterstaff (9, -9, D:10) a +0 leather armour (10, 25, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (15, 33, D:10) a +1 falchion of venom (19, -13, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (22, 20, D:10) 6 poisoned darts (33, 25, D:10) a +0 club an orc corpse (skeletalised by now) (33, 26, D:10) a +0 hand axe (33, 28, D:10) a +0 falchion an orc corpse (skeletalised by now) (33, 29, D:10) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (47, 4, D:10) a +0 dagger 6 poisoned darts a kobold skeleton (48, 3, D:10) a +0 dagger a +0 whip 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 4, D:10) a +0 dagger a +0 whip a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 5, D:10) a +0 short sword (49, 6, D:10) a +0 short sword 3 stones (52, 20, D:10) a +0 giant spiked club a +0 giant spiked club a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) an ugly thing skeleton (10, 16, D:11) a wand of mindburst (6) (15, 21, D:11) a parchment of Ensorcelled Hibernation (15, 27, D:11) a +0 shortbow (19, 25, D:11) a wand of flame (5) (20, -4, D:11) a +0 mace (21, 3, D:11) a +0 quarterstaff (22, 20, D:11) a +0 pair of boots (28, 3, D:11) a +0 troll leather armour a troll skeleton (29, 3, D:11) 5 large rocks a cyclops skeleton (33, 14, D:11) a +0 partisan (36, 15, D:11) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (skeletalised by now) (2, -7, Lair:1) a parchment of Call Canine Familiar (5, -22, Lair:1) a +0 trident (6, -16, Lair:1) a bullfrog corpse (skeletalised by now) (18, -10, Lair:1) a +0 leather armour (23, 10, Lair:1) a yak skeleton (24, -11, Lair:1) a yak skeleton (24, 10, Lair:1) a yak skeleton (25, -16, Lair:1) a yak skeleton (25, -15, Lair:1) a cane toad skeleton (25, -12, Lair:1) a yak skeleton (25, -10, Lair:1) a bullfrog skeleton (26, -15, Lair:1) a black mamba skeleton (26, -8, Lair:1) a bullfrog skeleton (26, 8, Lair:1) a yak skeleton (27, -17, Lair:1) a water moccasin skeleton (29, -26, Lair:1) a +0 scale mail (30, -18, Lair:1) 2 silver javelins (30, -15, Lair:1) 2 boomerangs (33, -5, Lair:1) a +0 dagger (38, -23, Lair:1) a +0 sling (40, -23, Lair:1) a komodo dragon skeleton (41, -10, Lair:1) a cane toad skeleton (42, -13, Lair:1) a komodo dragon skeleton (42, -11, Lair:1) a water moccasin skeleton (43, -12, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (3, -5, Lair:2) a +0 scale mail (4, -8, Lair:2) a wolf corpse (4, -6, Lair:2) a bullfrog corpse (6, -6, Lair:2) a wolf corpse (9, 11, Lair:2) a wand of light (5) (10, 22, Lair:2) 21 gold pieces (15, 27, Lair:2) a blink frog corpse (17, 27, Lair:2) a blink frog corpse (17, 29, Lair:2) a scroll of torment (29, 13, Lair:2) a +2 long sword of pain (36, 15, Lair:2) a hydra corpse (skeletalised by now) (36, 16, Lair:2) a bullfrog corpse (skeletalised by now) a Gauntlet (0, 0, Gauntlet) a staff of cold (unseen) (4, 0, Gauntlet) a scroll of enchant weapon (10, -22, Gauntlet) a scroll of teleportation (10, -14, Gauntlet) a +5 ring of evasion (13, 0, Gauntlet) a +0 cloak of stealth (15, 0, Gauntlet) the +2 pair of boots of Aromn {Harm rElec Int-5 Stlth-} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (18, 6, Gauntlet) a potion of might (18, 11, Gauntlet) a +1 pair of boots of stealth (18, 14, Gauntlet) the cold staff of Yxuyguuj {rC+ rN+ Str+4 Ice Alch} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (unseen) (24, 9, Gauntlet) the ring of Desaluug {MP+5 Int+6 Dex+3} [ring of intelligence] MP+5: It affects your magic capacity (+5). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (unseen) (24, 11, Gauntlet) a +0 shortbow (24, 12, Gauntlet) a scroll of fear (29, 0, Gauntlet) a potion of berserk rage (30, 0, Gauntlet) a scroll of enchant armour (41, 0, Gauntlet) a ring of protection from cold (42, 0, Gauntlet) a +2 rapier of protection (unseen)