seirenwing Level 1 of the Dungeon (1, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 23, D:1) a hobgoblin corpse (skeletalised by now) (22, -2, D:1) a +0 short sword (25, -14, D:1) a ball python corpse (skeletalised by now) (26, -22, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, -4, D:1) a bat skeleton (34, -10, D:1) a hobgoblin skeleton (34, -9, D:1) a +0 club (36, -15, D:1) a frilled lizard skeleton (37, -14, D:1) a +0 club a goblin skeleton (39, -2, D:1) a hobgoblin skeleton (39, 1, D:1) a +0 robe (39, 24, D:1) 2 poisoned darts (40, -1, D:1) 4 stones a +0 short sword (40, 5, D:1) a +0 ring mail (40, 7, D:1) a bat skeleton (41, -2, D:1) a bat skeleton (44, -19, D:1) a +2 vampiric dagger a goblin corpse (skeletalised by now) (52, -20, D:1) a +0 dagger (52, 5, D:1) a quokka corpse (skeletalised by now) (53, -7, D:1) a +0 falchion (54, -13, D:1) a quokka skeleton (54, 16, D:1) a +0 whip (56, -20, D:1) a rat corpse (skeletalised by now) (62, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (63, 20, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Kuock's General Store a potion of invisibility (unknown) (80 gold) 6 javelins (180 gold) a +5 quarterstaff of draining (360 gold) a scroll of identify (20 gold) a wand of paralysis (4) (unknown) (96 gold) a condenser vane (400 gold) (4, -7, D:2) a rat skeleton (5, -15, D:2) 3 atropa-tipped darts (9, 10, D:2) a +0 hammer (10, 13, D:2) a +2 quarterstaff of chaos a +0 cloak (21, -8, D:2) a +0 short sword (28, 27, D:2) a frilled lizard skeleton (29, -18, D:2) a parchment of Apportation (29, 21, D:2) a +0 spear (32, 2, D:2) a +0 whip (34, 27, D:2) a +0 club (35, -5, D:2) a rat corpse (skeletalised by now) (35, 11, D:2) a +0 club (38, -14, D:2) a +0 mace (49, 18, D:2) a +0 dagger (51, -8, D:2) a hobgoblin corpse (skeletalised by now) (59, 11, D:2) an adder corpse (skeletalised by now) (60, -7, D:2) a +0 cloak (64, 12, D:2) a +0 dagger Level 3 of the Dungeon (1, 5, D:3) a +0 dagger (8, 13, D:3) a jackal skeleton (14, -1, D:3) a bat corpse (skeletalised by now) (15, 19, D:3) a rat skeleton (18, 30, D:3) a +0 robe (20, 6, D:3) a hobgoblin corpse (skeletalised by now) (20, 42, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (26, -1, D:3) a +0 ring mail (30, 8, D:3) a +0 flail (42, 29, D:3) a +0 whip a kobold skeleton (44, 16, D:3) a jackal skeleton (46, 13, D:3) a jackal skeleton Level 4 of the Dungeon (4, 17, D:4) a +0 dagger of speed a goblin corpse (6, 2, D:4) a +0 club (7, -7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (13, -5, D:4) a +0 war axe (16, 17, D:4) a +0 dagger a goblin skeleton (22, 20, D:4) a ribbon worm corpse (24, 10, D:4) a +0 trident (36, 15, D:4) a hobgoblin corpse (skeletalised by now) (41, 4, D:4) an inkwell talisman (55, 16, D:4) a +0 whip Level 5 of the Dungeon [Shop] Tyediv's Weapon Boutique the +3 dagger of the Bedazzling Spider {flame, rN+ rCorr Dex+3 Stlth-} (523 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 spear (39 gold) 2 boomerangs (52 gold) the +7 war axe of Spores {freeze, Str+5} (764 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. 3 poisoned darts (23 gold) the +10 war axe of Gin and Tonic {flame, rElec rPois Str+7 Int-5} (1023 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 spear (39 gold) a +1 devious dagger (117 gold) 4 silver javelins (468 gold) (0, 0, D:5) a +0 pair of gloves (27, -5, D:5) a +0 dagger (28, 1, D:5) a bombardier beetle corpse